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		<title><![CDATA[Latest posts for the thread "War convocation.  Flesh tearer allies or 2nd knight?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "War convocation.  Flesh tearer allies or 2nd knight?"]]></description>
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				<title>War convocation.  Flesh tearer allies or 2nd knight?</title>
				<description><![CDATA[ With the recent re rise of tau popularity making heavy interceptor a thing again I am thinking for a competative list of dropping the marines and running 2 paladins instead <span class="glossaryitem" onmouseover='gp(297);'>od</span> the single crusader.  This makes me more vulnerable to psychic death stars without a pod to get my culexus near though.  Any other reasons you can see that may make me stick with the pods instead?]]></description>
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				<pubDate><![CDATA[Fri, 25 Dec 2015 00:17:07]]> GMT</pubDate>
				<author><![CDATA[ Orock]]></author>
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				<title>War convocation.  Flesh tearer allies or 2nd knight?</title>
				<description><![CDATA[ To me when it comes to Tau it seems like we're screwed either way, your pods either get intercepted to death, or your knights die to ignores cover D missiles. Incontol may have fought new Tauwith War Convocation recently, hopefully he'll chime in. ]]></description>
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				<pubDate><![CDATA[Fri, 25 Dec 2015 00:37:41]]> GMT</pubDate>
				<author><![CDATA[ ultimentra]]></author>
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				<title>War convocation.  Flesh tearer allies or 2nd knight?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/6a3b5b2af3b18e411f1ceadfd6aaae8b.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/674359/8339907.page"><b>ultimentra wrote:</b></a><br/>To me when it comes to Tau it seems like we're screwed either way, your pods either get intercepted to death, or your knights die to ignores cover D missiles. Incontol may have fought new Tauwith War Convocation recently, hopefully he'll chime in. </div></blockquote><br /> <br /> I play War Convocation with drop pods and you are hardly "screwed". Frontline gaming already did a good Batrep where the Tau guy had two stormsurges and riptides and lost even with favorable rolls.<br /> <br /> Just make sure you kill markerlight units and use a drop pod with vanguard turn one if needed. Interceptor will most likely not be enough and even then you could use a destroyer drop pod with <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> priest to bait the interceptor. <br /> <br /> But even then you just pop Stealth and Shrouded, and put your deep strike units behind the drop pod for intervening model save giving them a 2+ cover save with no markerlights on by then.<br /> <br /> Tau is a game of target priority with markerlight units and it isn't very hard after that when they only hit 50% of the time and can't ignore cover.<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 25 Dec 2015 06:55:20]]> GMT</pubDate>
				<author><![CDATA[ TuddFudders]]></author>
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				<title>War convocation.  Flesh tearer allies or 2nd knight?</title>
				<description><![CDATA[ Well, don't forget his little monologue in the beginning, Tau did win in the first turn but the decided to start over for a more interesting game.]]></description>
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				<pubDate><![CDATA[Fri, 25 Dec 2015 14:45:37]]> GMT</pubDate>
				<author><![CDATA[ DirtyDeeds]]></author>
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				<title>War convocation.  Flesh tearer allies or 2nd knight?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/674359/8340570.page"><b>DirtyDeeds wrote:</b></a><br/>Well, don't forget his little monologue in the beginning, Tau did win in the first turn but the decided to start over for a more interesting game.</div></blockquote><br /> <br /> Indeed, I think this goes to show you just how important first turn is to War Convo. Gotta get those Canticles up. ]]></description>
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				<pubDate><![CDATA[Fri, 25 Dec 2015 18:27:50]]> GMT</pubDate>
				<author><![CDATA[ ultimentra]]></author>
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				<title>War convocation.  Flesh tearer allies or 2nd knight?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/674359/8340570.page"><b>DirtyDeeds wrote:</b></a><br/>Well, don't forget his little monologue in the beginning, Tau did win in the first turn but the decided to start over for a more interesting game.</div></blockquote><br /> <br /> Yah, but that was on a steal of Initiative. <br /> <br /> You can't really say <span class="glossaryitem" onmouseover='gp(682);'>AM</span> suck in that match up because they get shot off immediately on a 1/6 chance that you deployed too offensively. Tau would have also ate it just as bad if he went second and stole initiative.<br /> <br /> What a <span class="glossaryitem" onmouseover='gp(682);'>AM</span> player has to know is that if they go second or are worried about SoI, they need to null deploy or deploy defensively overall for the first turn.]]></description>
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				<pubDate><![CDATA[Sat, 2 Jan 2016 14:26:27]]> GMT</pubDate>
				<author><![CDATA[ TuddFudders]]></author>
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				<title>War convocation.  Flesh tearer allies or 2nd knight?</title>
				<description><![CDATA[ The toughest combo right now is the drone formation which gives them a minimum of 16 marker drones with interceptor.. that is a NO NO on dropping vs them. I played a fantastic Tau player utilizing that formation and 5 ghostkeels + riptide and stuff. I had to ditch most of the dropping (2 empty 1 with vanguard) and slog up the field after putting down long range hurting via the crusader knight. Was a bloody game but for the most part as we all know when Tau aren't landing marker lights on you they aren't hitting particularly hard and the Knight can still do a LOT of hurting. I would say remain strong with the ad mech / drop style because even with the most matchup you are still OK but vs everything else you are strong. If they cannot intercept with marker lights Shrouding/stealth canticle means "go ahead and intercept" as you defend and destroy. <br /> <br /> Kataphrons are slow and bad on foot but it is better than just auto losing them. Drop the empty pods (assuming you're facing intercepting marker drones) on objectives / away from their melta. If they want to intercept them? Fine.. just don't drop them where those things would have NOTHING else to do.. they will take the free kill.]]></description>
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				<pubDate><![CDATA[Sun, 3 Jan 2016 04:18:04]]> GMT</pubDate>
				<author><![CDATA[ iNcontroL]]></author>
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