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		<title><![CDATA[Latest posts for the thread "What is the best way to kit and use a Termi-Sorcerer (CSM)"]]></title>
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				<title>What is the best way to kit and use a Termi-Sorcerer (CSM)</title>
				<description><![CDATA[ So I recently bought a big lot of CAMs and in the lot I got part of the finecast terminator sorcerer. I chopped the legs and swapped them with another terminator as they were more robelike and now I need to slap some arms on.<br /> <br /> So, what's the best way to kit and run this guy? Sorcerer/Lord, Marks, Artifacts, loadout, deployment, tactics. Go]]></description>
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				<pubDate><![CDATA[Fri, 9 Oct 2015 03:11:31]]> GMT</pubDate>
				<author><![CDATA[ SirSweetroll]]></author>
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				<title>What is the best way to kit and use a Termi-Sorcerer (CSM)</title>
				<description><![CDATA[ I read about one guy who'd roll on Sanctic, attach him to Warp Talons with <span class="glossaryitem" onmouseover='gp(102);'>MoT</span>, then Gate around the map blinding fools before attacking them with S6 Lightning Claws and either a 2++ or 3++ save depending on if he popped Sanctuary or allied Grimoire.<br /> <br /> There might be stronger builds, but this one seems the most hilarious]]></description>
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				<pubDate><![CDATA[Fri, 9 Oct 2015 03:56:27]]> GMT</pubDate>
				<author><![CDATA[ Yoyoyo]]></author>
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				<title>What is the best way to kit and use a Termi-Sorcerer (CSM)</title>
				<description><![CDATA[ Eh, might as well be a Sorcerer. Unless it's Typhus, Terminator Lords are pretty bad.<br /> <br /> Force Weapon should be an Axe, and Sigil is recommended, though depending on the retinue isn't necessary. Then you've to run him with Obliterators, as they'll all have 2+ saves and tank different attacks.<br /> <br /> NEVER mark your Sorcerer though. You want the focused discipline bonus.]]></description>
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				<pubDate><![CDATA[Fri, 9 Oct 2015 04:01:22]]> GMT</pubDate>
				<author><![CDATA[ Slayer-Fan123]]></author>
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				<title>What is the best way to kit and use a Termi-Sorcerer (CSM)</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/666467/8178472.page"><b>Yoyoyo wrote:</b></a><br/>I read about one guy who'd roll on Sanctic, attach him to Warp Talons with <span class="glossaryitem" onmouseover='gp(102);'>MoT</span>, then Gate around the map blinding fools before attacking them with S6 Lightning Claws and either a 2++ or 3++ save depending on if he popped Sanctuary or allied Grimoire.</div></blockquote><br /> <br /> <span class="glossaryitem" onmouseover='gp(102);'>MoT</span> specifies you can't get better than 3++ cause you're <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>.]]></description>
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				<pubDate><![CDATA[Fri, 9 Oct 2015 06:05:24]]> GMT</pubDate>
				<author><![CDATA[ koooaei]]></author>
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				<title>What is the best way to kit and use a Termi-Sorcerer (CSM)</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/666467/8178472.page"><b>Yoyoyo wrote:</b></a><br/>I read about one guy who'd roll on Sanctic, attach him to Warp Talons with <span class="glossaryitem" onmouseover='gp(102);'>MoT</span>, then Gate around the map blinding fools before attacking them with S6 Lightning Claws and either a 2++ or 3++ save depending on if he popped Sanctuary or allied Grimoire.<br /> <br /> There might be stronger builds, but this one seems the most hilarious</div></blockquote><br /> <br /> This sounds troll worthy but only being able to dump 2ml into it doesn't give me the greatest chance of pull in it off. Gate lets you dwepstrike units already on the table? Really?!]]></description>
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				<pubDate><![CDATA[Fri, 9 Oct 2015 15:10:59]]> GMT</pubDate>
				<author><![CDATA[ SirSweetroll]]></author>
