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		<title><![CDATA[Latest posts for the thread "War Convocation - Cohort Mechanicus - Advice"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "War Convocation - Cohort Mechanicus - Advice"]]></description>
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				<title>War Convocation - Cohort Mechanicus - Advice</title>
				<description><![CDATA[ Hello Dakka Dakka.<br /> <br /> I have been looking at picking up a new force over the next few weeks, and while I own an Eldar and Space Marine army, I quite liked the look of the Cult Mech and Skitarii models.<br /> <br /> Now let me preference this by saying, to start with I do not consider my self a power gamer (never ran the formations from eldar or sm, or used wraith knights etc). or a win at all costs type of player, however I do like to be competitive and so does my gaming group.<br /> <br /> With this in mind, I really liked the idea of putting the two forces together, and after looking at the " War Convocation and "Cohort Mechanicus" it got me interested.<br /> <br /> So my question's are as followed, and I hope the great community of Dakka Dakka can aid me.<br /> <br /> Are either of these formations considered overpowered to the point where, people would refuse to play etc?.<br /> <br /> Is there any other way outside of these two methods, to run both armies together in a legal list?.<br /> <br /> Any tips or suggestions for collecting Cult Mech/Skatarii with regards to unit choices?, pros or cons? or any general advice/info.<br /> <br /> Thank you.]]></description>
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				<pubDate><![CDATA[Tue, 23 Feb 2016 00:33:23]]> GMT</pubDate>
				<author><![CDATA[ Shinzra]]></author>
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				<title>Re:War Convocation - Cohort Mechanicus - Advice</title>
				<description><![CDATA[ War Convocation is at the top end of power building forces, so yes: You can get refusal to play off it.<br /> <br /> Cohort Mechanicus is more forgiving in power level... But useless to you. It can only be played at points levels in excess of 2000. The formation cannot fit in a 2000 point game.<br /> <br /> You can however ally together any forces or formations from the two codices you like, with no restrictions.<br /> <br /> As for suggestions on units: The simplest advice is to avoid Ballistarius from Skitarii and Electopriests from Cult Mechanicus. Both units are highly underwhelming.]]></description>
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				<pubDate><![CDATA[Tue, 23 Feb 2016 00:53:21]]> GMT</pubDate>
				<author><![CDATA[ changemod]]></author>
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