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		<title><![CDATA[Latest posts for the thread "I want to make an imperial knight, but I need advice."]]></title>
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				<title>I want to make an imperial knight, but I need advice.</title>
				<description><![CDATA[ I want to make a knight that is essentially made to hunt down other knights and or big targets. I would also like to model the imperial knight to look similar to a hiede knight from dark souls 2. I personally dig the whole "fallen paladin" look, and think an imperial knight that looks like it's seen hell, has stuff sticking out of him, and battle damage galore, whilst still having the gusto to keep on fighting would be awesome. The only problem though is that I'm uncertain of how I'd convert the model to get the look I'm going for, and I'm uncertain as to how I should kit the knight out. <br /> <br /> So, this is why I'm posting. Before I go and drop 100+ USD on plastic and start cutting up the model, I'd like to talk to people here and come up with a plan on what to do. So if anyone would be willing to throw in suggestions on how to convert and make the model or brainstorm some solid ideas, I'd be very much greatful. ]]></description>
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				<pubDate><![CDATA[Fri, 14 Aug 2015 20:13:44]]> GMT</pubDate>
				<author><![CDATA[ Jaxler]]></author>
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				<title>Re:I want to make an imperial knight, but I need advice.</title>
				<description><![CDATA[ When I googled the Hiede Knight one of the first things that got me thinking was the tathered cloth he wears over his armor. I think it would be really cool to have a Knight with a sort of tathered robe. <br /> <br /> As for the things sticking out I can only think  of 2 ways to go for that look. One would be bullet holes (big ones, or holes where a melta weapon has melted a hole trough the hull) and slashing marks from certain melee weapons or giant creatures, or perhaps enemy knights. The other would be being partially corrupted by chaos, say one of the shoulders and part of the head or something, where a big tumor would be with horns growing out. This could also be reason for why he is the knight hunter maybe (chaos corruption, but maybe he is semi in control of it)?<br /> <br /> As for the loadout one of the melee options is a must to me if his purpose is hunting the big bad. Maybe even both a sword and a fist? Or perhaps you could model him standing on something (which would increase the cost depending on what you want him to stand on), give him a shield and the sword, and count him as the forgeworld knight lancer (shield and spear), but you should ask your playing group if they would allow this count as conversion. (the standing on something is to increase the models height <span class="glossaryitem" onmouseover='gp(17);'>btw</span>, as the forgeworld knights are taller than the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> ones)<br /> <br /> If you dont want to go double melee or count as lancer, <span class="glossaryitem" onmouseover='gp(269);'>Id</span> say the melta cannon would make the second most sense for hunting enemy knights etc. But all in all for the ranged weapon you can pick the one you like most, they are all pretty badass. As for a carpace weapon, im not sure if that would fit the look, but the stormspear rocket pod can dish out some damage to the big baddies.<br /> <br /> One of the best looking ways to show damaged armor plating is to dremel dents into it, sort of like this (<a href="http://2.bp.blogspot.com/_YdjHwpj8nWw/S-NPb2ZZ3AI/AAAAAAAACR4/hpVmIUJo0Wo/s1600/IMG_0009.jpg" target="_blank" rel="nofollow">http://2.<span class="glossaryitem" onmouseover='gp(260);'>bp</span>.blogspot.com/_YdjHwpj8nWw/S-NPb2ZZ3AI/AAAAAAAACR4/hpVmIUJo0Wo/s1600/IMG_0009.jpg</a>) If a few of his armor plates looked like that, with feign hints of his old colors, that would make for an epic look I think. Also just painting really dirty mechanical parts (Leadbelcher with Typhus Corrison works like a charm for this, and maybe even some ryza rust on some parts, with highlights of runefang steel) and all pneumatic cylinders heavily washed with nuln oil etc. Make for an aged knight for sure.<br /> <br /> Another thing you could do is have different armor plates or even limbs be in sort of different colors. As a sign of him replacing damaged parts with parts from knights he has slain etc. For example if you go with the dremel denting from earlier, you could have one armor plate be perfectly new (or maybe just a few scratches) in a totally different knight household color, that he just recently took. <br /> <br /> I hope anything in this huge wall is of use <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> The concept of a knight made to hunt the others sounds really cool to me though, would love to see pictures of it over at the P&M blog section <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 14 Aug 2015 20:55:16]]> GMT</pubDate>
				<author><![CDATA[ M0ff3l]]></author>