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				<title>What is the best way to kit and use a Termi-Sorcerer (CSM)</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/666467/8179406.page"><b>SirSweetroll wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/666467/8178472.page"><b>Yoyoyo wrote:</b></a><br/>I read about one guy who'd roll on Sanctic, attach him to Warp Talons with <span class="glossaryitem" onmouseover='gp(102);'>MoT</span>, then Gate around the map blinding fools before attacking them with S6 Lightning Claws and either a 2++ or 3++ save depending on if he popped Sanctuary or allied Grimoire.<br /> <br /> There might be stronger builds, but this one seems the most hilarious</div></blockquote><br /> <br /> This sounds troll worthy but only being able to dump 2ml into it doesn't give me the greatest chance of pull in it off. Gate lets you dwepstrike units already on the table? Really?!</div></blockquote><br /> <br /> This is the best strategy I have ever seen for Warp talons]]></description>
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				<pubDate><![CDATA[Fri, 9 Oct 2015 15:20:10]]> GMT</pubDate>
				<author><![CDATA[ Tactical_Spam]]></author>
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				<title>What is the best way to kit and use a Termi-Sorcerer (CSM)</title>
				<description><![CDATA[ I have never even considered rolling Santic for a <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> sorceror...<br /> <br /> And yes, <span class="glossaryitem" onmouseover='gp(427);'>GoI</span> is remove from current location, <span class="glossaryitem" onmouseover='gp(471);'>DS</span> anywhere within 24" of you location. Warpflame wouldnt allow you to repeatedly blind people, as it specifies from reserve. <br /> <br /> But other than that, I actually think a Santic Chaos Sorceror would be a terrifying possibility.<br /> <br /> Worse, would be Arihman generating two Tzeentch & two santic powers, allowing for possibly two Vortexes in the same psychic phase]]></description>
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				<pubDate><![CDATA[Fri, 9 Oct 2015 15:24:44]]> GMT</pubDate>
				<author><![CDATA[ IHateNids]]></author>
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				<title>What is the best way to kit and use a Termi-Sorcerer (CSM)</title>
				<description><![CDATA[ If a satanic sorcerer rolling with a few power maul terminators got hammer head they could instakill t4 bonus points for <span class="glossaryitem" onmouseover='gp(427);'>GoI</span> to redeploy units and ruin any "just as planned"]]></description>
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				<pubDate><![CDATA[Fri, 9 Oct 2015 18:07:52]]> GMT</pubDate>
				<author><![CDATA[ SirSweetroll]]></author>
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				<title>What is the best way to kit and use a Termi-Sorcerer (CSM)</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/666467/8179876.page"><b>SirSweetroll wrote:</b></a><br/>If a satanic sorcerer rolling with a few power maul terminators got hammer head they could instakill t4 bonus points for <span class="glossaryitem" onmouseover='gp(427);'>GoI</span> to redeploy units and ruin any "just as planned"</div></blockquote>You've also got access to an AP3 Torrent flamer that will reroll wounds if you can get it Twin-Linked.<br /> <br /> You can run but you can't hide!<br /> <br /> It'd be hilarious to see a bunch of Terminators and Warp Talons running power armies off the table. Go go go <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 9 Oct 2015 18:18:27]]> GMT</pubDate>
				<author><![CDATA[ Yoyoyo]]></author>
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				<title>What is the best way to kit and use a Termi-Sorcerer (CSM)</title>
				<description><![CDATA[ I think the right way to go here would be to have two sorcerers.<br /> <br /> One sorcerer specializes in Sanctic and hopefully gets Gate of Infinity.<br /> <br /> The other sorcerer is Ahriman the Annihilator who picks up Psychic Shriek (Telepathy Primaris) and Smite (Biomancy Primaris).<br /> <br /> Both are grouped together.  The sorcerer spams Gate of Infinity to port Ahriman's Obliterators all over the map, wrecking vehicles as they pop in while Ahriman triple casts Psychic Shriek or Smite according to what he's up against.  Repeat each turn and watch as models get deleted rapidly from the enemy forces with NO PLACE SAFE <span class="glossaryitem" onmouseover='gp(421);'>TO</span> HIDE!<br /> <br /> If you don't get Slay the Warlord on Turn 1, you did it wrong.]]></description>
