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		<title><![CDATA[Latest posts for the thread "Imperial Guard List Issue..."]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "Imperial Guard List Issue..."]]></description>
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				<title>Imperial Guard List Issue...</title>
				<description><![CDATA[ I wasn't sure if it would be "kosher" to ask this in the army list section or not, as I am quite new here (like, 5 minutes ago as of me typing this new), so I decided to seek help here.<br /> <br /> I am a fairly seasoned player, all things considered. I've never been one for super competitive lists, preferring to stick to "fluffy" lists (which, as a Space Wolf player, I suppose could be take two ways). <br /> <br /> All that said, I have recently taken up Guard. I have used them as allies in the past, but am now looking to develop them into their own army. I am currently playing in an escalation league at my local hobby shop, with this coming wave being set at 1000 points. The catch? We roll for what "slots" we can have. For example, last week I had <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>, troop, heavy support, and elite at 750 points.<br /> <br /> This week, I have added a second elite squad to my list, bringing my total up to:<br /> 1 <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> 1 Troop<br /> 2 Elite<br /> 1 Heavy Support<br /> <br /> And this wave is 1000 points.<br /> <br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span>;DR : I have 1000 points to fill these slots as efficiently as possible, and am looking for recommendations.<br /> <br /> I have a few ideas of my own I would like to experiment with, and I certainly have no issue losing games to learn better strategies. At the same time, winning occasionally with a new army is nice.<br /> <br /> If you are interested, here is what I have available to pick from:<br /> <br /> HEAVY SUPPORT<br /> Leman Russ Executioner<br /> Leman Russ Punisher<br /> Leman Russ Vanquisher/Battle Tank (I use the same model for both, because I can)<br /> Leman Russ Exterminator<br /> (any of those can have a commander)<br /> 2 Basilisks<br /> Wyvern<br /> Manticore<br /> <br /> TROOPS<br /> More than enough infantry for any combination you can think of for troops/company command squads at this point level (including many heavy weapons teams)<br /> 3 Chimeras<br /> <br /> ELITES<br /> Two groups of 5 tempestus scions<br /> Bullgryns W/ slab shields<br /> <br /> Obviously, for <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> I can take pretty much any of the options; I have commissars, creed, straken, etc, and can use any of those Lemans without a problem.<br /> <br /> I know that the infantry platoon gives me a ton of options on infantry, and so I have played with some lists including that. The fact that I can bring so much armor is also useful. My question to any experienced guard players is how to best balance this force. My last list only had a melta-vet squad in a chimera for troops, with the scions as support. All the other points went into the tanks. It was effective, but the points values were also super low; more points means more heavy guns to kill my tanks.<br /> <br /> I also have the option of swapping out a slot for a fortification, if I so choose.<br /> <br /> <br /> So, if you get bored and want to suggest a list, great. If you just have general advice, also great. I'm just not totally sure how best to proceed, since the Guard is so versatile, and any and all advice is greatly valued.<br /> <br /> Thanks!]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/677170/8394907.page</link>
				<pubDate><![CDATA[Thu, 21 Jan 2016 03:09:15]]> GMT</pubDate>
				<author><![CDATA[ Stagknight]]></author>
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				<title>Imperial Guard List Issue...</title>
				<description><![CDATA[ From my experience you can't go wrong with a Paskisher <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>. He and his squadron mate can be expensive at lower point games, but utterly lethal. For troops I've had success with Veterans in an Chimera (with either 3 melta or 3 plasma, Grenadiers doctrine if you like). Heavy Support throw in that Wyvern, it's one of the few things in our codex that is well worth it's point cost, camo netting is great on it. Can't say much about the Elites, as I've never used any of them. Hope that helps]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/677170/8394928.page</link>
				<pubDate><![CDATA[Thu, 21 Jan 2016 03:21:56]]> GMT</pubDate>
				<author><![CDATA[ War Kitten]]></author>
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				<title>Imperial Guard List Issue...</title>
				<description><![CDATA[ So here's the bad news. If one of your slots in a guard army is "elites" it's not a competitive list. The guard elite slots are currently locked in a death struggle over who's the single worst unit in all of <span class="glossaryitem" onmouseover='gp(3);'>40k</span>. <br /> <br /> If you want to field purely what's good, usually you wanna stick to <span class="glossaryitem" onmouseover='gp(56);'>Hq</span> troops and heavy support. Wyverns, Infantry blobs, mounted veterans, and Paskisher squadrons tend to be the best guard can bring. <br /> <br /> For casual play, they're pretty versatile and I tend to favor blob-based melee play because I love slapping around space marines with little guard duders. ]]></description>
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				<pubDate><![CDATA[Thu, 21 Jan 2016 21:07:42]]> GMT</pubDate>
				<author><![CDATA[ the_scotsman]]></author>
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