<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "[2000] - Tau Empire - Tournament Ready"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "[2000] - Tau Empire - Tournament Ready"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>[2000] - Tau Empire - Tournament Ready</title>
				<description><![CDATA[ Hey Dakka!  So I have been waiting for the Tau to be updated in order to start a tournament winning list.  This is what I have so far and please note that I am not a tournament player up to this point but wish to start being more comepetive and travel.  I only have a few models assembeled(1 xv88, 10 new FireWarriors w/<span class="glossaryitem" onmouseover='gp(388);'>sms</span> turrent, 1 buffmander, 3 xv25 suits) so I have alot of room to change my list.  My local tournament scene is 2000 point house rules tournament every other month with a good mix of armies and on average 15 players.  I would like to travel to larger events to try my hand at the big leagues and meet new people.  <br /> <br /> Tau Empire: 1977 points<br /> <br /> Tau Hunter Contingent Detachment: 1977 points<br /> <br /> <font color='red'><span style="font-size: 18px; line-height: normal;">Hunter Cadre: 952 points</span></font><br /> <font color='green'>++Command</font><br /> +Commander<br />     2x Missle pods, <span class="glossaryitem" onmouseover='gp(658);'>EWO</span><br /> +Crisis Bodyguards <b>x3</b><br />     2x Missle pods, <span class="glossaryitem" onmouseover='gp(658);'>EWO</span> <br /> <font color='green'>++Elite</font><br /> +Riptide<br />     Ion Accelerator, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Fusion Blaster, <span class="glossaryitem" onmouseover='gp(658);'>EWO</span><br /> <font color='green'>++Fast Attack</font><br /> +Pathfinders <b>x4</b><br /> +Pathfinders <b>x4</b><br /> <font color='green'>++Heavy Support</font><br /> +Hammerhead Gunship<br />     Longstrike, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(388);'>SMS</span><br /> <font color='green'>++Troops</font><br /> +Strike Warriors <b>x6</b><br />     <span class="glossaryitem" onmouseover='gp(388);'>SMS</span> Turrent<br /> +Strike Warriors <b>x6</b><br />     <span class="glossaryitem" onmouseover='gp(388);'>SMS</span> Turrent<br /> +Strike Warriors <b>x5</b><br />     <span class="glossaryitem" onmouseover='gp(388);'>SMS</span> Turrent<br /> <br /> <font color='red'><span style="font-size: 18px; line-height: normal;">Contingent <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: 458 points</span></font><br /> <font color='green'>++Command</font><br /> +Commander Shadowsun<br />     2x Sheild Drones<br /> <font color='green'>++Bodyguards</font><br /> Crisis Suit <b>x1</b><br />     PuretideChip, Multi-Suite, C&C node<br /> Crisis Suits <b>x3</b><br />     Fusion Blaster, Plasma Rifle, Target Lock<br /> <br /> <font color='red'><span style="font-size: 18px; line-height: normal;">Optimized Stealth Cadre: 590 points</span></font><br /> <font color='green'>++Ghostkeel Teams</font><br /> +Ghostkeel <b>x3</b><br />     Cycllic Ion Raker x1, Fusion Collider x2, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Burst Cannon x3<br /> <font color='green'>++XV 25 Stealth Teams</font><br /> +XV 25 Stealth Suits <b>x3</b><br />     Burst Cannon x2, Fusion Blaster x1<br /> +XV 25 Stealth Suits <b>x3</b><br />     Burst Cannon x2, Fusion Blaster x1<br /> <br /> <br /> So, What do ya'll think?  I believe that I will play it with the Shadowsun with bodyguards teaming up with the Stealth Cadre to really make a mess of the opponents advancing units.  The Riptide, Hammerhead, and Misslemander(with bodyguards) will take long shots at priority targets, knights, wraithknights, and units coming in from reserve.  The Firewarriors I don't really know how to play them exactly in this list.  I may need to take out the <span class="glossaryitem" onmouseover='gp(388);'>SMS</span> turrents and drop one unit to give them more mobility via Devilfishs.  Let me know what y'all think about that.  I know that I WILL be feilding at least two units of <span class="glossaryitem" onmouseover='gp(39);'>FW</span> though.  Thanks again and I hope everyone in the U.S. is enjoying Thanksgiving and the rest of the world is having a wonderful Thursday!<br /> <br /> Thanks <br /> Reagan<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> No thoughts?  I as thinking about replacing the 3 strike teams on foot with 2 breacher teams in devilfishs.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/671546/8282534.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/671546/8282534.page</link>
				<pubDate><![CDATA[Thu, 26 Nov 2015 21:00:48]]> GMT</pubDate>
				<author><![CDATA[ frboals]]></author>
			</item>
			<item>
				<title>[2000] - Tau Empire - Tournament Ready</title>
				<description><![CDATA[ With your 4 man path finder squads you'll find they'll often run first chance they get due to one casualty being 25% i would bolster their numbers and throw a Sargent in there its will be well worth your while. I often play tau so i know the units i'm scared of. i haven't played a ghostkeel yet but broadsides are scary. the range and mass of <span class="glossaryitem" onmouseover='gp(534);'>TW</span> fire they spit is a nasty sight. They would probably be a best bet than you're bodyguard squad <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>, <span class="glossaryitem" onmouseover='gp(658);'>EWO</span> is underwhelming mainly due to lack of markerlights when it goes off ending in very inaccurate fire and usually it is shrugged off pay the extra points and get a velocity tracker. Yes the idea of interceptor is nice but in practice i've not seen it do anything to my venoms/raiders which it should be i think.<br /> <br /> Again with the leadership your strike teams will run as soon as they start taking fire, if you're not sold on giving Sargents to each squad an ethereal bubble is a good idea also the invocation of the elements is a nice little bonus. If you're using an aggressive buffmander squad i recommend iridium armour, for tanking wounds the added toughness really helps mitigate the <span class="glossaryitem" onmouseover='gp(269);'>ID</span> wounds. But i think you're on to something here <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/671546/8284022.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/671546/8284022.page</link>
				<pubDate><![CDATA[Fri, 27 Nov 2015 18:04:52]]> GMT</pubDate>
				<author><![CDATA[ vorrax-ghul]]></author>
			</item>
	</channel>
</rss>