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				<pubDate><![CDATA[Fri, 9 Oct 2015 19:12:02]]> GMT</pubDate>
				<author><![CDATA[ Arkaine]]></author>
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				<title>What is the best way to kit and use a Termi-Sorcerer (CSM)</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/e9cbe5fa2783d6122deeed50bc61090b.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/666467/8179997.page"><b>Arkaine wrote:</b></a><br/>I think the right way to go here would be to have two sorcerers.<br /> <br /> One sorcerer specializes in Sanctic and hopefully gets Gate of Infinity.<br /> <br /> The other sorcerer is Ahriman the Annihilator who picks up Psychic Shriek (Telepathy Primaris) and Smite (Biomancy Primaris).<br /> <br /> Both are grouped together.  The sorcerer spams Gate of Infinity to port Ahriman's Obliterators all over the map, wrecking vehicles as they pop in while Ahriman triple casts Psychic Shriek or Smite according to what he's up against.  Repeat each turn and watch as models get deleted rapidly from the enemy forces with NO PLACE SAFE <span class="glossaryitem" onmouseover='gp(421);'>TO</span> HIDE!<br /> <br /> If you don't get Slay the Warlord on Turn 1, you did it wrong.</div></blockquote><br /> <br /> I wish you could get Gate of infinity of multiple times from the same unit in one phase. Then you could really make a unit zip and fry]]></description>
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				<pubDate><![CDATA[Fri, 9 Oct 2015 19:40:04]]> GMT</pubDate>
				<author><![CDATA[ SirSweetroll]]></author>
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				<title>What is the best way to kit and use a Termi-Sorcerer (CSM)</title>
				<description><![CDATA[ .. already said this a few too many times.. but CHAINFIST. cos punching. Slaughterers horns for more attacks. Balestar could be alright. Spell familiar otherwise. Combat familiar (well my sorc has a fleshhound..). Force Axe (yes it doesn't stack whatever its what khorne wants). <br /> <br /> Rolling santic can be golden. Hammerhand,.. is joyous. the others aren't great. so its risky. <br /> <br /> Terminator armour is too slow, so its dreadclaw or land raider.  Or hound slingshot.  ]]></description>
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				<pubDate><![CDATA[Fri, 9 Oct 2015 19:46:56]]> GMT</pubDate>
				<author><![CDATA[ Captyn_Bob]]></author>
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				<title>What is the best way to kit and use a Termi-Sorcerer (CSM)</title>
				<description><![CDATA[ I know this doesnt help your exact question but Sorcerer on a bike is better, can still get the same level save (2+/4++), moves faster, has jink, has more toughness, has a gun, etc etc. <br /> <br /> Terminators are just bad but if you want to use them they need a transport to actually get anywhere which means for <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> we only have the Landraider option really. Even the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> Dreadclaw is bad because it has a chance to eat said Sorcerer. Deep Strike also isnt much an option because of no beacons, and taking your sorcerers magic off the table is bad.<br /> <br /> So. Yea. Landraider (or <span class="glossaryitem" onmouseover='gp(39);'>FW</span> assault vehicles) or nothing the Terminator Sorcerer CAN hurt will he actually get to. <br /> <br /> Also marking your sorcerer doesnt remove the bonus from disciplined exactly, read the <span class="glossaryitem" onmouseover='gp(13);'>brb</span>. But! Its still bad 90% of the time because the Chaos magic is junk. Mark of Tzeentch and Nurgle can be good though. ]]></description>
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				<pubDate><![CDATA[Fri, 9 Oct 2015 21:32:46]]> GMT</pubDate>
				<author><![CDATA[ Deadza]]></author>
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				<title>What is the best way to kit and use a Termi-Sorcerer (CSM)</title>
				<description><![CDATA[ If you go in a dreadclaw, then take one level on maelific and suddenly you're a technomancer! No random eatings and you can even feed your claw minions to make it feel better.]]></description>
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				<pubDate><![CDATA[Sat, 10 Oct 2015 05:44:28]]> GMT</pubDate>
				<author><![CDATA[ Captyn_Bob]]></author>
