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		<title><![CDATA[Latest posts for the thread "Making special rules for custom squats?"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "Making special rules for custom squats?"]]></description>
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				<title>Making special rules for custom squats?</title>
				<description><![CDATA[ so i'm making a custom squat army with custom rules. I have the basics done, but I want to make some special rules to set them apart from <span class="glossaryitem" onmouseover='gp(119);'>SM</span>'s and <span class="glossaryitem" onmouseover='gp(69);'>IG</span>'s/<span class="glossaryitem" onmouseover='gp(682);'>AM</span>'s.<br /> i already created 1, stated below.<br /> ''working title: short''<br /> ''when a model with working title: short fires a heavy weapon, move the model backwards 1''.''.<br /> however i do need some more special rules, so if you have any ideas leave them below.<br /> <br /> thanks!   <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/666516/8179158.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/666516/8179158.page</link>
				<pubDate><![CDATA[Fri, 9 Oct 2015 13:13:38]]> GMT</pubDate>
				<author><![CDATA[ jer155]]></author>
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