<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Demi vs Cad-Ultra Marines"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "Demi vs Cad-Ultra Marines"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Demi vs Cad-Ultra Marines</title>
				<description><![CDATA[ Been asking a few Marine questions lately I have one more. Sorry new to them and trying to find my way.....<br /> <br /> Why would I want to take a demi company over a cad?<br /> <br /> I like the fluff  but I want to run a tigerius as my <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> and take thunderfire cannons. I cant do this with them demi (unless I take other tax formations). Also I dont see how I can get my centurions in a pod with out a <span class="glossaryitem" onmouseover='gp(683);'>CAD</span>. Or run a single stormtalon.<br /> <br /> Is the Demi just not worth it unless running two for the free transports (I dont have enough Models for this yet)? Seems this way to me. Thanks!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/672138/8294573.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/672138/8294573.page</link>
				<pubDate><![CDATA[Wed, 2 Dec 2015 19:14:58]]> GMT</pubDate>
				<author><![CDATA[ Grimlineman]]></author>
			</item>
			<item>
				<title>Demi vs Cad-Ultra Marines</title>
				<description><![CDATA[ The main benefit of the demi (<span class="glossaryitem" onmouseover='gp(72);'>imo</span>) is the Obsec on pretty much everything. So if you're fine with that loss then <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> is ok]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/672138/8294581.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/672138/8294581.page</link>
				<pubDate><![CDATA[Wed, 2 Dec 2015 19:19:25]]> GMT</pubDate>
				<author><![CDATA[ War Kitten]]></author>
			</item>
			<item>
				<title>Demi vs Cad-Ultra Marines</title>
				<description><![CDATA[ Do you run centurions? If so how? Picked some up with thoughts of running Grav in Pod. I'm not against the demi at all just trying to see whats the best route before I make a large purchase.<br /> <br /> And is that Object sec. on Demi company only or whole army with same chapter Tacs?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/672138/8294614.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/672138/8294614.page</link>
				<pubDate><![CDATA[Wed, 2 Dec 2015 19:31:43]]> GMT</pubDate>
				<author><![CDATA[ Grimlineman]]></author>
			</item>
			<item>
				<title>Demi vs Cad-Ultra Marines</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/672138/8294614.page"><b>Grimlineman wrote:</b></a><br/>And is that Object sec. on Demi company only or whole army with same chapter Tacs?</div></blockquote>Only affects the Demi itself (including the Dreadnought, Command Squad etc.).]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/672138/8294735.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/672138/8294735.page</link>
				<pubDate><![CDATA[Wed, 2 Dec 2015 20:20:46]]> GMT</pubDate>
				<author><![CDATA[ Quanar]]></author>
			</item>
			<item>
				<title>Demi vs Cad-Ultra Marines</title>
				<description><![CDATA[ I figured more folks wod have an opinion on this? Maybe two Demi's are the way to go then I can just buy the transports as time goes buy. Seems having that many objcsec would be strong for malestor and playing ultras I think I would get 3 sets of doctrines <br /> <br /> I just hate I can't pick and choose my toys.<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/672138/8295236.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/672138/8295236.page</link>
				<pubDate><![CDATA[Wed, 2 Dec 2015 23:20:05]]> GMT</pubDate>
				<author><![CDATA[ Grimlineman]]></author>
			</item>
			<item>
				<title>Demi vs Cad-Ultra Marines</title>
				<description><![CDATA[ If that were the case, then no-one would ever use the <span class="glossaryitem" onmouseover='gp(683);'>CAD</span>.<br /> Of you're that bothered by the lack of Tigurius and <span class="glossaryitem" onmouseover='gp(420);'>TFC</span>, then take <span class="glossaryitem" onmouseover='gp(683);'>CAD</span>.<br /> <br /> For me, my list anyway was pretty much a Gladius anyway. I embraced the change wholeheartedly.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/672138/8295344.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/672138/8295344.page</link>
				<pubDate><![CDATA[Wed, 2 Dec 2015 23:56:27]]> GMT</pubDate>
				<author><![CDATA[ Sgt_Smudge]]></author>
			</item>
			<item>
				<title>Demi vs Cad-Ultra Marines</title>
				<description><![CDATA[ It entirely depends.<br /> <br /> It sounds like you are asking for list advice. The demi company can be good but it is more of a one trick pony.<br /> <br /> Common strategies use Alpha strike drop pods with vets, grab centurions, and a few vehicles and / or an imperial knight.<br /> <br /> Go with what is fun to play and matches your play style.<br /> <br /> Large groups of marines with transports can be fun and effective but it all depends on you.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/672138/8295347.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/672138/8295347.page</link>
				<pubDate><![CDATA[Wed, 2 Dec 2015 23:56:42]]> GMT</pubDate>
				<author><![CDATA[ Konrax]]></author>
			</item>
			<item>
				<title>Demi vs Cad-Ultra Marines</title>
