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		<title><![CDATA[Latest posts for the thread "Hero survival style mission"]]></title>
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				<title>Hero survival style mission</title>
				<description><![CDATA[ Has anyone seen a mission (doesnt matter if it is fan made) where it plays similar to the Last Stand game type in <span class="glossaryitem" onmouseover='gp(324);'>DOW</span> 2?<br /> <br /> If not, any tips or ideas on making one?]]></description>
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				<pubDate><![CDATA[Mon, 19 Oct 2015 09:57:08]]> GMT</pubDate>
				<author><![CDATA[ Marathonplayer1]]></author>
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				<title>Hero survival style mission</title>
				<description><![CDATA[ There have been a few. There was one for Fantasy in White Dwarf a few years ago that pitted seven Heroes against infinite hordes of Skaven in an old farmhouse.<br /> <br /> The real difficulty is in scaling the waves and deciding if you want healing mechanics or a level-up system. If you do, then you could probably lift one from Mordheim or Necromunda, or Gorka-Morka if you're green.]]></description>
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				<pubDate><![CDATA[Mon, 19 Oct 2015 10:12:46]]> GMT</pubDate>
				<author><![CDATA[ Furyou Miko]]></author>
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				<title>Hero survival style mission</title>
				<description><![CDATA[ Healing? HEALING? Let heroes bring their own damn healing if they want it!<br /> <br /> <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 19 Oct 2015 11:28:26]]> GMT</pubDate>
				<author><![CDATA[ vipoid]]></author>
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				<title>Hero survival style mission</title>
				<description><![CDATA[ One of the Age of Sigmar starter set missions is last stand which could provide inspiration, basically your have the stormcast second in command and 3 of the big guys defend against 20 little guys and 5 medium guys played on a 2x2 board with each faction deploying along opposite edges. You play 3 rounds of 3 turns and at the end of each round the attackers are completely healed and each side returns to deployment zone. the defender must survive rounds. The defender always goes first.<br /> <br /> So to make it <span class="glossaryitem" onmouseover='gp(3);'>40k</span> this could be similar. Say Attacker gets a 150pt character and one 150pt non vehicle unit. Defender gets 200pts of non-vehicle troops units. In <span class="glossaryitem" onmouseover='gp(694);'>AoS</span> the table's bare but for <span class="glossaryitem" onmouseover='gp(3);'>40k</span> say the defender can cover 25% of the board with terrain. Same rules, survive 3 rounds of 3 turns the attackers regain all models and the game resets at the end of each round.<br /> <br /> What do you think?]]></description>
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				<pubDate><![CDATA[Mon, 19 Oct 2015 14:25:47]]> GMT</pubDate>
				<author><![CDATA[ Taffy17]]></author>
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				<title>Hero survival style mission</title>
				<description><![CDATA[ Those ideas sound good. I shall have to look into those.<br /> <br /> I was thinking of using the alter of war mission for the crimson slaughter and modifying it as well as adding different rules and whatt not. ]]></description>
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				<pubDate><![CDATA[Tue, 20 Oct 2015 03:05:09]]> GMT</pubDate>
				<author><![CDATA[ Marathonplayer1]]></author>
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