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		<title><![CDATA[Latest posts for the thread "40k 2nd Edition Vehicle Design"]]></title>
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				<title>40k 2nd Edition Vehicle Design</title>
				<description><![CDATA[ Hi all,<br /> <br /> Just wanted to pop in and ask if there were any published rules for vehicle design in Warhammer <span class="glossaryitem" onmouseover='gp(3);'>40k</span> 2nd Edition. I thought I saw mention of some that appeared in a Citadel Journal at one point, but can't recall.<br /> <br /> My old gaming buddies and I are starting to play 2nd Edition again, and would like to convert some of the modern <span class="glossaryitem" onmouseover='gp(3);'>40k</span> vehicle models back to that edition of the game. If nothing published, does anyone have any online links to fan-made guidelines?<br /> <br /> Thanks in advance.]]></description>
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				<pubDate><![CDATA[Wed, 16 Dec 2015 15:59:52]]> GMT</pubDate>
				<author><![CDATA[ flakpanzer]]></author>
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				<title>40k 2nd Edition Vehicle Design</title>
				<description><![CDATA[ Vehicles were basically useless deathtraps in 2nd anyway. ]]></description>
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				<pubDate><![CDATA[Wed, 16 Dec 2015 16:09:45]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
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				<title>40k 2nd Edition Vehicle Design</title>
				<description><![CDATA[ You want the dark millennium supplement and the vehicle cards that came with it.  EBay should help.]]></description>
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				<pubDate><![CDATA[Wed, 16 Dec 2015 16:21:52]]> GMT</pubDate>
				<author><![CDATA[ JamesY]]></author>
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				<title>40k 2nd Edition Vehicle Design</title>
				<description><![CDATA[ Thanks JamesY,<br /> <br /> I've got the Dark Millennium book, and it lists point values for an assortment of vehicle weapons, but doesn't go beyond that.<br /> <br /> Were any other articles published on the subject?]]></description>
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				<pubDate><![CDATA[Wed, 16 Dec 2015 18:05:09]]> GMT</pubDate>
				<author><![CDATA[ flakpanzer]]></author>
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				<title>40k 2nd Edition Vehicle Design</title>
				<description><![CDATA[ The individual vehicle rules were on A5ish cards, and then later in codices to be photocopied and printed, so you will need to search for the ones you have the vehicles for.  You might be able to find them on google images.<br /> <br /> If you wanted to translate models that didn't exist then, I'm not sure about any guidelines from citadel, try adapting the rules to fit and experiment with the points, I.e. for a vindicator, use predator armour and replace the turret with a demolisher cannon from the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> book.  You might be able to make easy cards with a bit of cutting and pasting.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 16 Dec 2015 18:15:10]]> GMT</pubDate>
				<author><![CDATA[ JamesY]]></author>
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				<title>Re:40k 2nd Edition Vehicle Design</title>
				<description><![CDATA[ Not sure but this might be what you're after. <a href="https://www.dropbox.com/s/uif1eifnxuw8c56/VDR.pdf?dl=0" target="_new" rel="nofollow">Link.</a>]]></description>
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				<pubDate><![CDATA[Thu, 17 Dec 2015 05:05:14]]> GMT</pubDate>
				<author><![CDATA[ Kojiro]]></author>
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				<title>Re:40k 2nd Edition Vehicle Design</title>
				<description><![CDATA[ I think what you are after were the Vehicle design rules from the White Dwarf magazine.  The were reprinted in Warhammer  <span class="glossaryitem" onmouseover='gp(3);'>40K</span> Chapter Approved: Second Book of the Astronomican 2001]]></description>
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				<pubDate><![CDATA[Fri, 18 Dec 2015 04:12:33]]> GMT</pubDate>
				<author><![CDATA[ CosmicCavalier]]></author>
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				<title>40k 2nd Edition Vehicle Design</title>
				<description><![CDATA[ That VDR was for 3rd ed, not 2nd ed.<br /> <br /> 2nd ed was a very different game from what players have come to know as <span class="glossaryitem" onmouseover='gp(3);'>40k</span> today (which is 3rd ed <span class="glossaryitem" onmouseover='gp(310);'>v5</span> or so).<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 18 Dec 2015 05:30:29]]> GMT</pubDate>
				<author><![CDATA[ chromedog]]></author>
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				<title>40k 2nd Edition Vehicle Design</title>
				<description><![CDATA[ Vehicles were fragile in 2nd, just as they are now. The only difference is that transports had death results that stated "all passengers are killed". I never bought a Rhino until 3rd, needless to say. ]]></description>
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				<pubDate><![CDATA[Fri, 18 Dec 2015 06:24:36]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
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				<title>Re:40k 2nd Edition Vehicle Design</title>
				<description><![CDATA[ There was a design system for 2nd Ed Datafax vehicles published in Inquisitor #13.  At the time Inquisitor/Armorcast was licensed by <span class="glossaryitem" onmouseover='gp(50);'>GW</span>, and the Datafaxes that they published were all "<span class="glossaryitem" onmouseover='gp(50);'>GW</span> Approved", so it is a reasonable place to start.<br /> <br /> I posted some Datafaxes here <a href="http://www.dakkadakka.com/dakkaforum/posts/list/654481.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/654481.page</a><br /> <br /> Jay]]></description>
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				<pubDate><![CDATA[Sat, 2 Jan 2016 14:56:06]]> GMT</pubDate>
				<author><![CDATA[ JAKH]]></author>
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