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		<title><![CDATA[Latest posts for the thread "CSM or Chaos Daemons - what to "main"?"]]></title>
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				<title>CSM or Chaos Daemons - what to &quot;main&quot;?</title>
				<description><![CDATA[ Hello all,<br /> <br /> I am relatively new to <span class="glossaryitem" onmouseover='gp(3);'>40k</span>. Haven't played in a while and wanna start up with a new army.<br /> <br /> I just can't decide between <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> and Chaos Daemons. Ultimately i wanna branch out into Tyranids, but one of my close friends plays them so for variety i will start with another force.<br /> <br /> So, which would you recommend? Chaos Space Marines or Daemons? Here are some things i generally enjoy:<br />    - Painting<br />    - Not too competitive, rather have a fun and interesting army than a strong and boring one<br />    - Variety. I'd like to have multiple list options for fun games and not just be stuck with a cookie-cutter list<br />    - Easy to play, hard to master. I don't have much experience so a beginner-friendly army would be nice, but i still want it to have complexity i can learn as i go.<br /> <br /> Hope you can help me decide between these 2 armies <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> And yes, i know i can bring them in as allies and take both, but i wanna start with just one of them and branch out later maybe.<br /> <br /> Thanks in advance.]]></description>
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				<pubDate><![CDATA[Mon, 22 Feb 2016 07:32:36]]> GMT</pubDate>
				<author><![CDATA[ seerex]]></author>
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				<title>CSM or Chaos Daemons - what to &quot;main&quot;?</title>
				<description><![CDATA[ Neither is too competitive, <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> is not even competitive. Daemonkin is good option if you want both, but only Khorne is done.<br /> <br /> Which models you want to have? I like more <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> models and painting them. Daemons are better in tabletop play, they can be competitive.]]></description>
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				<pubDate><![CDATA[Mon, 22 Feb 2016 08:35:25]]> GMT</pubDate>
				<author><![CDATA[ Draco]]></author>
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				<title>CSM or Chaos Daemons - what to &quot;main&quot;?</title>
				<description><![CDATA[ Isn't there an update to Chaos Daemons alongside Space Wolves?]]></description>
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				<pubDate><![CDATA[Mon, 22 Feb 2016 09:48:15]]> GMT</pubDate>
				<author><![CDATA[ Nilok]]></author>
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				<title>Re:CSM or Chaos Daemons - what to &quot;main&quot;?</title>
				<description><![CDATA[ Demons can make some nasty lists, I believe a demon army placed fairly high at this years <span class="glossaryitem" onmouseover='gp(300);'>LVO</span>.  The book has aged very well.  <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> are in a pretty sad shape, to make anything decent your going to need allies/forgeworld.  ]]></description>
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				<pubDate><![CDATA[Mon, 22 Feb 2016 15:34:24]]> GMT</pubDate>
				<author><![CDATA[ HoundsofDemos]]></author>
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				<title>CSM or Chaos Daemons - what to &quot;main&quot;?</title>
				<description><![CDATA[ <blockquote><div><cite>seerex wrote:</cite><br /> So, which would you recommend? Chaos Space Marines or Daemons? Here are some things i generally enjoy:<br />    - Painting<br />    - Not too competitive, rather have a fun and interesting army than a strong and boring one<br />    - Variety. I'd like to have multiple list options for fun games and not just be stuck with a cookie-cutter list<br />    - Easy to play, hard to master. I don't have much experience so a beginner-friendly army would be nice, but i still want it to have complexity i can learn as i go.<br /> <br /> </div></blockquote><br /> <br /> - For painting, with <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> you're going to be painting a lot of armor and plates and machinery. With Daemons, you are generally painting more flesh and organic materials. Both offer countless color options.<br /> - <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> is sadly in pretty poor shape codex wise. Daemons have aged much much better. I think they synergize well as allies.<br /> - For Daemons, I find that I rotate between a few themes list wise (flyers, infantry heavy, beast/bike) whereas with <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, anything but Nurgle lists results in a lack of defense.<br /> - <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> is definitely beginner friendly. The big draw for Daemons is their general complexity (lots of random tables, rules, etc.).<br /> <br /> <blockquote><div><cite>Draco wrote:</cite>Neither is too competitive, <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> is not even competitive. Daemonkin is good option if you want both, but only Khorne is done.<br /> <br /> Which models you want to have? I like more <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> models and painting them. Daemons are better in tabletop play, they can be competitive.</div></blockquote><br /> <br /> That's a big *IF* on more 'kin codexes coming. Khorne daemonkin can make a fun combined force Khorne themed army.<br /> <br /> <blockquote><div><cite>HoundsofDemos wrote:</cite>Demons can make some nasty lists, I believe a demon army placed fairly high at this years <span class="glossaryitem" onmouseover='gp(300);'>LVO</span>.  The book has aged very well.  <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> are in a pretty sad shape, to make anything decent your going to need allies/forgeworld.  </div></blockquote><br /> <br /> 4th place was a double Daemon <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> Flying Circus list. There are some hard counters out there though.<br /> <br /> <blockquote><div><cite>Nilok wrote:</cite>Isn't there an update to Chaos Daemons alongside Space Wolves?</div></blockquote><br /> <br /> There is, which includes errata, <span class="glossaryitem" onmouseover='gp(143);'>WD</span> and dataslate units, a slew of formations (which are mostly fluffy), a detachment, and all new optional artefacts, warlord traits, psychic disciplines, and objectives. Not exactly an overhaul, but a welcome update.<br /> <br /> Personally, I have and play both armies. Generally, I find myself playing list which are combined forces, either double <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> or <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> + allied, composed primarily of Daemons, points wise. Sometimes using a <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> as a primary detachment can be useful for avoiding the Warpstorm table even if it's bare minimum. The best way I can describe both playwise is that <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> is <span class="glossaryitem" onmouseover='gp(119);'>SM</span> Lite, where you don't get as many options, which are replaced with some themed options or just... not) and Daemons change the rules of engagement, with a strong focus on psykers, replacing the standard armor save with invuln saves, and the double edged sword of Warpstorm and Daemonic Instability.]]></description>
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				<pubDate><![CDATA[Mon, 22 Feb 2016 16:36:23]]> GMT</pubDate>
				<author><![CDATA[ reiner]]></author>
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				<title>CSM or Chaos Daemons - what to &quot;main&quot;?</title>
				<description><![CDATA[  Personally I'm going for a <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> core with an allied daemon detachment. <br /> <br />  This gives me a nice variety of models to paint. Power armour guys. a bunch of little daemons (of various types), tanks, with a daemon prince and a Heldrake as centerpieces. <br /> <br />  I'm not expecting to be competitive with these two codex. I'm not interested in building a cheese list or playing against "<span class="glossaryitem" onmouseover='gp(280);'>OP</span>" lists. I'll be taking games against friends and other like minded people who want to play "oldschool" <span class="glossaryitem" onmouseover='gp(3);'>40k</span> rather than anime mech warrior battles. <br /> <br /> (Not hating on people that want to play competitive, it's just not the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> I enjoy).  <br /> <br />  <b><span class="glossaryitem" onmouseover='gp(522);'>TLDR</span>:</b> Get both.]]></description>
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				<pubDate><![CDATA[Mon, 22 Feb 2016 18:58:20]]> GMT</pubDate>
				<author><![CDATA[ Nerazim]]></author>
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				<title>CSM or Chaos Daemons - what to &quot;main&quot;?</title>
				<description><![CDATA[ Chaos Space marines have the best fluff <span class="glossaryitem" onmouseover='gp(72);'>imo</span>, and have loads of painting options and styles, I would say more than any other army. Particularly if you aim for a war band, you can have lots of different colours in one army, plus Spawn, Daemon Princes, tanks, converted mutations etc.<br /> I don't play competitively either, in this respect they are fun to use]]></description>
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				<pubDate><![CDATA[Tue, 23 Feb 2016 00:56:40]]> GMT</pubDate>
				<author><![CDATA[ Huron black heart]]></author>
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				<title>CSM or Chaos Daemons - what to &quot;main&quot;?</title>
				<description><![CDATA[ Daemons steadily place in top tournaments every year. They are an older book, but stay relevant and can be a serious force in the hands of a skilled player. They have a lot of tricks and shenanigans that can make them really powerful.<br /> <br /> <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> is going to be easier to play and build an army, but will probably get boring faster. Personally I think the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> book is pretty bland compared to the daemon one. ]]></description>
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				<pubDate><![CDATA[Wed, 24 Feb 2016 15:48:22]]> GMT</pubDate>
				<author><![CDATA[ gwarsh41]]></author>
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				<title>Re:CSM or Chaos Daemons - what to &quot;main&quot;?</title>
				<description><![CDATA[ For the foreseeable future,  I'd go with Daemons as the main and use <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>'s either as an allied detachment,  or else as a smaller <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> depending on what unit(s) you really want from that book.<br /> <br /> Chaos Marines are pretty much at the point that both their rules,  and especially their entire model line is need of a complete overhaul & re-do.  The only kits currently worth keeping,  are pretty much the 2012 kits,  (Raptors/Warptalons,  Dinobots & Helturkey),  and the Termie Lord/Sorcerer.  Every other kit is trash and/or severely lacking in options.<br /> <br /> Good news is that pretty much all of the reliable rumor mongers have said that Chaos is due a massive release & overhaul sometime after Q1 of next year!  Hopefully we get our long awaited due,  and get a Dark Eldar level re-boot.<br /> At this point,  Chaos is well deserving of a 4-5 month release,  as we've been ignored and left to rot for so long.]]></description>
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				<pubDate><![CDATA[Wed, 24 Feb 2016 16:32:10]]> GMT</pubDate>
				<author><![CDATA[ Experiment 626]]></author>
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