				<description><![CDATA[ I am looking for list advise. Sorry  did not make that clear. I recently sold an army and have that to put in a large order but I'm new to space marines and not sure what I want besides not a lot of melee. My last army was mostly melee and did not like the play style <br /> <br /> So far I have scout snipers 1 <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad some reg devastators and centurions a capt and tiggy to build off of. Looking to get 1500 points thats what my gaming group plays most times.<br /> And they run strong list so trying to not gimp myself. Thanks again]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/672138/8295407.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/672138/8295407.page</link>
				<pubDate><![CDATA[Thu, 3 Dec 2015 00:21:34]]> GMT</pubDate>
				<author><![CDATA[ Grimlineman]]></author>
			</item>
			<item>
				<title>Demi vs Cad-Ultra Marines</title>
				<description><![CDATA[ As gt_Smudge, I played what was basically a gladius anyway? so...<br /> While I'm sad I can't use my thunderfire anymore, I have more powerful squads ( rereoll the 1 is very usefull for my plasma <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> squad^^) and a "better" army thanks to all the doctrine and obsec, overall.<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/672138/8295417.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/672138/8295417.page</link>
				<pubDate><![CDATA[Thu, 3 Dec 2015 00:25:07]]> GMT</pubDate>
				<author><![CDATA[ godardc]]></author>
			</item>
			<item>
				<title>Re:Demi vs Cad-Ultra Marines</title>
				<description><![CDATA[ Gladius really meshes better with the Ultramarine way of play.  It is a good way to get more doctrines.  If you run a Gladius and field Calgar, you get something like three(it might even be four) uses of the Tactical Doctrine and two of the Assault and Devastator Doctrines (possibly three).  Gladius is very fluffy for UM, and is quite flexible.  Don't want to run Assault Marines, run a Bike Squad in their spot.  Don't want to run Devastators, take Devastator Centurions.  ObSec Centurions, just let that sink in.<br /> <br /> You CAN run a <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> if you want a little more flexibility, but you aren't gaining anything in the end.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/672138/8295735.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/672138/8295735.page</link>
				<pubDate><![CDATA[Thu, 3 Dec 2015 03:15:04]]> GMT</pubDate>
				<author><![CDATA[ casvalremdeikun]]></author>
			</item>
			<item>
				<title>Demi vs Cad-Ultra Marines</title>
				<description><![CDATA[ Thanks for the advice casvalremdeikun]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/672138/8295761.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/672138/8295761.page</link>
				<pubDate><![CDATA[Thu, 3 Dec 2015 03:40:28]]> GMT</pubDate>
				<author><![CDATA[ Grimlineman]]></author>
			</item>
			<item>
				<title>Demi vs Cad-Ultra Marines</title>
				<description><![CDATA[ A <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> allows Forge World models, <span class="glossaryitem" onmouseover='gp(420);'>TFC</span>, Grav Centurions in a Pod with a Librarian and other more 'power' choices.  The Demi-Company is a strong but still fluffy choice, limiting the cheese combos but benefiting the fluff ones.  Battle Company being the exception of course because min-maxing everything is a competitive decision, not a fluffy one.  If you run 'Ultramarines 3rd Company' like I do, a Demi-Company is a no brainer.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/672138/8295810.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/672138/8295810.page</link>
				<pubDate><![CDATA[Thu, 3 Dec 2015 04:07:54]]> GMT</pubDate>
				<author><![CDATA[ SharkoutofWata]]></author>
			</item>
			<item>
				<title>Demi vs Cad-Ultra Marines</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/095683dd023a8bf2de38faf02af5b448.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/672138/8295810.page"><b>SharkoutofWata wrote:</b></a><br/>A <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> allows Forge World models, <span class="glossaryitem" onmouseover='gp(420);'>TFC</span>, Grav Centurions in a Pod with a Librarian and other more 'power' choices.  The Demi-Company is a strong but still fluffy choice, limiting the cheese combos but benefiting the fluff ones.  Battle Company being the exception of course because min-maxing everything is a competitive decision, not a fluffy one.  If you run 'Ultramarines 3rd Company' like I do, a Demi-Company is a no brainer.</div></blockquote>I was just going to make the point about <span class="glossaryitem" onmouseover='gp(420);'>TFC</span>, since Warlord Tigurius and squadrons of <span class="glossaryitem" onmouseover='gp(420);'>TFC</span> equals maximum murder.  Indeed, Grav Centurions in a Pod is very potent, but Grav Bikers are also very strong (the Gladius can take two regular Bike Squads and two Bike Command Squads maxed out with Gravguns).  Massed 20 pt Razorbacks with Assault Cannons does pretty well.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/672138/8295815.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/672138/8295815.page</link>
				<pubDate><![CDATA[Thu, 3 Dec 2015 04:12:50]]> GMT</pubDate>
				<author><![CDATA[ casvalremdeikun]]></author>
			</item>
	</channel>
</rss>