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		<title><![CDATA[Latest posts for the thread "[Campaigns] help with ideas for a campaign"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[Campaigns] help with ideas for a campaign"]]></description>
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				<title>help with ideas for a campaign</title>
				<description><![CDATA[ Hello!<br /> I was just wondering if anyone had any ideas to help with a campaign im running<br /> its set on a world that was once a rich mining world. the miners unfortunatley found a temple of contagion and it unleashed a zombie virus. within months the planet was lost... the inquisition didnt exterminatus it because they think they could one day reclaim it. instead they just blockaded it. at some point a the survivors of a waaaaaaaaaaaaaaaaaaaaagh managed to get to the planet and saw that there was plenty "o loot an stuff to fight" <br /> so theve decided to stay there and have spent the last few decades fighting zombies. in the last year the orks have awakened a necron war cell/tomb world (we dont know yet). the imperium sent a task force of space marines to the planet and Tau are coming too. <br /> <br /> we have played the first game and i am looking for ideas to evolve the story next. everyone whos participating has been friends since childhood so were doing a narrative campaign.<br /> <br /> any suggestions are welcom!<br /> <br /> -hanshotfirst]]></description>
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				<pubDate><![CDATA[Tue, 28 Jul 2015 17:36:41]]> GMT</pubDate>
				<author><![CDATA[ hanshotfirst]]></author>
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				<title>help with ideas for a campaign</title>
				<description><![CDATA[ My favorite part of war-gaming is the campaign.  Victories are that much sweeter and loses are that much bitter. Pitched battles against a superior foe, in addition to normal fun of throwing dice with friends.  Excites me and sparks my imagination.<br /> <br /> With that being said any advice given, is just that advice.  This is you and your friends campaign.<br /> <br /> Resources:<br /> <br /> General's Compendium: is a terrific source, granted was designed for Fantasy but, isn't <span class="glossaryitem" onmouseover='gp(3);'>40K</span>, Fantasy with a more important shooting phase?<br /> <br /> Older editions: in the third edition <span class="glossaryitem" onmouseover='gp(3);'>40K</span> there rules for sneaking up to an enemy camp, and other fun scenarios.<br /> <br /> Loosely speaking you and your friends are creating a story, granted you do not know the outcome of the story. None the less you will still need to know the players in the story.  <br /> <br /> First, I would have the players on each army write their own fluff, if they have not all ready.  Broad strokes are fine. Leader(s), motivation that kind thing.<br /> <br /> Secondly, I would get/make a map.  If it nice at least for myself to have a visual representation of the campaign.  The Risk board game and it's versions work well for this or there are some <span class="glossaryitem" onmouseover='gp(345);'>RPG</span> map making programs online you can find.<br /> <br /> Third, have a consensus between all players but have one player who has the last word. The players need to feel they have control over their destiny. For example the Space Marine player is tasked with finding and secure a lost titan deep in Ork territory. The Space Marines do not know were exactly it is located and through for must investigate 3 or 4 locations before finding the titan. Then the Ork player decides how they want to respond to these incursions. The player in charge decides the mission parameters.<br /> <br /> Lastly, Throw out everything I have written and have the fun that best suits you and your friends.<br /> <br /> Enjoy,<br /> <br /> Baked Beans]]></description>
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				<pubDate><![CDATA[Fri, 11 Sep 2015 16:58:07]]> GMT</pubDate>
				<author><![CDATA[ Bakedbeans]]></author>
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				<title>help with ideas for a campaign</title>
				<description><![CDATA[ thx ]]></description>
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				<pubDate><![CDATA[Fri, 11 Sep 2015 20:26:24]]> GMT</pubDate>
				<author><![CDATA[ hanshotfirst]]></author>
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				<title>help with ideas for a campaign</title>
				<description><![CDATA[ Something I wrote which is VERY similar oddly enough!<br /> <br /> <a href="http://www.talkwargaming.com/2014/03/morrian-warhammer-40k-campaign.html?m=0" target="_blank" rel="nofollow">http://www.talkwargaming.com/2014/03/morrian-warhammer-<span class="glossaryitem" onmouseover='gp(3);'>40k</span>-campaign.html?m=0</a>]]></description>
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				<pubDate><![CDATA[Mon, 14 Sep 2015 19:29:24]]> GMT</pubDate>
				<author><![CDATA[ Delvian]]></author>
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