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		<title><![CDATA[Latest posts for the thread "Orks with +1 to cover saves and move through cover in ruins?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Orks with +1 to cover saves and move through cover in ruins?"]]></description>
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				<title>Orks with +1 to cover saves and move through cover in ruins?</title>
				<description><![CDATA[ I played a game against an Ork player who had +1 to cover saves and move through cover in ruins. I am trying to find which formation and/or warlord trait gives these abilities. Can anyone help me out?]]></description>
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				<pubDate><![CDATA[Tue, 10 Nov 2015 16:27:18]]> GMT</pubDate>
				<author><![CDATA[ Smarteye]]></author>
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				<title>Re:Orks with +1 to cover saves and move through cover in ruins?</title>
				<description><![CDATA[ Strategic Warlord Trait: Conqueror of Cities (rulebook p 125)<br /> <br /> Probably took Da Thinkin' Kap for an extra roll on that table.]]></description>
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				<pubDate><![CDATA[Tue, 10 Nov 2015 16:32:44]]> GMT</pubDate>
				<author><![CDATA[ Quanar]]></author>
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				<title>Orks with +1 to cover saves and move through cover in ruins?</title>
				<description><![CDATA[ Ah, thank you!]]></description>
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				<pubDate><![CDATA[Tue, 10 Nov 2015 16:33:44]]> GMT</pubDate>
				<author><![CDATA[ Smarteye]]></author>
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				<title>Re:Orks with +1 to cover saves and move through cover in ruins?</title>
				<description><![CDATA[ Hrmm, that seems odd. <br /> <span class="glossaryitem" onmouseover='gp(13);'>BRB</span>, p38, Maximum Save: "no save (armour, cover or invulnerable) can ever be improved beyond 2+."<br /> A roll of 1 always fails. Right?]]></description>
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				<pubDate><![CDATA[Tue, 10 Nov 2015 17:08:10]]> GMT</pubDate>
				<author><![CDATA[ Cleatus]]></author>
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				<title>Re:Orks with +1 to cover saves and move through cover in ruins?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/bd2dfdc6e3b83c0345ced73f4b88d3a6.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/670001/8249484.page"><b>Cleatus wrote:</b></a><br/>Hrmm, that seems odd. <br /> <span class="glossaryitem" onmouseover='gp(13);'>BRB</span>, p38, Maximum Save: "no save (armour, cover or invulnerable) can ever be improved beyond 2+."<br /> I know codex/supplement trumps <span class="glossaryitem" onmouseover='gp(13);'>BRB</span>, but... A roll of 1 always fails. Right?</div></blockquote><br /> <br /> +1 not 1+ <span class="glossaryitem" onmouseover='gp(84);'>lol</span>]]></description>
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				<pubDate><![CDATA[Tue, 10 Nov 2015 17:10:21]]> GMT</pubDate>
				<author><![CDATA[ Wolfnid420]]></author>
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				<title>Re:Orks with +1 to cover saves and move through cover in ruins?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/dfba2379ba7aaba0954f0cfb68353616.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/670001/8249493.page"><b>Wolfnid420 wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/bd2dfdc6e3b83c0345ced73f4b88d3a6.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/670001/8249484.page"><b>Cleatus wrote:</b></a><br/>Hrmm, that seems odd. <br /> <span class="glossaryitem" onmouseover='gp(13);'>BRB</span>, p38, Maximum Save: "no save (armour, cover or invulnerable) can ever be improved beyond 2+."<br /> I know codex/supplement trumps <span class="glossaryitem" onmouseover='gp(13);'>BRB</span>, but... A roll of 1 always fails. Right?</div></blockquote><br /> <br /> +1 not 1+ <span class="glossaryitem" onmouseover='gp(84);'>lol</span></div></blockquote><br /> <br /> Ah, I see. I read the <span class="glossaryitem" onmouseover='gp(280);'>OP</span> as the Ork Player was taking a 1+ cover save, which seemed really weird. (Note: it is possible to get as low as 2+ with Night Fighting, but not 1+). Hence my response. Reading the <span class="glossaryitem" onmouseover='gp(280);'>OP</span> again, I see what the original question was asking -- how did the Ork player get a bonus (+1) to the Cover Save. Got it. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 10 Nov 2015 17:19:34]]> GMT</pubDate>
				<author><![CDATA[ Cleatus]]></author>
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				<title>Orks with +1 to cover saves and move through cover in ruins?</title>
				<description><![CDATA[ Kommandos also have stealth (+1 cover saves) and move through cover as part of their special rules.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 10 Nov 2015 18:52:35]]> GMT</pubDate>
				<author><![CDATA[ blaktoof]]></author>
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				<title>Orks with +1 to cover saves and move through cover in ruins?</title>
				<description><![CDATA[ It was either Kommandos, or Conqueror of Cities Aka best warlord trait in the game. ]]></description>
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				<pubDate><![CDATA[Tue, 10 Nov 2015 20:36:12]]> GMT</pubDate>
				<author><![CDATA[ the_scotsman]]></author>
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