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		<title><![CDATA[Latest posts for the thread "The Eight"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "The Eight"]]></description>
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				<title>The Eight</title>
				<description><![CDATA[ I just picked up Mont'ka. I was reading the formation rules for the Eight. It has preferred enemy listed for its special rules but has no listing to what. Does anyone know what it is or if its everything?]]></description>
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				<pubDate><![CDATA[Mon, 30 Nov 2015 01:06:25]]> GMT</pubDate>
				<author><![CDATA[ erzu07]]></author>
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				<title>The Eight</title>
				<description><![CDATA[ If nothing is specified, it applies to everything.]]></description>
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				<pubDate><![CDATA[Mon, 30 Nov 2015 01:09:43]]> GMT</pubDate>
				<author><![CDATA[ McNinja]]></author>
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				<title>The Eight</title>
				<description><![CDATA[ Oh god, that is sweet.  Is there much difference in the weapon loadouts for each suit from the previous books?<br /> <br /> I have The Eight modelled up and have half-painted them but never go to play them.]]></description>
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				<pubDate><![CDATA[Mon, 30 Nov 2015 06:04:14]]> GMT</pubDate>
				<author><![CDATA[ Kr00gZ]]></author>
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				<title>The Eight</title>
				<description><![CDATA[ Same loadout to the letter. Though, you have the book and you could read it yourself. Their loadout are written in the formation. ]]></description>
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				<pubDate><![CDATA[Mon, 30 Nov 2015 06:41:47]]> GMT</pubDate>
				<author><![CDATA[ BoomWolf]]></author>
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				<title>The Eight</title>
				<description><![CDATA[ For 1500 points minimum, it better be good.<br /> <br /> Too bad.  I can already hear the ITC revving up their nerf cannon.]]></description>
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				<pubDate><![CDATA[Mon, 30 Nov 2015 06:57:18]]> GMT</pubDate>
				<author><![CDATA[ Orock]]></author>
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				<title>The Eight</title>
				<description><![CDATA[ The eight is not a target, that thing is hardly playable, let alone <span class="glossaryitem" onmouseover='gp(280);'>OP</span>. <br /> The commanders just pack such random nonsense setups that even with the freakish godly formation powers, it's still not great. <br /> <br /> Will be a blast to play though. ]]></description>
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				<pubDate><![CDATA[Mon, 30 Nov 2015 06:59:32]]> GMT</pubDate>
				<author><![CDATA[ BoomWolf]]></author>
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				<title>The Eight</title>
				<description><![CDATA[ The Eight are definitely in the 'fun and fluffy' category and don't really do that well unless they're supported by units that play well to their strengths (and even then, you can build commanders that do it better) <br /> <br /> Since it looks like you need to take all eight of them this time around, I wouldn't hold my breath. ]]></description>
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				<pubDate><![CDATA[Mon, 30 Nov 2015 07:27:52]]> GMT</pubDate>
				<author><![CDATA[ Captain Joystick]]></author>
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				<title>The Eight</title>
				<description><![CDATA[ The thing that makes this powerful is that you can mix them into different units. They all have <span class="glossaryitem" onmouseover='gp(67);'>IC</span> so they can all drop with a unit of bodyguards. Thats a 17 unit drop anywhere on the table.]]></description>
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				<pubDate><![CDATA[Mon, 30 Nov 2015 23:06:00]]> GMT</pubDate>
				<author><![CDATA[ erzu07]]></author>
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