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				<title>What is the best way to kit and use a Termi-Sorcerer (CSM)</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/e9cbe5fa2783d6122deeed50bc61090b.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/666467/8179997.page"><b>Arkaine wrote:</b></a><br/>I think the right way to go here would be to have two sorcerers.<br /> <br /> One sorcerer specializes in Sanctic and hopefully gets Gate of Infinity.<br /> <br /> The other sorcerer is Ahriman the Annihilator who picks up Psychic Shriek (Telepathy Primaris) and Smite (Biomancy Primaris).<br /> <br /> Both are grouped together.  The sorcerer spams Gate of Infinity to port Ahriman's Obliterators all over the map, wrecking vehicles as they pop in while Ahriman triple casts Psychic Shriek or Smite according to what he's up against.  Repeat each turn and watch as models get deleted rapidly from the enemy forces with NO PLACE SAFE <span class="glossaryitem" onmouseover='gp(421);'>TO</span> HIDE!<br /> <br /> If you don't get Slay the Warlord on Turn 1, you did it wrong.</div></blockquote>I would like to point out, that as a ML4 Tzeentch psyker, you still have 1 power to roll with taking those two.<br /> <br /> Unless something else would be clearly the better option based on you game, I would actually recomend fishing for VoD. Ridiculously risky, but given the tactic at hand, the possibility of dropping 3 D blasts in one turn is very amusing to me.<br /> <br /> <br /> <br /> As an offhand, unless I'm missing something, you could move-shoot-move using <span class="glossaryitem" onmouseover='gp(427);'>GoI</span> if both the psykers had it, yes?]]></description>
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				<pubDate><![CDATA[Sat, 10 Oct 2015 09:11:36]]> GMT</pubDate>
				<author><![CDATA[ IHateNids]]></author>
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				<title>What is the best way to kit and use a Termi-Sorcerer (CSM)</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/e64d1252fdbde0a56c190734b78886a0.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/666467/8181226.page"><b>IHateNids wrote:</b></a><br/>As an offhand, unless I'm missing something, you could move-shoot-move using <span class="glossaryitem" onmouseover='gp(427);'>GoI</span> if both the psykers had it, yes?</div></blockquote><br /> <br /> No squad may perform the same power more than once per turn.  So even though both psykers have <span class="glossaryitem" onmouseover='gp(427);'>GoI</span>, only one can cast it because they are both in the same squad.]]></description>
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				<pubDate><![CDATA[Sat, 10 Oct 2015 17:11:04]]> GMT</pubDate>
				<author><![CDATA[ Arkaine]]></author>
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				<title>Re:What is the best way to kit and use a Termi-Sorcerer (CSM)</title>
				<description><![CDATA[ You know I have another idea.<br /> <br /> Crimson Slaughter<br /> 1) ML3 Sorc - Daemonheart (2+) Blight Grenades, Prophet of the Voices, 175pts<br /> 2) 10x Possessed - 260pts<br /> Daemons<br /> 3) ML4 Fateweaver - 300pts<br /> <br /> The entire unit is Daemon, Fearless, Fleet, and rolls on the table 1-Gains Shrouded, 2-Beasts, 3-Rending and 3++. Furthermore it's Obsec!<br /> <br /> The unpredictability is a killer but with Fateweaver you have a 56% chance to get the result you want. As you roll at the beginning of the turn, there's even a chance to roll Shrouded, then confer it to the other when you link up. Depending on Marks/Icons you can get either I5/<span class="glossaryitem" onmouseover='gp(265);'>FNP</span> or Rage/Counterattack/Furious Charge.<br /> <br /> So you can make a little mini-Deathstar out of this with a little luck. More ideas to chew on for ya]]></description>
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				<pubDate><![CDATA[Sat, 10 Oct 2015 19:56:48]]> GMT</pubDate>
				<author><![CDATA[ Yoyoyo]]></author>
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				<title>What is the best way to kit and use a Termi-Sorcerer (CSM)</title>
				<description><![CDATA[ Daemonheart keeps getting thrown around, but that's a terrible idea. <span class="glossaryitem" onmouseover='gp(681);'>IWND</span> isn't too helpful with just 2 wounds, so 30 points is a lot for a 2+ save. ]]></description>
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				<pubDate><![CDATA[Sat, 10 Oct 2015 20:04:43]]> GMT</pubDate>
