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		<title><![CDATA[Latest posts for the thread "Starting Dark Angels, are the TAC squads in DV kitted out properly?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Starting Dark Angels, are the TAC squads in DV kitted out properly?"]]></description>
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				<title>Starting Dark Angels, are the TAC squads in DV kitted out properly?</title>
				<description><![CDATA[ Hey guys,<br /> So, I am starting Dark Angels, well, more of a grand Imperial army. Now that army bundling is a bit more flexible, I can run an army that has bits from all of favs from the Imperium. instead of doing something like a pure Sanguinary Guard army or some such that I was planning back in 5th ed. Anyways, I am looking to pick up <span class="glossaryitem" onmouseover='gp(437);'>DV</span> as a start to this army and a possible start to a Chaos/daemonkin army down the road. So, I am debating if it's worth it to pick up multiple boxes, or just order some individuals off eBay. I figure the bikes are probably the most worthwhile, but I am curious about the <span class="glossaryitem" onmouseover='gp(167);'>tac</span> Marines. Is running a plasma cannon and a plasma rifle, in general, an effective way to run a <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad? Or is it a waste of points. I have read that tacs aren't the bread and butter they used to be, and although I am not a very competitive player, I still don't want to buy static models if they are running around ineffectively.]]></description>
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				<pubDate><![CDATA[Sat, 20 Feb 2016 19:23:52]]> GMT</pubDate>
				<author><![CDATA[ Altarius66]]></author>
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				<title>Re:Starting Dark Angels, are the TAC squads in DV kitted out properly?</title>
				<description><![CDATA[ they are a sgt with <span class="glossaryitem" onmouseover='gp(166);'>plas</span> pistol and chain sword, a <span class="glossaryitem" onmouseover='gp(166);'>plas</span> gun, a <span class="glossaryitem" onmouseover='gp(166);'>plas</span> cannon, and  the rest are bolter marines.]]></description>
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				<pubDate><![CDATA[Sat, 20 Feb 2016 19:25:30]]> GMT</pubDate>
				<author><![CDATA[ btgrimaldus]]></author>
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				<title>Starting Dark Angels, are the TAC squads in DV kitted out properly?</title>
				<description><![CDATA[ Plasma cannons aren't ideal in tactical squads as you can't snap fire them, so if they are foot slogging then you might only fire it twice in a game.  The all plasma set up is good for a unit that you use to camp on an objective though, as they can kick out a lot of ap2 shots.]]></description>
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				<pubDate><![CDATA[Sat, 20 Feb 2016 19:35:17]]> GMT</pubDate>
				<author><![CDATA[ JamesY]]></author>
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				<title>Starting Dark Angels, are the TAC squads in DV kitted out properly?</title>
				<description><![CDATA[ Plasma guns are good.<br /> Plasma pistols are overpriced, and should be avoided.<br /> Plasma cannons are not my favorite heavy, and <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span> the worst option for a <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad, as they spend a lot of time on the move.  If you want to use them, stick them in a <span class="glossaryitem" onmouseover='gp(29);'>dev</span> squad.  Still not the best, but should do OKish.]]></description>
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				<pubDate><![CDATA[Sat, 20 Feb 2016 19:41:48]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
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				<title>Starting Dark Angels, are the TAC squads in DV kitted out properly?</title>
				<description><![CDATA[ You can combat squad and use the Cannon stationary to camp an objective in your Zone or a few steps ahead and the gun on the move, works pretty well for me!<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 23 Feb 2016 10:18:52]]> GMT</pubDate>
				<author><![CDATA[ Aeri]]></author>
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