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		<title><![CDATA[Latest posts for the thread "Use of Forge World units in general and specifically Eldar Hornets"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Use of Forge World units in general and specifically Eldar Hornets"]]></description>
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				<title>Use of Forge World units in general and specifically Eldar Hornets</title>
				<description><![CDATA[ Before I embark on purchasing <span class="glossaryitem" onmouseover='gp(39);'>FW</span> stuff just wanted some feedback on how commonly they are used in clubs?<br /> <br /> Currently work overseas so my knowledge base is limited. <br /> 1) .If you turn up at a local <span class="glossaryitem" onmouseover='gp(144);'>WH</span> shop will <span class="glossaryitem" onmouseover='gp(39);'>FW</span> stuff will this equate to immediate pariah status? <br /> 2) Do most peeps feel <span class="glossaryitem" onmouseover='gp(39);'>FW</span> stuff is a little over the top but still ok?<br /> <br /> Mostly play Eldar and am finding that if I play them to their fullest potential (looking at you Jet ScatL's, let alone WK's) It's a very powerful, fast, shooting army with few weaknesses. Making its ability to punish players exorbitantly if they make mistakes.  Wanting more of a challenge and fun being a relatively even playing field I'm finding myself fielding less cheesey units which seems counter intuitive to the whole game. <br /> <br /> 3) Are Hornets seen just another layer of cheese to an already strong codex? <br /> 4) Light tanks with more power than a tri-laz predator, is it just another reason not to play the Eldar player? Is there a weakness I'm not seeing?<br /> <br />  I know Eldar armies are beaten regularly in tournaments but it's the semi-social-club games I'm more interested in. You have to play anti Eldar units to have a chance against even a stock standard less cheesy Eldar army. Is this the feeling out there or is my own experience in this too limited? Eldar aren't that tough and are getting beaten regularly?<br /> <br /> thanks for your imput<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 19 Oct 2015 05:31:42]]> GMT</pubDate>
				<author><![CDATA[ mfoster]]></author>
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				<title>Use of Forge World units in general and specifically Eldar Hornets</title>
				<description><![CDATA[ The reaction you'll get to <span class="glossaryitem" onmouseover='gp(39);'>FW</span> depends on the players you meet.  Admittedly, you'll already have one strike against you for playing Eldar.  Also, the new <span class="glossaryitem" onmouseover='gp(60);'>IA</span> book is on the way and it might have updated rules for the Hornet, so you may want to wait a bit.]]></description>
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				<pubDate><![CDATA[Mon, 19 Oct 2015 12:46:26]]> GMT</pubDate>
				<author><![CDATA[ Tannhauser42]]></author>
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				<title>Use of Forge World units in general and specifically Eldar Hornets</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/667545/8199129.page"><b>mfoster wrote:</b></a><br/>3) Are Hornets seen just another layer of cheese to an already strong codex? <br /> 4) Light tanks with more power than a tri-laz predator, is it just another reason not to play the Eldar player? Is there a weakness I'm not seeing?<br /> <br />  I know Eldar armies are beaten regularly in tournaments but it's the semi-social-club games I'm more interested in. You have to play anti Eldar units to have a chance against even a stock standard less cheesy Eldar army. Is this the feeling out there or is my own experience in this too limited? Eldar aren't that tough and are getting beaten regularly?</div></blockquote><br /> <br /> Hornets are very undercosted under their current rules, I personally put their "cheesiness" somewhere between scatterbikes and d-cannon wraithguard.  Like all the Eldar units, there is no weakness, just a ridiculously good unit.  That said, they are about to get a new book/rules from <span class="glossaryitem" onmouseover='gp(39);'>FW</span> so that could change.<br /> And your feelings about Eldar are the common experience, it's why you see so much hate for Eldar online and in person.]]></description>
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				<pubDate><![CDATA[Mon, 19 Oct 2015 15:28:45]]> GMT</pubDate>
				<author><![CDATA[ greyknight12]]></author>
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				<title>Re:Use of Forge World units in general and specifically Eldar Hornets</title>
				<description><![CDATA[ Nobody at the <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span> I used to go to would really play <span class="glossaryitem" onmouseover='gp(39);'>FW</span>.  It wasn't disallowed, but everyone said they were overpowered and unfair.<br /> <br /> For me personally, I don't care.  Its still pretty much from the same people and on the same system so there is a way I can beat it with any of my armies.  Myself and my friends are very casual players though.]]></description>