				<author><![CDATA[ Slayer-Fan123]]></author>
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				<title>What is the best way to kit and use a Termi-Sorcerer (CSM)</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/666467/8182108.page"><b>Slayer-Fan123 wrote:</b></a><br/>Daemonheart keeps getting thrown around, but that's a terrible idea. <span class="glossaryitem" onmouseover='gp(681);'>IWND</span> isn't too helpful with just 2 wounds, so 30 points is a lot for a 2+ save. </div></blockquote>As you're taking Prophet you get a 5++ from the Daemon <span class="glossaryitem" onmouseover='gp(136);'>USR</span>.<br /> <br /> If you take a wound from Perils, it gives you a way to get it back.]]></description>
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				<pubDate><![CDATA[Sat, 10 Oct 2015 20:06:15]]> GMT</pubDate>
				<author><![CDATA[ Yoyoyo]]></author>
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				<title>What is the best way to kit and use a Termi-Sorcerer (CSM)</title>
				<description><![CDATA[ Ehhhh saying that you cannot use the same power from 2 different psykers in a unit doesnt have much to stand on considering ITC had to <span class="glossaryitem" onmouseover='gp(36);'>faq</span> it. So yes, if it is an ITC event, you must follow that.. but in casual play? Dubious. Like how 2+ can be re-rolled for 2+ in casual play.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Like I said, if your friends follow ITC then by all means. If not, I'd use the same power in a unit all day. It's not <span class="glossaryitem" onmouseover='gp(280);'>OP</span>.. you're using Tzeentch units after all <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> ]]></description>
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				<pubDate><![CDATA[Sun, 11 Oct 2015 00:09:00]]> GMT</pubDate>
				<author><![CDATA[ Brometheus]]></author>
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				<title>Re:What is the best way to kit and use a Termi-Sorcerer (CSM)</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/666467/8182093.page"><b>Yoyoyo wrote:</b></a><br/>You know I have another idea.<br /> <br /> Crimson Slaughter<br /> 1) ML3 Sorc - Daemonheart (2+) Blight Grenades, Prophet of the Voices, 175pts<br /> 2) 10x Possessed - 260pts<br /> Daemons<br /> 3) ML4 Fateweaver - 300pts<br /> <br /> The entire unit is Daemon, Fearless, Fleet, and rolls on the table 1-Gains Shrouded, 2-Beasts, 3-Rending and 3++. Furthermore it's Obsec!<br /> <br /> The unpredictability is a killer but with Fateweaver you have a 56% chance to get the result you want. As you roll at the beginning of the turn, there's even a chance to roll Shrouded, then confer it to the other when you link up. Depending on Marks/Icons you can get either I5/<span class="glossaryitem" onmouseover='gp(265);'>FNP</span> or Rage/Counterattack/Furious Charge.<br /> <br /> So you can make a little mini-Deathstar out of this with a little luck. More ideas to chew on for ya</div></blockquote><br /> <br /> Fateweaver has the Daemonic Instability rule, so he can only join units comprised of models that all have Daemonic instability.]]></description>
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				<pubDate><![CDATA[Sun, 11 Oct 2015 02:23:04]]> GMT</pubDate>
				<author><![CDATA[ KhorneontheCobb]]></author>
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				<title>Re:What is the best way to kit and use a Termi-Sorcerer (CSM)</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/3cd27703c9e9a9681e8008a34fcc6f58.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/666467/8182599.page"><b>KhorneontheCobb wrote:</b></a><br/>Fateweaver has the Daemonic Instability rule, so he can only join units comprised of models that all have Daemonic instability.</div></blockquote>That's not how it works. He lets you reroll one <span class="glossaryitem" onmouseover='gp(24);'>D6</span> each turn. That's all you need, to get the Possessed rule you're looking for.<br /> <br /> You can attach a <span class="glossaryitem" onmouseover='gp(724);'>KDK</span> Herald though I think? Which is an interesting concept.]]></description>
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				<pubDate><![CDATA[Sun, 11 Oct 2015 05:01:50]]> GMT</pubDate>
				<author><![CDATA[ Yoyoyo]]></author>
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