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				<title>Orks VS Marines [STOMPA] Video Battle Report -The Long War</title>
				<description><![CDATA[ <iframe type="text/html" width="640" height="390" src="https://www.youtube.com/embed/94TmpsEjnFA?autoplay=0&origin=http://www.dakkadakka.com&fs=1" frameborder="0"></iframe><br/>]]></description>
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				<pubDate><![CDATA[Sat, 22 Aug 2015 17:32:02]]> GMT</pubDate>
				<author><![CDATA[ Next Level]]></author>
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				<title>Orks VS Marines [STOMPA] Video Battle Report -The Long War</title>
				<description><![CDATA[ Beautiful armies you have there!  Fantastic work. You should both be very proud. <br /> <br /> One question: why does Drago get "Look Out, Sir" rolls on a 2+? Is that a special rule of his? I have to say, that looks pretty obnoxious to play against! (And Invisibility to boot!)<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 5 Sep 2015 13:43:22]]> GMT</pubDate>
				<author><![CDATA[ The Riddle of Steel]]></author>
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				<title>Orks VS Marines [STOMPA] Video Battle Report -The Long War</title>
				<description><![CDATA[ Any independant char gets Look out on 2+. <br /> But I wonder why he look out once on chaplain, once on librarian. This move is cheating unless you house rule this.<br /> Alocate wound to the closest model, but if there are two models you choose which gets one, but once you choose he must alocate wound till he die.]]></description>
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				<pubDate><![CDATA[Sat, 5 Sep 2015 15:14:34]]> GMT</pubDate>
				<author><![CDATA[ Mr.T]]></author>
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				<title>Orks VS Marines [STOMPA] Video Battle Report -The Long War</title>
				<description><![CDATA[ Thanks, Mr. T, for having pity on this fool.  My group always used the rule on page 100 which says 4+.  I never noticed on page 166 that it says it is 2+ for an <span class="glossaryitem" onmouseover='gp(67);'>IC</span>. That seems a bit much that five out of six wounds can be allocated to others in the unit. I think a 4+ is plenty and already stretches my imagination's ability to reconcile that with reality. I'm going to see if my group wants to House Rule that one to be a 4+ for all characters. <br /> <br /> Appreciate the clarification!]]></description>
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				<pubDate><![CDATA[Sat, 5 Sep 2015 17:29:42]]> GMT</pubDate>
				<author><![CDATA[ The Riddle of Steel]]></author>
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				<title>Orks VS Marines [STOMPA] Video Battle Report -The Long War</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/512bab2f49da67891a0d50adcc23b50e.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/661266/8105745.page"><b>Mr.T wrote:</b></a><br/>Any independant char gets Look out on 2+. <br /> But I wonder why he look out once on chaplain, once on librarian. This move is cheating unless you house rule this.<br /> Alocate wound to the closest model, but if there are two models you choose which gets one, but once you choose he must alocate wound till he die.</div></blockquote><br /> <br /> It actually says you allocate wounds from each attack.  And you have a "wound pool" If i have 2 models exactly the same distance away i can choose. Which i made damn sure they were at set up.<br /> <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 6 Sep 2015 03:09:16]]> GMT</pubDate>
				<author><![CDATA[ Next Level]]></author>
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				<title>Orks VS Marines [STOMPA] Video Battle Report -The Long War</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8a3485f797cd3b76d3c6745c6b734e5a.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/661266/8106597.page"><b>Next Level wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/512bab2f49da67891a0d50adcc23b50e.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/661266/8105745.page"><b>Mr.T wrote:</b></a><br/>Any independant char gets Look out on 2+. <br /> But I wonder why he look out once on chaplain, once on librarian. This move is cheating unless you house rule this.<br /> Alocate wound to the closest model, but if there are two models you choose which gets one, but once you choose he must alocate wound till he die.</div></blockquote><br /> <br /> It actually says you allocate wounds from each attack.  And you have a "wound pool" If i have 2 models exactly the same distance away i can choose. Which i made damn sure they were at set up.<br /> <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"></div></blockquote><br /> Take this <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> it will change your mind <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><blockquote><div><cite><span class="glossaryitem" onmouseover='gp(112);'>RB</span> wrote:</cite>If two or more models are equidistant from the firing unit, the owning player chooses which model is attacked. That model is treated as being the closest model and remains so until either the firing unit’s attack ends or the model is slain.</div></blockquote><br /> look out sir is about the closest model.<br /> So tadam - problem solved <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> ]]></description>
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				<pubDate><![CDATA[Fri, 11 Sep 2015 08:52:48]]> GMT</pubDate>
				<author><![CDATA[ Mr.T]]></author>
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