<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "(Space Wolves) Wolf Guard [PA] are they worth it?"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "(Space Wolves) Wolf Guard [PA] are they worth it?"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>(Space Wolves) Wolf Guard [PA] are they worth it?</title>
				<description><![CDATA[ Ok so I'm relatively new to the hobby and got a second hand copy of the 7th edition codex from a friend and was looking at the elite choices, namely the standard Wolf Guard.  Now looking at them they dont seem to be worth their points since they're just Grey Hunters with an extra base attack and access to Combi weapons.  <br /> <br /> However I was considering with their access to bikes they might be a good option over their swift claw <span class="glossaryitem" onmouseover='gp(35);'>FA</span> choice or an ok tank popper that would arrive via drop pod.  Is there any real use for them or are they just a fluff unit?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/677885/8408312.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/677885/8408312.page</link>
				<pubDate><![CDATA[Wed, 27 Jan 2016 08:10:26]]> GMT</pubDate>
				<author><![CDATA[ Spiritfox22]]></author>
			</item>
			<item>
				<title>(Space Wolves) Wolf Guard [PA] are they worth it?</title>
				<description><![CDATA[ I only tend to see <span class="glossaryitem" onmouseover='gp(225);'>WG</span> used as unit leaders occasionally. I guess it's also worth noting they come stock with pistol/<span class="glossaryitem" onmouseover='gp(20);'>ccw</span> and bolter. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/677885/8408623.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/677885/8408623.page</link>
				<pubDate><![CDATA[Wed, 27 Jan 2016 12:36:30]]> GMT</pubDate>
				<author><![CDATA[ the_scotsman]]></author>
			</item>
			<item>
				<title>Re:(Space Wolves) Wolf Guard [PA] are they worth it?</title>
				<description><![CDATA[ So besides running with a pack of Bloodclaws or Grey Hunters for the <span class="glossaryitem" onmouseover='gp(82);'>LD</span> boost you don't recommend using <span class="glossaryitem" onmouseover='gp(225);'>WG</span> at all?  <br /> <br /> Besides the option of using them for the extra special weapons/<span class="glossaryitem" onmouseover='gp(82);'>LD</span> on a squad is there any tactics for them that might be fun?  I mean they could pull a <span class="glossaryitem" onmouseover='gp(262);'>DP</span> with max combis to tank pop or wipe a squad via flamers or plasma?  There's also the option to jump pack or bike the squad is that a viable option? ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/677885/8409542.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/677885/8409542.page</link>
				<pubDate><![CDATA[Wed, 27 Jan 2016 18:53:06]]> GMT</pubDate>
				<author><![CDATA[ Spiritfox22]]></author>
			</item>
			<item>
				<title>(Space Wolves) Wolf Guard [PA] are they worth it?</title>
				<description><![CDATA[ kamikaze drop troops with lots of combi weapons thats about it<br /> <br /> wish the air transport was cheaper and held more then you could move them for much more battle impact]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/677885/8409738.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/677885/8409738.page</link>
				<pubDate><![CDATA[Wed, 27 Jan 2016 20:05:19]]> GMT</pubDate>
				<author><![CDATA[ ionusx]]></author>
			</item>
			<item>
				<title>(Space Wolves) Wolf Guard [PA] are they worth it?</title>
				<description><![CDATA[ Kind of a pity as I was thinking of an entire bike squad running with 7/8 frost swords / bolt pistols with 2/3 <span class="glossaryitem" onmouseover='gp(221);'>SS</span> and FS.  They seem likely to be an overlooked option to run with a <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> mini bomb<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Ok so I played a small game (1500pt) with a friend's Wolvesagainst his <span class="glossaryitem" onmouseover='gp(25);'>DA</span> bike spam and proxied the bikers in 5 man squads as he suggested to use a formation from a supplement, not entirely sure req'd 2 elites instead of troops.<br /> <br /> The <span class="glossaryitem" onmouseover='gp(225);'>WG</span> shouldn't be underestimated especially in heavier cover/terrain games.  Honestly even with him getting hit and run with unnerving regularity, the <span class="glossaryitem" onmouseover='gp(225);'>WG</span> ended up taking out far more of them thanks to hitting on a 3+ and wounding on a 4+ instead of him needing a 4+ and 5+ to hit and wound.  Well that and all the <span class="glossaryitem" onmouseover='gp(6);'>Ap</span> 3.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/677885/8409825.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/677885/8409825.page</link>
				<pubDate><![CDATA[Wed, 27 Jan 2016 20:32:00]]> GMT</pubDate>
				<author><![CDATA[ Spiritfox22]]></author>
			</item>
	</channel>
</rss>