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		<title><![CDATA[Latest posts for the thread "Grey Knights Decurion-Type Detachment"]]></title>
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				<title>Grey Knights Decurion-Type Detachment</title>
				<description><![CDATA[ <b><u>Nemesis Strike Force Detachment</u></b><br /> <br /> <b><u>Detachment Special Rules</u></b><br /> <div style="margin-top:5px; margin-bottom:10px;">
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<b>Brotherhood Commander</b><br /> If this detachment is taken as the primary detachment, the result when rolling for warlord traits may be re-rolled<br /> <br /> <b>Rites Of Teleportation</b><br /> Units entering from reserves via Deep Strike may enter from reserves on turn 1 on a 3+. Furthermore, any unit entering from reserves via Deep Strike may run and shoot in the shame shooting phase on the turn they enter from reserves
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</div><br /> <br /> <b><u>Core</u></b><br /> <b><u>Grey Knights Demi-Brotherhood</u></b><br /> <div style="margin-top:5px; margin-bottom:10px;">
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<u><b>Formation</b></u><br /> -1 Brother-Captain (May Substitute Stern)/ Brotherhood Champion (May Substitute Crowe)<br /> -3 Strike Squads/ Terminator Squads (In Any Combination)<br /> -1 Interceptor Squad<br /> -1 Purgation Squad<br /> -0-1 Units Of Dreadnoughts/ 0-1 Dreadknights<br /> <br /> <b><u>Special Rules</u></b><br /> <b>Objective Secured</b><br /> <br /> <b>Exorcism</b><br /> Any model from this formation attempting to manifest a psychic power from the "Daemonology (Sanctic)" discipline may re-roll any failed psychic tests.
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</div><br />  <br /> <u><b>Auxiliary</b></u><br /> <b><u>Hammer Of Titan</u></b><br /> <div style="margin-top:5px; margin-bottom:10px;">
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<b><u>Formation</u></b><br /> -3-5 Units Of Paladins/Purifiers (In Any Combination)<br /> <br /> <b><u>Special Rules</u></b><br /> <b>Flames Of Righteousness</b><br /> The effects of Soul Blaze caused by Purifiers in this formation are resolved at S5, AP4. Furthermore, Soul Blaze continues on a 2+ instead of a 4+. Paladins gain the "Hammer Of Wrath" special rule<br /> <br /> <b>Fear</b><br /> <br /> <b>Icons Of Glory</b><br /> Should all models from this formation be removed as casualties, the opponent gains an additional Victory Point<br /> 
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</div><br /> <br /> <b><u>Armoured Spearhead</u></b><br /> <div style="margin-top:5px; margin-bottom:10px;">
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<b><u>Formation</u></b><br /> -1 Techmarine<br /> -2-5 Land Raiders<br /> <br /> <b><u>Special Rules</u></b><br /> <b>Arcane Insight</b><br /> Whilst the Techmarine is alive, all Land Raiders use his Ballistic Skill. Furthermore, the Land Raiders gain the "Preferred Enemy" special rule against a single enemy unit designated by the Techmarine.<br /> <br /> <b>Armoured Behemoths</b><br /> The Land Raiders ignore all results on the vehicle damage table apart from "Explodes" (This still results in a hull point being lost)
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</div><br /> <br /> <b><u>Dreadknight Brethren</u></b><br /> <div style="margin-top:5px; margin-bottom:10px;">
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<b><u>Formation</u></b><br /> -3-5 Dreadknights<br /> <br /> <b><u>Special Rules</u></b><br /> <b>Monster Hunter</b><br /> <br /> <b>Hammer Of The Warp</b><br /> Attacks from models in this formation reduce Daemon Invulnerable saves by 1
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</div><br /> <br /> <b><u>Nemesis Air Support Force</u></b><br /> <div style="margin-top:5px; margin-bottom:10px;">
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<b><u>Formation</u></b><br /> -2-4 Stormraven Gunships<br /> <br /> <b><u>Formation Special Rules</u></b><br /> <b>Strafing Run</b><br /> <br /> <b>Fight As One</b><br /> All models must begin the game in reserves and count as one model for the purpose of reserve rolls<br /> <br /> <b>Psy-Ammunition </b><br /> Any shots from Heavy Bolters, Hurricane Bolters & Assault Cannons are resolved at +1S<br /> 
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</div><br /> <br /> <b><u>Command</u></b><br /> <b><u>Nemesis Command</u></b><br /> <div style="margin-top:5px; margin-bottom:10px;">
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<b><u>Formation</u></b><br /> -1 Brother-Captain (May Substitute Stern)/Champion (May Substitute Crowe)/Grand Master (May Substitute Draigo)
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</div><br /> <br /> <b><u>Nemesis Librarius Conclave</u></b><br /> <div style="margin-top:5px; margin-bottom:10px;">
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<b><u>Formation</u></b><br /> -3-5 Librarians<br /> <br /> <b><u>Formation Special Rules</u></b><br /> <b>Sword Of The Ether</b><br /> Models in this formation activate psychic powers on a 3+ of within 12" of each other. Furthermore, Daemons must re-roll successful saves against any witchfire from the "Daemonology (Sanctic)" discipline.
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/668228/8213547.page</link>
				<pubDate><![CDATA[Sun, 25 Oct 2015 13:18:01]]> GMT</pubDate>
				<author><![CDATA[ natpri771]]></author>
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				<title>Grey Knights Decurion-Type Detachment</title>
				<description><![CDATA[ These are very fluffy, and quite cool. I don't see the need for the special detachment though. The grey knights don't have the model range for a multiple formation detachment, but these formations are FANTASTIC!<br /> <br /> I would say they are good as an errata if nothing else...]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/668228/8213690.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/668228/8213690.page</link>
				<pubDate><![CDATA[Sun, 25 Oct 2015 15:36:41]]> GMT</pubDate>
				<author><![CDATA[ Lythrandire Biehrellian]]></author>
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				<title>Grey Knights Decurion-Type Detachment</title>
				<description><![CDATA[ I love what you've come up with here. Nice work]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/668228/8213702.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/668228/8213702.page</link>
				<pubDate><![CDATA[Sun, 25 Oct 2015 15:45:11]]> GMT</pubDate>
				<author><![CDATA[ War Kitten]]></author>
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