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		<title><![CDATA[Latest posts for the thread "More granular BS scale"]]></title>
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				<title>More granular BS scale</title>
				<description><![CDATA[ After working on a streamlined version of <span class="glossaryitem" onmouseover='gp(3);'>40K</span> for a while, I decided it would be more fun to design a game mechanic from the ground up and make that game mechanic usable in a <span class="glossaryitem" onmouseover='gp(3);'>40K</span> setting. One of the things I am considering is using a skill scale that is slightly more granular than the <span class="glossaryitem" onmouseover='gp(24);'>D6</span> scale used in <span class="glossaryitem" onmouseover='gp(3);'>40K</span>. It still needs to work practically and too much detail doesn't add anything, so at the moment I'm working on a <span class="glossaryitem" onmouseover='gp(342);'>D10</span> basis.<br /> <br /> The question I'm faced with now is: At what Ballistic Skill level should the various races end up?<br /> <br /> In current <span class="glossaryitem" onmouseover='gp(3);'>40K</span>, the skills are roughly distributed as follows:<br /> BS2 33% Orks, Guard Conscripts, Tau Drones<br /> BS3 50% Gretchin, most Guard, most Tau, most Nids<br /> BS4 67% most Space Marines, Hardened Veteran Guard, most Necrons, most Eldar<br /> BS5 83% superior Space Marines, some Eldar, superior Tau<br /> BS6-10 around 90%<br /> <br /> For a skill scale where each level is 10% better/worse than the previous/next, I was thinking this:<br /> <br /> BS3 30% most Orks, Guard Conscripts, Tau Drones<br /> BS4 40% exceptionally shooty Ork, most Nids<br /> BS5 50% most Guard, Gretchin, most Tau<br /> BS6 60% Hardened Veteran Guard, <br /> BS7 70% most Space Marines<br /> BS8 80% superior Space Marines<br /> BS9 90%<br /> <br /> What I like about this is that a Space Marine is not just equal to a <span class="glossaryitem" onmouseover='gp(69);'>IG</span> hardened veteran, but a step better, and that I can have an especially shooty Ork be slightly better than a regular Ork but still a worse shot than most other things in the universe. I'm not very knowledgeable about all the fluff, so I'm not sure where all the other armies should end up on this scale.<br /> <br /> What do you think, does my skill table above make sense? What armies/units would you place at a different skill level? Where would you place other races like Eldar?<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 23 Oct 2015 18:05:48]]> GMT</pubDate>
				<author><![CDATA[ Krumwish]]></author>
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				<title>More granular BS scale</title>
				<description><![CDATA[ I'd make marines BS6, myself. ]]></description>
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				<pubDate><![CDATA[Fri, 23 Oct 2015 18:07:20]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
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				<title>More granular BS scale</title>
				<description><![CDATA[ For guardian eldar and assault aspect warriors go same as a space marine, for shooty eldar (reapers, dire avengers, fire dragons, etc.) Go same as superior marines.]]></description>
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				<pubDate><![CDATA[Fri, 23 Oct 2015 20:20:36]]> GMT</pubDate>
				<author><![CDATA[ danny1995]]></author>
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				<title>More granular BS scale</title>
				<description><![CDATA[ Well, consider that <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 10 would probably be vind assassins, I would say the best space marine shots would probably be <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 8. This would be dedicated sniper units. Then BS7 for vetran marines, BS6 for marines, <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 5 for guard, etc.<br /> <br /> So it would go:<br /> <br /> BS10 - assassins, and other extremely skilled/augmented shooters. Literally one in a billion in terms of skill.<br /> <br /> BS9 - Legendary sniper units and augmented shooters<br /> <br /> BS8 - highly skilled marine sharp shooters, eldar rangers, etc...<br /> <br /> BS7 - skilled shooters ie vet marines, shooty aspect warriors, good troops with targeting systems, storm troopers, guardians, etc<br /> <br /> BS6 - regular marines, good humans, regular humans with targeting systems, etc<br /> <br /> BS5 - normal humans<br /> <br /> BS4 and lower as per your list. ]]></description>
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				<pubDate><![CDATA[Fri, 23 Oct 2015 20:45:56]]> GMT</pubDate>
				<author><![CDATA[ SilverMK2]]></author>
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				<title>More granular BS scale</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/7315d838ce07cbd7aeef23c64148aeaf.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/668048/8210700.page"><b>SilverMK2 wrote:</b></a><br/>Well, consider that <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 10 would probably be vind assassins, I would say the best space marine shots would probably be <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 8. This would be dedicated sniper units. Then BS7 for vetran marines, BS6 for marines, <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 5 for guard, etc.<br /> <br /> So it would go:<br /> <br /> BS10 - assassins, and other extremely skilled/augmented shooters. Literally one in a billion in terms of skill.<br /> <br /> BS9 - Legendary sniper units and augmented shooters<br /> <br /> BS8 - highly skilled marine sharp shooters, eldar rangers, etc...<br /> <br /> BS7 - skilled shooters ie vet marines, shooty aspect warriors, good troops with targeting systems, storm troopers, guardians, etc<br /> <br /> BS6 - regular marines, good humans, regular humans with targeting systems, etc<br /> <br /> BS5 - normal humans<br /> <br /> BS4 and lower as per your list. </div></blockquote><br /> <br /> I might make schmuck humans <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 4. But something very close to this. ]]></description>
