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		<title><![CDATA[Latest posts for the thread "Vehicles in HoR Killteam-am I missing something?"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "Vehicles in HoR Killteam-am I missing something?"]]></description>
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				<title>Vehicles in HoR Killteam-am I missing something?</title>
				<description><![CDATA[ Why are only walkers and transport vehicles allowed in <span class="glossaryitem" onmouseover='gp(188);'>HoR</span> Killteam? I was all excited to run Speed Freek orks like my old Gorkamorka gang, but I don't see Warbuggies or Trakks in here anywhere, despite stuff like Dreadnoughts and Drop Pods being allowed which break the traditional Killteam rules. Am I missing an option somewhere or were stuff like this, Vypers, etc left our of <span class="glossaryitem" onmouseover='gp(188);'>HoR</span>?]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/667936/8207280.page</link>
				<pubDate><![CDATA[Thu, 22 Oct 2015 16:28:28]]> GMT</pubDate>
				<author><![CDATA[ the_scotsman]]></author>
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				<title>Vehicles in HoR Killteam-am I missing something?</title>
				<description><![CDATA[ Probobly because they can be extremely hard to deal with, so the creators have decided to keep them pretty limited (<span class="glossaryitem" onmouseover='gp(298);'>afaik</span>, the only dread is a crippled hero that costs a hell of a lot to upkeep)<br /> <br /> Krak and melta bombs are one shot only, and you MIGHT have 2 or 3 special weapons in your crew, so the ability to deal with any more than a single light vehicle gets pretty difficult. I had a slog of a time trying to tackle two scout sentinels with chaos marines. Something like speedfreaks would absolutly trash the system<br /> <br /> ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/667936/8207599.page</link>
				<pubDate><![CDATA[Thu, 22 Oct 2015 19:06:42]]> GMT</pubDate>
				<author><![CDATA[ McGibs]]></author>
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				<title>Vehicles in HoR Killteam-am I missing something?</title>
				<description><![CDATA[ Include one plasma gun, you're glancing on threes and exploding 1/3 of the time?<br /> <br /> I can take two 11/11/10 walkers with S10 melee, that's fine. <br /> <br /> I can take an 11/11/10 open topped transport with an ordnance large blast, that's fine. <br /> <br /> A space marine player can take a friggin centurion with 2+, T5 2W <br /> <br /> But a 10/10/10 open topped HP2 vehicle with one gun would imbalance the system?]]></description>
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				<pubDate><![CDATA[Fri, 23 Oct 2015 03:29:27]]> GMT</pubDate>
				<author><![CDATA[ the_scotsman]]></author>
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