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		<title><![CDATA[Latest posts for the thread "Codex: Stronghold Assault"]]></title>
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				<title>Codex: Stronghold Assault</title>
				<description><![CDATA[ Ok, I know it's not really a codex, but at the same time what would be the best army you could make with a min <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> and yet use the most fortifications. Codex assassins with Aquila macro battle cannons? Tons of automated <span class="glossaryitem" onmouseover='gp(39);'>FW</span> turrets? Imperial Primus Redoubts? Plasma obliterators? What would be the best army to use with all your automated weaponry?]]></description>
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				<pubDate><![CDATA[Mon, 19 Oct 2015 22:56:01]]> GMT</pubDate>
				<author><![CDATA[ Vache Glace]]></author>
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				<title>Re:Codex: Stronghold Assault</title>
				<description><![CDATA[ assassins can't form a <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> ]]></description>
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				<pubDate><![CDATA[Mon, 19 Oct 2015 23:34:44]]> GMT</pubDate>
				<author><![CDATA[ HoundsofDemos]]></author>
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				<title>Re:Codex: Stronghold Assault</title>
				<description><![CDATA[  <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0">  I know. It's more about having 'one model on the table' so that you don't immediately lose (I think that's still around in 7th I don't have my book handy)]]></description>
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				<pubDate><![CDATA[Mon, 19 Oct 2015 23:53:56]]> GMT</pubDate>
				<author><![CDATA[ Vache Glace]]></author>
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				<title>Codex: Stronghold Assault</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(69);'>IG</span> because then in your heavy slots you could take 3 Tarantula Sentry Gun Batteries (total of 9 sentry guns) to augment your automated defences.<br /> <br /> EDIT: Oh and you could take Sabre Defence platforms because they look awesome and are fluffy as hell for a defence force.]]></description>
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				<pubDate><![CDATA[Tue, 20 Oct 2015 00:04:55]]> GMT</pubDate>
				<author><![CDATA[ Otto Weston]]></author>
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				<title>Re:Codex: Stronghold Assault</title>
				<description><![CDATA[ Is there a Chaos Renegades force you could recommend for a planetary defence force?? I'm going to look up their <span class="glossaryitem" onmouseover='gp(754);'>IA13</span> stats in a few min.]]></description>
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				<pubDate><![CDATA[Tue, 20 Oct 2015 00:44:06]]> GMT</pubDate>
				<author><![CDATA[ Vache Glace]]></author>
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				<title>Codex: Stronghold Assault</title>
				<description><![CDATA[ Yeah, gun carriages. Awesome, effective, immobile artilery. Fit your theme well, and play very well. Also, you can get almost infinite renegades, so you can have hoards of dude run forward, die, make a rampart of their corpses, and then respawn on a 5+ (2+ in Vraks).<br /> <br /> Also, if you forgo the 2+ respawn in Vraks, you can shoot your artillery at your own guys while they are locked in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> with the enemy. ]]></description>
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				<pubDate><![CDATA[Tue, 20 Oct 2015 04:05:01]]> GMT</pubDate>
				<author><![CDATA[ maceria]]></author>
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				<title>Codex: Stronghold Assault</title>
				<description><![CDATA[ Bunkers, Martyr Defence Lines and Defence Emplacements, Firestorm Redoubts and Aquilla emplacements can put down lots of tougness and fearsome firepower.<br /> <br /> I'd recommend pairing them with Astra Militarum - it works visually well with the bodies and you get good mileage out of 'stubborn' granted by the defence line. Plus the emplacements twin-link overwatch with heavy weapons. <br /> <br /> Add in a few escape hatches with veteran squads with flamers/meltaguns/demolitions to pop out and torch anyone getting too close<br /> <br /> Vengeance weapon batteries are nice automated fire, too.<br /> <br /> <br /> I've never seen a 'proper' trench line army. It should work nicely - I've just never seen it done.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 20 Oct 2015 14:23:14]]> GMT</pubDate>
				<author><![CDATA[ locarno24]]></author>
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				<title>Codex: Stronghold Assault</title>
				<description><![CDATA[ I've played a full VSG formation with missile and Sniper armed <span class="glossaryitem" onmouseover='gp(119);'>SM</span> Scouts.  Flak works great when you are lobbing 12+ missiles at a flyer.<br /> <br /> SJ]]></description>
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				<pubDate><![CDATA[Tue, 20 Oct 2015 17:02:09]]> GMT</pubDate>
				<author><![CDATA[ jeffersonian000]]></author>
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