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				<title>Re:I want to make an imperial knight, but I need advice.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8c89422db828a91e745193948472acbb.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/660317/8056221.page"><b>M0ff3l wrote:</b></a><br/>When I googled the Hiede Knight one of the first things that got me thinking was the tathered cloth he wears over his armor. I think it would be really cool to have a Knight with a sort of tathered robe. <br /> <br /> As for the things sticking out I can only think  of 2 ways to go for that look. One would be bullet holes (big ones, or holes where a melta weapon has melted a hole trough the hull) and slashing marks from certain melee weapons or giant creatures, or perhaps enemy knights. The other would be being partially corrupted by chaos, say one of the shoulders and part of the head or something, where a big tumor would be with horns growing out. This could also be reason for why he is the knight hunter maybe (chaos corruption, but maybe he is semi in control of it)?<br /> <br /> As for the loadout one of the melee options is a must to me if his purpose is hunting the big bad. Maybe even both a sword and a fist? Or perhaps you could model him standing on something (which would increase the cost depending on what you want him to stand on), give him a shield and the sword, and count him as the forgeworld knight lancer (shield and spear), but you should ask your playing group if they would allow this count as conversion. (the standing on something is to increase the models height <span class="glossaryitem" onmouseover='gp(17);'>btw</span>, as the forgeworld knights are taller than the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> ones)<br /> <br /> If you dont want to go double melee or count as lancer, <span class="glossaryitem" onmouseover='gp(269);'>Id</span> say the melta cannon would make the second most sense for hunting enemy knights etc. But all in all for the ranged weapon you can pick the one you like most, they are all pretty badass. As for a carpace weapon, im not sure if that would fit the look, but the stormspear rocket pod can dish out some damage to the big baddies.<br /> <br /> One of the best looking ways to show damaged armor plating is to dremel dents into it, sort of like this (<a href="http://2.bp.blogspot.com/_YdjHwpj8nWw/S-NPb2ZZ3AI/AAAAAAAACR4/hpVmIUJo0Wo/s1600/IMG_0009.jpg" target="_blank" rel="nofollow">http://2.<span class="glossaryitem" onmouseover='gp(260);'>bp</span>.blogspot.com/_YdjHwpj8nWw/S-NPb2ZZ3AI/AAAAAAAACR4/hpVmIUJo0Wo/s1600/IMG_0009.jpg</a>) If a few of his armor plates looked like that, with feign hints of his old colors, that would make for an epic look I think. Also just painting really dirty mechanical parts (Leadbelcher with Typhus Corrison works like a charm for this, and maybe even some ryza rust on some parts, with highlights of runefang steel) and all pneumatic cylinders heavily washed with nuln oil etc. Make for an aged knight for sure.<br /> <br /> Another thing you could do is have different armor plates or even limbs be in sort of different colors. As a sign of him replacing damaged parts with parts from knights he has slain etc. For example if you go with the dremel denting from earlier, you could have one armor plate be perfectly new (or maybe just a few scratches) in a totally different knight household color, that he just recently took. <br /> <br /> I hope anything in this huge wall is of use <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> The concept of a knight made to hunt the others sounds really cool to me though, would love to see pictures of it over at the P&M blog section <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"></div></blockquote><br /> <br /> Nah, this is a very helpful post and gives me a lot of ideas. Most of these seem pretty solid, though I'm not sure what to do for the tatered cloth covering. I also feel like if I go for the covering if have to have some shoulder spikes through it . Order to make it less of a boring all encompassing grey surface.]]></description>
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				<pubDate><![CDATA[Fri, 14 Aug 2015 21:52:23]]> GMT</pubDate>
				<author><![CDATA[ Jaxler]]></author>
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				<title>Re:I want to make an imperial knight, but I need advice.</title>
				<description><![CDATA[ Depending on how tathered the cloth is, lots of details will show trough the rips and tears in it. But yes having a few big spikes poking trough it on his shoulder would look pretty epic. As for how to do it, Im not that sure myself, mostly concerning painting. How I would do it is roll out a giant pancake of greenstuff, hang it over the knight and position it and cut tears in it and rip it a bit etc. get some nice folds in there etc, to make it look like real cloth. But at that point, how do you paint undearneath it etc. Perhaps you could attach the cloth to just the top carpace or the shoulders so you can glue it on after painting the rest or something. If you do so I would look into a way of being able to scuplt it while the rest of the knight is underneath it though (without the greenstuff sticking <span class="glossaryitem" onmouseover='gp(462);'>ofc</span>) could be a very tricky thing.]]></description>
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				<pubDate><![CDATA[Fri, 14 Aug 2015 22:46:25]]> GMT</pubDate>
				<author><![CDATA[ M0ff3l]]></author>
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				<title>Re:I want to make an imperial knight, but I need advice.</title>
				<description><![CDATA[ Honestly for cloth I find a paper towel that you then coat with superglue gives a very clothy feel then layer liquid green stuff over. Make sure to have it in a well ventilated area cuz she's gonna smoke.]]></description>
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				<pubDate><![CDATA[Sat, 15 Aug 2015 20:00:39]]> GMT</pubDate>
				<author><![CDATA[ TheBoy]]></author>
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