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		<title><![CDATA[Latest posts for the thread "What's with laser destroyers?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "What's with laser destroyers?"]]></description>
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				<title>What's with laser destroyers?</title>
				<description><![CDATA[ I nabbed a copy of Imperial Armour 2 (second edition) for rules on the Fellblade. The choices for sponson options puzzled me. One could replace the default quad lascannon sponsons with laser destroyers. However, the only difference I see between the two weapons (according to the <span class="glossaryitem" onmouseover='gp(62);'>IA2</span> appendix) is that the destroyer has 12" shorter range, and is Ordnance 1 rather than Heavy 1; S, <span class="glossaryitem" onmouseover='gp(6);'>AP</span>, and other qualities are unchanged. Why would anyone ever take the destroyers if this were the case? Is there a typo?]]></description>
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				<pubDate><![CDATA[Tue, 3 Nov 2015 01:29:13]]> GMT</pubDate>
				<author><![CDATA[ asorel]]></author>
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				<title>What's with laser destroyers?</title>
				<description><![CDATA[ I would assume it's because Ordinance lets one roll 2 dice for armor penetration and take the highest. I would still take quad lascannon sponsons though.]]></description>
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				<pubDate><![CDATA[Tue, 3 Nov 2015 01:30:10]]> GMT</pubDate>
				<author><![CDATA[ War Kitten]]></author>
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				<title>What's with laser destroyers?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/0b7a1debec11c8200a48e16b4edc48de.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/669205/8233381.page"><b>War Kitten wrote:</b></a><br/>I would assume it's because Ordinance lets one roll 2 dice for armor penetration and take the highest. I would still take quad lascannon sponsons though.</div></blockquote><br /> <br /> Ah, I didn't see anything alluding to that in the Ordnance listing in the 7e <span class="glossaryitem" onmouseover='gp(13);'>BRB</span>.]]></description>
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				<pubDate><![CDATA[Tue, 3 Nov 2015 01:31:26]]> GMT</pubDate>
				<author><![CDATA[ asorel]]></author>
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				<title>What's with laser destroyers?</title>
				<description><![CDATA[ Now, I could be wrong. It's just that that was what ordinance did last time I checked. I usually don't bother with it anymore cuz it forces the rest of the weapons to snap-shoot. I would recommend looking it over.]]></description>
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				<pubDate><![CDATA[Tue, 3 Nov 2015 01:34:02]]> GMT</pubDate>
				<author><![CDATA[ War Kitten]]></author>
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				<title>What's with laser destroyers?</title>
				<description><![CDATA[ Page 41.  Yeah, you roll two dice and pick the highest for Ordnance.  So I mean, it's twin linked to hit, twin linked equivalent to 'wound' armor.  It's useful, but I'd also take the multiple shots for Las than a single more consistent shot.]]></description>
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				<pubDate><![CDATA[Tue, 3 Nov 2015 02:11:04]]> GMT</pubDate>
				<author><![CDATA[ SharkoutofWata]]></author>
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				<title>What's with laser destroyers?</title>
				<description><![CDATA[ In the more recent versions of Imperial Armor its also <span class="glossaryitem" onmouseover='gp(6);'>AP</span>:1, while in the older ones it's <span class="glossaryitem" onmouseover='gp(6);'>AP</span>:2]]></description>
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				<pubDate><![CDATA[Tue, 3 Nov 2015 02:14:07]]> GMT</pubDate>
				<author><![CDATA[ The Internet is for Khorn]]></author>
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