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				<pubDate><![CDATA[Mon, 19 Oct 2015 16:49:14]]> GMT</pubDate>
				<author><![CDATA[ Exalbaru]]></author>
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				<title>Re:Use of Forge World units in general and specifically Eldar Hornets</title>
				<description><![CDATA[ I found that the forge world sticker shock wore off after a few games in my local shop. We tend to have a higher caliber of players in my area and we found very quickly that <span class="glossaryitem" onmouseover='gp(39);'>fw</span> units tend to be over shaddowed by the codex units. Hornets are good, but war walkers are very close behind for cheaper, the warphunter and firestorm used to be great units until around 3 years ago.....and even then they were meh for the points. If anything the codex has more cheese than <span class="glossaryitem" onmouseover='gp(39);'>fw</span>.......wraithknights, I'm looking at you!]]></description>
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				<pubDate><![CDATA[Tue, 20 Oct 2015 05:12:20]]> GMT</pubDate>
				<author><![CDATA[ DJ Illuminati]]></author>
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				<title>Use of Forge World units in general and specifically Eldar Hornets</title>
				<description><![CDATA[ The Forgeworld bug here in America was slowly crushed by our west coast friends. Now here on the east coast, Forgeworld is generally accepted. Occasionally you'll see a 0-1 put on Forgeworld, but this is also in reference to events.<br /> <br /> In our playing group, we don't mind forgeworld at all. My Tyranid friend swears by Forgeworld units, and so does my <span class="glossaryitem" onmouseover='gp(69);'>IG</span> buddy. <br /> <br /> I personally play Eldar, and I typically field 2 units of 2 hornets both with pulse lasers. They are devastating, but they are only 2hp with armour 11... they go down quickly. <br /> <br /> They're like everything else in the game, the right counter unit will ruin them. A good example I have is recently I played against my friends Dark Angels, and with his re-rollable 2+ or 3+ jink saves, it did not matter how many <span class="glossaryitem" onmouseover='gp(123);'>str</span> 8 ap2 shots I brought... I couldn't ignore his cover. It was a very close and frustrating game from a damage dealing perspective. It was a lot  of fun. <br /> <br /> I got my hornets last year and have been using them for about that long and it did take a little while for my playing group to adjust, but given how soft they are defensively, it wasn't a difficult adjustment for them.<br /> <br /> As an aside, according to the people on the facebook group "Eldar"... the Hornets have not changed in the new <span class="glossaryitem" onmouseover='gp(60);'>IA</span> 11. We'll see. The new Lynx rules have my eye!]]></description>
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				<pubDate><![CDATA[Wed, 21 Oct 2015 19:42:44]]> GMT</pubDate>
				<author><![CDATA[ Gangrel767]]></author>
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				<title>Use of Forge World units in general and specifically Eldar Hornets</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/9c14e8660ad786a7f74b46168ba33aec.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/667545/8199851.page"><b>greyknight12 wrote:</b></a><br/><br /> Hornets are very undercosted under their current rules, I personally put their "cheesiness" somewhere between scatterbikes and d-cannon wraithguard.  Like all the Eldar units, there is no weakness, just a ridiculously good unit.  That said, they are about to get a new book/rules from <span class="glossaryitem" onmouseover='gp(39);'>FW</span> so that could change.<br /> And your feelings about Eldar are the common experience, it's why you see so much hate for Eldar online and in person.</div></blockquote><br /> <br /> Quoted for truth.  Hornets aren't broken, but currently they're extremely under-costed for how strong they are.  So they're a little bit strong on the cheese factor, without being totally offensive.  I completely agree with Greyknight's assessment of their cheese factor.<br /> <br /> I'm actually hoping Forgeworld increases their point cost with the soon-to-be-released update book, because I absolutely love the models and I'd love to put them on the table without feeling too guilty. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 21 Oct 2015 19:57:30]]> GMT</pubDate>
				<author><![CDATA[ Murrdox]]></author>
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				<title>Use of Forge World units in general and specifically Eldar Hornets</title>
				<description><![CDATA[ Everywhere I've been has been just fine with Forge World.<br /> <br /> In fact, I play a 30k army more often than not, and they're okay with that too, and I've played in three separate and disparate places across two countries.]]></description>
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				<pubDate><![CDATA[Thu, 22 Oct 2015 14:25:56]]> GMT</pubDate>
				<author><![CDATA[ Unit1126PLL]]></author>
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