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		<title><![CDATA[Latest posts for the thread "new demons formations"]]></title>
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				<title>new demons formations</title>
				<description><![CDATA[ Hello i recently played 2 games one with a murder horde and another with tallyband+rotswarm, honestly i thought korne was better but..... units with just 5++ last nothing thirsters whitout psy support get shooted down fast, nurgle is pretty slow but though, now would like to hear some opinions if someone played formations tysm <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 27 Feb 2016 18:58:15]]> GMT</pubDate>
				<author><![CDATA[ blackmage]]></author>
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				<title>Re:new demons formations</title>
				<description><![CDATA[ I've tried the Warpflame Host formation as part of a Daemonic Incursion detachment, also with a <span class="glossaryitem" onmouseover='gp(235);'>LoC</span> and a <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> screamerstar. The shooting output from the Warpflame Host wasn't really very efficient even with a lot of warp charges. The detachment benefits are great though and also the Impossible Robe and Paradox artefacts. <span class="glossaryitem" onmouseover='gp(235);'>LoC</span> was a beast with a 2++ and the Staff of Change.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I want to try the Nurgle formations next as I think these can be built a lot cheaper and leave more room for a bigger <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> as well.]]></description>
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				<pubDate><![CDATA[Sat, 27 Feb 2016 19:34:31]]> GMT</pubDate>
				<author><![CDATA[ Tonberry7]]></author>
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				<title>new demons formations</title>
				<description><![CDATA[ i think TZ in future probably will be the only formation used or just used their objects/traits, these formations are nice but nothing which can change the way demons are listing, in my opinion, Tz remain a step or two above the others.]]></description>
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				<pubDate><![CDATA[Sat, 27 Feb 2016 22:25:09]]> GMT</pubDate>
				<author><![CDATA[ blackmage]]></author>
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				<title>new demons formations</title>
				<description><![CDATA[ They seem simply too big and unweildy to make a decent army with. Even with some impressive detachment bonuses, the formation restrictions and lacklustre formation bonuses make them hard to justify over a <span class="glossaryitem" onmouseover='gp(683);'>CAD</span>.<br /> <br /> If they were all like the Khorne one, "pick 8 of basically any khorne unit", then they'd be more usable. The arbitrary separation of the other gods' units into their respective formations makes the whole detachment feel hugely clunky. I think the artefacts, warlord traits and psychic powers are great though and will probably put them to use within my future Daemon CADs.<br /> <br /> Just on the artefacts quickly, can the Impossible robe be combined with "Blessed by the Gods" fighter ace bonus for a permanent 2++ re-rollable?]]></description>
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				<pubDate><![CDATA[Sat, 27 Feb 2016 22:33:02]]> GMT</pubDate>
				<author><![CDATA[ Asura Varuna]]></author>
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				<title>new demons formations</title>
				<description><![CDATA[ i think yes it can....anyway ok korne is usable but weak, when you play it you understand limits ok 1000 rerollable attacks but whitout any kind of psy you cant handle many thing, heavy fire kill you, invisibility kill you, melee specialist with lot of buffs kill you...a thing with Tz dont happen]]></description>
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				<pubDate><![CDATA[Sat, 27 Feb 2016 22:46:26]]> GMT</pubDate>
				<author><![CDATA[ blackmage]]></author>
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				<title>Re:new demons formations</title>
				<description><![CDATA[ I have been playing the slannesh flayertroup with <span class="glossaryitem" onmouseover='gp(234);'>KoS</span> and Be'lakor to amazing results! It's a fairly good formation just grab an icon of chaos and loci of grace and deepstrike all your 6 units of daemonettes into objectives and or cover then charge with everything next turn , slannesh also has quite decent psychic support too I will <span class="glossaryitem" onmouseover='gp(186);'>defs</span> keep running this formation<br /> <br /> I think this formation is not only cheapest to run but the most effective, sure you can spam nurglings but they are good for only really holding objectives which you don't need to do with the decurion rules.]]></description>
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				<pubDate><![CDATA[Sun, 28 Feb 2016 22:39:29]]> GMT</pubDate>
				<author><![CDATA[ Reavas]]></author>
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				<title>new demons formations</title>
				<description><![CDATA[ anyway played today at tournament the murder horde of K with 2 bloodthirters..... well.... super agressive and fast list...but.... without at least a bit of psy support you are very fragile, you hurted a lot by saturation with just your awesome 5++, ok when you hit often you hit hard, but against <span class="glossaryitem" onmouseover='gp(333);'>PA</span> you need to multi charge , because 5-6 hounds doing not enough against <span class="glossaryitem" onmouseover='gp(333);'>PA</span> and with IN4 maybe sometimes you wipe the unit but it strike back anyway, i dont know, maybe better use another formation like Nurgle rotswarm and a <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> as support, be'lakor <span class="glossaryitem" onmouseover='gp(235);'>LOC</span> orrors 12-13 <span class="glossaryitem" onmouseover='gp(195);'>WC</span> to support the advance, shrouded <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> and so on, or just stay stick to mono Tz.....]]></description>
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				<pubDate><![CDATA[Mon, 29 Feb 2016 00:30:07]]> GMT</pubDate>
				<author><![CDATA[ blackmage]]></author>
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