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				<pubDate><![CDATA[Fri, 23 Oct 2015 22:17:32]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
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				<title>More granular BS scale</title>
				<description><![CDATA[ I don't think anyone should be hitting100% of the time regardless]]></description>
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				<pubDate><![CDATA[Sat, 24 Oct 2015 09:27:53]]> GMT</pubDate>
				<author><![CDATA[ danny1995]]></author>
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				<title>More granular BS scale</title>
				<description><![CDATA[ i don't think the basic guardian is a better shot than the basic marine.]]></description>
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				<pubDate><![CDATA[Thu, 29 Oct 2015 15:48:36]]> GMT</pubDate>
				<author><![CDATA[ Rx8Speed]]></author>
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				<title>More granular BS scale</title>
				<description><![CDATA[ Maybe they are. As long as they pay for it, I don't care. ]]></description>
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				<pubDate><![CDATA[Thu, 29 Oct 2015 16:09:25]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
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				<title>More granular BS scale</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/7315d838ce07cbd7aeef23c64148aeaf.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/668048/8210700.page"><b>SilverMK2 wrote:</b></a><br/>Well, consider that <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 10 would probably be vind assassins, I would say the best space marine shots would probably be <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 8. This would be dedicated sniper units. Then BS7 for vetran marines, BS6 for marines, <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 5 for guard, etc.<br /> <br /> So it would go:<br /> <br /> BS10 - assassins, and other extremely skilled/augmented shooters. Literally one in a billion in terms of skill.<br /> <br /> BS9 - Legendary sniper units and augmented shooters<br /> <br /> BS8 - highly skilled marine sharp shooters, eldar rangers, etc...<br /> <br /> BS7 - skilled shooters ie vet marines, shooty aspect warriors, good troops with targeting systems, storm troopers, guardians, etc<br /> <br /> BS6 - regular marines, good humans, regular humans with targeting systems, etc<br /> <br /> BS5 - normal humans<br /> <br /> BS4 and lower as per your list. </div></blockquote><br /> <br /> Pretty close to where I'd rank things. I'd probably lower guardians (and storm guardians) down to about <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 5 or 6 though.  The average guardsman is roughly as skilled as a navy seal.  The average guardian has gone through (a very old and refined version of) basic training but also has super speed and super dexterity to boost himself up. I feel like a guardian should probably be roughly BS6 if we can assume that their armor and gear helps them shoot.  <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 8 seems really generous for rangers.  They're not even necessarily channeling the basic training of a guardian.  They're basically just eldar on a road trip who grab invisibility cloaks and sniper rifles when they have to fight so that they can avoid soaking in the addictive blood lust that comes from close quarters fighting.  Eldar pathfinders (super rangers) would probably make sense at <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 7 or 8, though they don't currently have a different profile from regular rangers. Regular rangers feel like a <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 6 to me. ]]></description>
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				<pubDate><![CDATA[Thu, 29 Oct 2015 19:06:44]]> GMT</pubDate>
				<author><![CDATA[ Wyldhunt]]></author>
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				<title>More granular BS scale</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/668048/8224106.page"><b>Wyldhunt wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/7315d838ce07cbd7aeef23c64148aeaf.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/668048/8210700.page"><b>SilverMK2 wrote:</b></a><br/>Well, consider that <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 10 would probably be vind assassins, I would say the best space marine shots would probably be <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 8. This would be dedicated sniper units. Then BS7 for vetran marines, BS6 for marines, <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 5 for guard, etc.<br /> <br /> So it would go:<br /> <br /> BS10 - assassins, and other extremely skilled/augmented shooters. Literally one in a billion in terms of skill.<br /> <br /> BS9 - Legendary sniper units and augmented shooters<br /> <br /> BS8 - highly skilled marine sharp shooters, eldar rangers, etc...<br /> <br /> BS7 - skilled shooters ie vet marines, shooty aspect warriors, good troops with targeting systems, storm troopers, guardians, etc<br /> <br /> BS6 - regular marines, good humans, regular humans with targeting systems, etc<br /> <br /> BS5 - normal humans<br /> <br /> BS4 and lower as per your list. </div></blockquote><br /> <br /> Pretty close to where I'd rank things. I'd probably lower guardians (and storm guardians) down to about <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 5 or 6 though.  