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		<title><![CDATA[Latest posts for the thread "Returning to 40k overwhelmed need some advice."]]></title>
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				<title>Returning to 40k overwhelmed need some advice.</title>
				<description><![CDATA[ Its been a long time since I actively played <span class="glossaryitem" onmouseover='gp(3);'>40k</span> now Ive decided to pick it back up again im a bit overwhelmed with my new Tau stuff. I got so used to single option models in other tabletop games now Ive got battlesuits that can take pages of addons and equipment and things. I need some basic advice  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> My main starting questions would be:<br /> <br /> What do I put on my battle suits I know different options for different things but I could use a general direction to point in.<br /> <br /> Are there any essentials I should be taking to be effective?<br /> <br /> and any general advice to help me is appreciated as well, anything from optimal drone choices to loadouts/<span class="glossaryitem" onmouseover='gp(56);'>hq</span> choices of choice. <br /> Any pointers or rules I should take not of, anything I might miss. Pitfall choices I should avoid and so on.]]></description>
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				<pubDate><![CDATA[Sat, 16 Jan 2016 20:29:58]]> GMT</pubDate>
				<author><![CDATA[ Los pollos hermanos]]></author>
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				<title>Returning to 40k overwhelmed need some advice.</title>
				<description><![CDATA[ If you're not sure what you're going to be facing, missiles are rarely a bad choice.<br /> <br /> Buffmander (commander with Irridium, C&CN, <span class="glossaryitem" onmouseover='gp(656);'>MSSS</span> and PENchip) is usually a winner, handing out ignores cover, twin linked and tank/monster hunter to any unit he joins (usually a crisis team).<br /> <br /> Mark'O with 2x missile pods, target lock and drone controller and cram him in a unit of marker drones is the other default commander, because 4+ BS5 markerlights is handy as hell.<br /> <br /> The fliers are generally avoided (though I like the formation from Mont'Ka that hands out d3 markerlights), as are vespid. Almost everything else has a use, though generally if it's a suit, you're good.<br /> <br /> I'd suggest 1 source of markerlights per 500 points as a general rule of thumb, and be aware that anyone who has faced tau before will generally target them first.<br /> <br /> Skyrays are the answer to <span class="glossaryitem" onmouseover='gp(630);'>FMC</span>'s, <span class="glossaryitem" onmouseover='gp(657);'>HYMP</span> broadsides are the answer to everything else that's not AV14.<br /> <br /> Riptides with <span class="glossaryitem" onmouseover='gp(60);'>IA</span> and <span class="glossaryitem" onmouseover='gp(658);'>EWO</span> are fantastic value and negate deep striking/drop podding units very well.<br /> <br /> Best thing would be to let us know which models you like and unless it's vespid, the folks around here (after a bit of bickering) can probably get you a decent list. A points limit that you're commonly going to be playing at would also be handy so we know what to build for.]]></description>
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				<pubDate><![CDATA[Sat, 16 Jan 2016 21:12:25]]> GMT</pubDate>
				<author><![CDATA[ Drasius]]></author>
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				<title>Returning to 40k overwhelmed need some advice.</title>
				<description><![CDATA[ With any newcomer I fully recommend starting at 500pts. Play some games. Move up to 750 points. Play some games. And so forth. <br /> <br /> The new "Start Collecting!" boxes with indie retailer discount is a real great place to start too. <br /> <br /> The above will let you get a feel and find out what you <i>enjoy</i> playing. Which can - as is the way - vary on pure internet meta/mathhammer. <br /> <br /> Other posters will have more in-depth opinion on your direct loadout questions. ]]></description>
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				<pubDate><![CDATA[Sat, 16 Jan 2016 21:24:25]]> GMT</pubDate>
				<author><![CDATA[ ShaneTB]]></author>
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				<title>Returning to 40k overwhelmed need some advice.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/1bacfaaea0df373da54a433675dfaa5f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/676677/8385235.page"><b>Drasius wrote:</b></a><br/><br /> Best thing would be to let us know which models you like and unless it's vespid, the folks around here (after a bit of bickering) can probably get you a decent list. A points limit that you're commonly going to be playing at would also be handy so we know what to build for.</div></blockquote><br /> <br /> Well generally we're aiming to start playing 1000pts as for models I'm really open to any although I would like to make use out of Aun'Va and a sniper drone team. What I actually have at the moment is just the new starting set so a squad of 3 battlesuits, one firewarrior or breacher squad and an ethereal and I'll probably be facing a lot of space marines, necrons types.]]></description>
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				<pubDate><![CDATA[Sat, 16 Jan 2016 22:35:34]]> GMT</pubDate>
				<author><![CDATA[ Los pollos hermanos]]></author>
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				<title>Returning to 40k overwhelmed need some advice.</title>
				<description><![CDATA[ Best advice i can give you:<br /> <br /> Magnetize everything.<br /> <br /> Make your drones Marker Drones]]></description>
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				<pubDate><![CDATA[Sun, 17 Jan 2016 08:43:23]]> GMT</pubDate>
				<author><![CDATA[ X078]]></author>
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