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		<title><![CDATA[Latest posts for the thread "[1850] - Grey Knights with Back-Up - Grey Knights, Space Marines and Inquisitor"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1850] - Grey Knights with Back-Up - Grey Knights, Space Marines and Inquisitor"]]></description>
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				<title>[1850] - Grey Knights with Back-Up - Grey Knights, Space Marines and Inquisitor</title>
				<description><![CDATA[ Hey Guys and Gals, I've put this list together for an up and coming tournament. I had some moderate success a few weeks ago with a straight <span class="glossaryitem" onmouseover='gp(305);'>GK</span> list but was lacking objective holding and anti armour so I brought in some Space Marines to help. While the Marines are "White Scars" I'll painting them and playing them as Exorcists so it can still look fluffy haha.<br /> <br /> This is what I've got..<br /> <br /> Grey Knights<br /> Nemesis Strike Force<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Librarian<br /> - Mastery Level 3<br /> - Warding Stave / Storm Bolter<br /> <br /> ELITES<br /> Paladin Squad<br /> - Apothecary w/ Narthecium / Storm Bolter<br /> - Paladin w/ Brotherhood Banner / Storm Bolter<br /> - Paladin w/ Daemon Hammer / Storm Bolter<br /> - Paladin w/ Halberd / Psycannon<br /> - Paladin w/ Halberd / Psycannon<br /> <br /> TROOPS<br /> Terminator Squad<br /> - Justicar w/ Halberd / Storm Bolter<br /> - Termie w/ Daemon Hammer / Storm Bolter<br /> - Termie w/ Halberd / Storm Bolter x2<br /> - Termie w/ Halberd / Psyxannon<br /> <br /> Terminator Squad<br /> - Justicar w/ Halberd / Storm Bolter<br /> - Termie w/ Daemon Hammer / Storm Bolter<br /> - Termie w/ Halberd / Storm Bolter x2<br /> - Termie w/ Halberd / Psycannon<br /> <br /> HEAVY SUPPORT<br /> Nemesis Dreadknight<br /> - Power Fist x2<br /> - Peraonal Teleporter<br /> - Heavy Incinerator<br /> - Heavy Psycannon<br /> <br /> Nemesis Dreadknight<br /> - Power Fist x2<br /> - Peraonal Teleporter<br /> - Heavy Incinerator<br /> - Heavy Psycannon<br /> <br /> Space Marines<br /> Combined Arms Detachment<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Librarian<br /> - Mastery Level 2<br /> - Bike<br /> - Force Axe / Combi-Melta<br /> - Hunters Eye<br /> <br /> TROOPS<br /> Bike Squad<br /> - Sergeant w/ Combi-Melta<br /> - Standard Bikes x2<br /> - Bikes w/ Melta Gun x2<br /> <br /> Scout Squad<br /> - Camo Cloaks<br /> - Sniper Rifles x5<br /> - Teleport Homer<br /> <br /> Scout Squad<br /> - Camo Cloaks<br /> - Sniper Rifles x5<br /> - Teleport Homer<br /> <br /> Inquisitorial Detachment<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Ordo Malleus Inquisitor<br /> - Terminator Armour<br /> - Daemon Hammer / Storm Bolter<br /> - Servo Skull x3<br /> <br /> The <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Libby will probably rolling on divination, and along with the Inquisitor will be with the Paladin Squad. Servo Skulls will be helping me with deep striking and stopping any opponents from scouting or infiltrating too. Exorcists Libby with the Bike Squad. Keeping the termies and pallies in reserves for first turn deep striking. Scouts will be infiltrating and providing some obj secure and a bit of sniper cover and some accurate deep striking if needed. Bikes cruising up the table hopefully popping any major tanks with meltas (the Libby will be on divination too for prescience) and with the Hunters Eye will ignore any cover the tanks may have. With Dreadknights shunting up the table shooting the snot out of anything that moves haha. <br /> <br /> What do people think?<br /> <br /> It comes in at 1849 / 1850 points..]]></description>
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				<pubDate><![CDATA[Mon, 29 Feb 2016 12:32:55]]> GMT</pubDate>
				<author><![CDATA[ SpaceManBob]]></author>
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				<title>[1850] - Grey Knights with Back-Up - Grey Knights, Space Marines and Inquisitor</title>
				<description><![CDATA[ The Scouts seem a little weak for your purposes. Offensively those Sniper Rifles aren't going to do much, and defensively they'll only hold an objective for as long as your opponent ignores them. <br /> <br /> Perhaps just sticking with more bikes would be better? 2 units of objective secured bikes wielding melta will serve as both tank busters and late game objective grabbers. You only need 1 guy to live for them to hold an objective, and nothing is going to catch him in melee.<br /> <br /> Alternatively, Drop Pod marines make a decent ally for Grey Knights.]]></description>
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				<pubDate><![CDATA[Mon, 29 Feb 2016 20:25:18]]> GMT</pubDate>
				<author><![CDATA[ Zimko]]></author>
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				<title>[1850] - Grey Knights with Back-Up - Grey Knights, Space Marines and Inquisitor</title>
				<description><![CDATA[ I'd love to put in some Drop Pods but the tournament use an additional competition score and drop pods will sky-rocket mine.. same goes with the Bikes, I take any more and it boosts my score again :/]]></description>
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				<pubDate><![CDATA[Tue, 1 Mar 2016 01:15:13]]> GMT</pubDate>
				<author><![CDATA[ SpaceManBob]]></author>
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				<title>[1850] - Grey Knights with Back-Up - Grey Knights, Space Marines and Inquisitor</title>
				<description><![CDATA[ I would honestly turn the Paladins into another squad of terminators and either a librarian or a grandmaster with a psycannon.<br /> <br /> Paladins are just too expensive for what they bring. More bodies who don't care about <span class="glossaryitem" onmouseover='gp(269);'>ID</span> and another psyker is better.]]></description>
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				<pubDate><![CDATA[Tue, 1 Mar 2016 01:26:32]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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