The average guardsman is roughly as skilled as a navy seal.  The average guardian has gone through (a very old and refined version of) basic training but also has super speed and super dexterity to boost himself up. I feel like a guardian should probably be roughly BS6 if we can assume that their armor and gear helps them shoot.  <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 8 seems really generous for rangers.  They're not even necessarily channeling the basic training of a guardian.  They're basically just eldar on a road trip who grab invisibility cloaks and sniper rifles when they have to fight so that they can avoid soaking in the addictive blood lust that comes from close quarters fighting.  Eldar pathfinders (super rangers) would probably make sense at <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 7 or 8, though they don't currently have a different profile from regular rangers. Regular rangers feel like a <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 6 to me. </div></blockquote><br /> Would you rate a typical Guard as 'normal human' or as 'good human' on that scale? If a typical <span class="glossaryitem" onmouseover='gp(69);'>IG</span> soldier is already BS6, the top end of the range would become very crowded, so personally I would expect them to be the middle of the range at BS5 (same To Hit chance as in current <span class="glossaryitem" onmouseover='gp(3);'>40K</span>). This leaves BS6 and up for the superior Guard and augmented humans. Untrained or poorly trained humans would be BS3 or BS4, comparable to a typical Ork or expert shooty Ork.<br /> <br /> I find it interesting to see that most people rate a regular Space Marine only just above a typical <span class="glossaryitem" onmouseover='gp(69);'>IG</span> soldier, so on par with a superior human/veteran Guard. I had not expected that.<br /> <br /> If I try to summarise the comments on Eldar, I conclude at the moment that a 'poorly trained' Eldar (Guardian) should be just below a regular Space Marine, similar to a regular Guard (BS5). Assaulty Eldar (Striking Scorpions) would be at the same level as a regular Space Marine (BS6) and regular Eldar (Rangers) at the level of superior Space Marines (BS7). This level BS8 and BS9 for extremely skilled Eldar (Avatar, Exarch, Farseer).<br /> <br /> Where would you rate Necrons on this scale?]]></description>
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				<pubDate><![CDATA[Thu, 29 Oct 2015 20:26:40]]> GMT</pubDate>
				<author><![CDATA[ Krumwish]]></author>
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				<title>More granular BS scale</title>
				<description><![CDATA[ Necrons should be very accurate because they have computer brains. ]]></description>
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				<pubDate><![CDATA[Thu, 29 Oct 2015 23:58:01]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
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				<title>More granular BS scale</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/668048/8224734.page"><b>Martel732 wrote:</b></a><br/>Necrons should be very accurate because they have computer brains. </div></blockquote><br /> <br /> No, they are Automatons. They should have crap shooting skills]]></description>
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				<pubDate><![CDATA[Fri, 30 Oct 2015 02:11:00]]> GMT</pubDate>
				<author><![CDATA[ Tactical_Spam]]></author>
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				<title>More granular BS scale</title>
				<description><![CDATA[ My attempt at a breakdown is based on an average human at 5, with a non-linear skill dropoff and imcrease between "do not give this creature a gun as they will immediately kill themsevles and their unit with it" and "can take the wings off a fly on the other side of the planet". Always the <span class="glossaryitem" onmouseover='gp(14);'>BS</span> should be referenced against what kind of "normal" human might be filling that slot to give context.<br /> <br /> The reasoning for rangers being BS8 is to take account of the pathfinder group (who may well be worth a seperate entry, though maybe on BS9? BS8 is what I think of as augmented humans with good gear and good training, hence only exceptional pure humans would be here, along with marine snipers and eldar rangers), the often decades or centuries of experience, superior reflexes and equipment that they have. This puts them in line witht the highly skilled shooter role at BS8.<br /> <br /> Similarly, Guardians may "naturally" be BS6, bit they have the equipment to take them up to 7, to be in line with what an average human would class as a skillled shooter. Shooty aspects have other rules applied to differentiate them (ie monster hunter, tank hunter, etc).<br /> <br /> A basic marine is a basic marine. I would rate them along with other good shooters on 6. They are kind of the same effectiveness as good soldiers because that is their battlefield role; to overcome resistance with their armour and rapid fire assault weapons.<br /> <br /> Vet marines are up to 7 in line with exceptional specialist human troops because again that is more their role. They are now much more likely to be marines with tens of years of experience, possibly with better weapons or equipment, working in a much more specialist role.<br /> <br /> As mentioned, if you start boosting things too much it gets very crowded at the top.]]></description>
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				<pubDate><![CDATA[Fri, 30 Oct 2015 08:45:06]]> GMT</pubDate>
				<author><![CDATA[ SilverMK2]]></author>
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