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		<title><![CDATA[Latest posts for the thread "Culexus Assassin vs. Tigurius & Centurions - CAD+AD/OAD"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Culexus Assassin vs. Tigurius & Centurions - CAD+AD/OAD"]]></description>
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				<title>Culexus Assassin vs. Tigurius &amp; Centurions - CAD+AD/OAD</title>
				<description><![CDATA[ I'm participating in a 1850 point tournament my group is organizing, and the army composition is <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> + Allied Detachment/Officio Assassinorum/Oathsworn Detachment - with the three latter being optional.<br /> <br /> There are some other tournament comp limitations but I won't go through all of them here ( common stuff like nerfed Invisibility and Rerollable 2+, making Maelstrom of War more sensible. )<br /> <br /> Now the question I am interested to hear opinions and pointers about is whether I should pick an Allied Detachment of Tigurius & Centurions & Drop Pod or a Culexus Assassin in a Drop Pod. The rest of my army is most likely White Scars with a lot of bikes, possibly Smashbane, with some fire support.<br /> <br /> Here's the pros and cons of each choice that I've thought about:<br /> <br /> <u>Tigurius & Centurions</u><br /> <i>+ Powerful Alpha Strike<br /> + Powerful ranged damage<br /> + Multiuse<br /> + Nigh guaranteed invisibility<br /> - Relatively high points cost, especially if I have <span class="glossaryitem" onmouseover='gp(732);'>CS</span>+Smashbane<br /> - Vulnerable to a Culexus someone could bring<br /> - Easy to tarpit and shutdown<br /> - Daemons, which are powerful even with comps don't care about these guys too much</i><br /> <br /> <u>Culexus</u><br /> <i>+Cheaper option<br /> +A decent troublemaker against Daemons who are fairly strong even when comped<br /> +Can function as a harrassment unit even if there are no Psykers<br /> +Shuts down the Psychic Deathstar which can be encountered in the Tournament<br /> -Usefulness goes down quite a bit when there are no Psykers<br /> -Potentially an easy kill with certain units and combos</i><br /> <br /> Note: I'm not interested in a third option, I made the thread to contemplate pointers and to hear which people would pick, and why.<br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 12 Sep 2015 09:55:06]]> GMT</pubDate>
				<author><![CDATA[ Runic]]></author>
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				<title>Culexus Assassin vs. Tigurius &amp; Centurions - CAD+AD/OAD</title>
				<description><![CDATA[ I think you'll have more success with the mini centstar (mini because no Draigo for tank/gate)<br /> Mostly because it has a significant threat range from wherever you droppod it as well as being better against more opponents.<br /> Also it draws attention from your bikes and command squad which allows them to advance and then wreck more face <span class="glossaryitem" onmouseover='gp(72);'>imo</span><br /> <br /> The pros of the assassin is that it gives you more points to beef up the rest of the army which could help, it can actually tie up / tar pit a troublesome squad on its own, and it can potentially win you the game against any psychic stars out there. <br /> <br /> I know you said you didn't want any alternatives but <span class="glossaryitem" onmouseover='gp(387);'>wth</span> maybe you'll consider this <span class="glossaryitem" onmouseover='gp(84);'>lol</span><br /> You could simply put a level one Libby in a pod with three cents and roll divination either for lucky roll of perfect timing or just pick prescience... This saves you 100 points from tiggy and a detachment slot because the cents and pod and Libby can be from your bike cad<br /> With this 100 points and an additional 75 more trimmed from something else you could run the assassin and pod also<br /> Basically you get both with very few sacrifices... Food for thought and my two cents (well three cents in a pod but you get it <span class="glossaryitem" onmouseover='gp(84);'>lol</span>)]]></description>
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				<pubDate><![CDATA[Sun, 13 Sep 2015 05:54:41]]> GMT</pubDate>
				<author><![CDATA[ DayOne916247]]></author>
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				<title>Culexus Assassin vs. Tigurius &amp; Centurions - CAD+AD/OAD</title>
				<description><![CDATA[ Hey mate, and thanks for your feedback.<br /> <br /> I'll have to take this into consideration, altough losing the nigh guaranteed invisibility worries me. It's true however that the "ministar" -is useful against more enemies than the Callidus is on average.]]></description>
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				<pubDate><![CDATA[Sun, 13 Sep 2015 09:34:18]]> GMT</pubDate>
				<author><![CDATA[ Runic]]></author>
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				<title>Culexus Assassin vs. Tigurius &amp; Centurions - CAD+AD/OAD</title>
				<description><![CDATA[ I play a true centstar and honestly the best defense isn't even invisibility but gate of infinity because even invisibility can drop to lots of shots. I'm not saying it's not an amazing power but if you can have both the assassin and a well dropped mini centstar then you can really do some damage. Best of luck to you buddy.]]></description>
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				<pubDate><![CDATA[Sun, 13 Sep 2015 19:32:55]]> GMT</pubDate>
				<author><![CDATA[ DayOne916247]]></author>
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