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		<title><![CDATA[Latest posts for the thread "Dark Angels Veterans - new player would love advice"]]></title>
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				<title>Dark Angels Veterans - new player would love advice</title>
				<description><![CDATA[ Hi Dakka. I am new to Dark Angels or any loyalist force for that matter. As a <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> player, I am in awe of all the choices.<br /> <br /> I would like some advice on fielding a company veteran squad. I think a squad with storm shields and grav pistols in a drop pod just sounds awesome. With a homing beacon on the droppod for some terminator backup I'm thinking.<br /> I've not seen anyone field this, but it just seems so much more awesome than anything I could ever field with my <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>  that I think I have to try! Is this a viable squad? Anyone have any experience fielding a squad like this? Would I be better off with Melta? ive never used Grav or storm shields before. (I have over <span class="glossaryitem" onmouseover='gp(3);'>40k</span> of chaos and 3k points of Necron) I think this would be a great unit to drop in and do some massive damage to tough units. Would love any feedback.<br /> -thanks]]></description>
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				<pubDate><![CDATA[Sat, 24 Oct 2015 04:36:45]]> GMT</pubDate>
				<author><![CDATA[ KhorneontheCobb]]></author>
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				<title>Dark Angels Veterans - new player would love advice</title>
				<description><![CDATA[ Grav pistols are bad for some reason but the gun and cannon variant wreck house being Salvo weapons]]></description>
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				<pubDate><![CDATA[Sat, 24 Oct 2015 04:58:38]]> GMT</pubDate>
				<author><![CDATA[ Tactical_Spam]]></author>
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				<title>Re:Dark Angels Veterans - new player would love advice</title>
				<description><![CDATA[ Company Vets are a very versatile unit, but you need to be careful about overloading them with equipment because of the cost - they'll still die just as easily to boltguns even if they've all got storm shields.<br /> <br /> Grav generally fills a similar role to plasma (<span class="glossaryitem" onmouseover='gp(652);'>TEQ</span>'s, <span class="glossaryitem" onmouseover='gp(93);'>MC</span>'s & occasionally vehicles), but doesn't have the same risk of getting hot. Relentless allows Grav to be superior to Plasma, which is why they're often found on bikes and such. If you're planning to assault with the squad later stick to pistols, otherwise look at combi-grav, grav guns and grav cannons (a 5-man Vet squad can have a cannon, a gun and three combi's - easily enough to deal with a unit of termi's or a <span class="glossaryitem" onmouseover='gp(93);'>MC</span> on the turn they arrive).<br /> <br /> When I'm combining drop pods and terminators, I generally equip the drop pod contents with melta to pop open transports and allow my terminators to open-up on the contents when they arrive turn 2 (terminators generally deal with vehicles in the assault phase, leaving them stranded to be shot by the occupants if they have to open transports). However, if you've got enough anti-vehicle in the rest of your army, there's no reason not to do something different with the Vets.<br /> <br /> One combination would be just replacing their bolters with grav pistols - this keeps the bolt pistol, getting use from the Gunslingers rule and still getting +1A for 2 <span class="glossaryitem" onmouseover='gp(20);'>CCW</span>'s.]]></description>
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				<pubDate><![CDATA[Sat, 24 Oct 2015 09:30:44]]> GMT</pubDate>
				<author><![CDATA[ Quanar]]></author>
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				<title>Dark Angels Veterans - new player would love advice</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/3cd27703c9e9a9681e8008a34fcc6f58.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/668099/8211368.page"><b>KhorneontheCobb wrote:</b></a><br/>Hi Dakka. I am new to Dark Angels or any loyalist force for that matter. As a <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> player, I am in awe of all the choices.<br /> <br /> I would like some advice on fielding a company veteran squad. I think a squad with storm shields and grav pistols in a drop pod just sounds awesome. With a homing beacon on the droppod for some terminator backup I'm thinking.<br /> I've not seen anyone field this, but it just seems so much more awesome than anything I could ever field with my <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>  that I think I have to try! Is this a viable squad? Anyone have any experience fielding a squad like this? Would I be better off with Melta? ive never used Grav or storm shields before. (I have over <span class="glossaryitem" onmouseover='gp(3);'>40k</span> of chaos and 3k points of Necron) I think this would be a great unit to drop in and do some massive damage to tough units. Would love any feedback.<br /> -thanks</div></blockquote><br /> <br /> veterans are actually the same thing as chosen really and should be fielded in roughly the same way, you either bring a 10 strong mob for <span class="glossaryitem" onmouseover='gp(19);'>cc</span> and have them assault out of a raider, or you drop pod them in with special and combi weapons. they synergize super well with the techmarine in harness because of his ability to do well in both squad configuartions and provides the ability to cover for the loadouts shortcoming of not having any unique ranged options/unique <span class="glossaryitem" onmouseover='gp(19);'>cc</span> options for a relatively cheap price. this makes them with the hamer of caliban formation potentially lethal, go 3 predators and a raider redeemer and you have enough firepower to melt lower toughness <span class="glossaryitem" onmouseover='gp(93);'>MC</span>'s like butter, cripple and mail <span class="glossaryitem" onmouseover='gp(9);'>av</span> 10-11's by the bucket full, and charge into combat and slay everyone put in front of them.]]></description>
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				<pubDate><![CDATA[Sat, 24 Oct 2015 19:56:55]]> GMT</pubDate>
				<author><![CDATA[ ionusx]]></author>
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