<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "[1850] - GK + IK + Inq  - Trying to be a little different"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "[1850] - GK + IK + Inq  - Trying to be a little different"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>[1850] - GK + IK + Inq  - Trying to be a little different</title>
				<description><![CDATA[ I'm trying to be a little different and be a bit more fun and fluffy. In fact a lot more fun than my tournament eldar that tends to do very well at my local scene. I'd like to know people's thoughts. It's a purposefully weakened list. And there's a few risks within it which I'll explain. But I like it and I think it'll be fun. Trying to avoid the standard build. Though I know I have double NDK's. It's mostly because I love them. I do realise they're a power play. I've used just about all the imperial models I have. I have access to 2 more imperial Knights, coteaz, a vindicate and a culexus. I also have the firestorm redoubt. But that's the limit of what I own for imperial right now. <br /> <br /> The equipment is because this is what's modelled. <br /> <br /> Grey knight Nemisis strike force. <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> - Grand Master, soul glaive, incinerator (runs with purifiers, fishes for gate)<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> - Libby, <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 3, liber demonica (supposed to join terms, unless <span class="glossaryitem" onmouseover='gp(524);'>GM</span> fails to get Gate and the Libby does)<br /> <br /> Elites - 10 man purifiers, hammer, 2x Falchions, 2x sword, 1x hammer, 1x halberd, 4x psycannon (combat squad, cannons and a sword/halberd stays at home, rest join <span class="glossaryitem" onmouseover='gp(524);'>GM</span>, <span class="glossaryitem" onmouseover='gp(272);'>Inq</span> and maybe Libby)<br /> <br /> Troops - 5 terminators, psycannon. <br /> <br /> Heavy support 2x NDK, teleported, hammer, psycannon, incinerator<br /> <br /> Imperial knight oathsworn - Knight crusader, rapid fire battle cannon, meltagun <br /> <br /> Inquisition allies - Ordo Xenos, power armour, rad grenades, psychotroke grenades, 2x servo skulls, bolt pistol, power sword. <br /> <br /> Comes to 1849. <br /> <br /> The idea is the imperial knight and NDK's start on the board for fire power and board control. The purifiers combat squad down. The 5 including the cannons camp home-ish. The others join the above mentions characters in the hope to gate/cleansing flame bomb on turn one. It is tempting to fish for invis for them. But I think that's a risk. Terms should turn up turn one and with the models already on the board there should be a fair amount of threat saturation. <br /> <br /> I know his is never going to win tournaments. But it should be fun. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/684305/8532473.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/684305/8532473.page</link>
				<pubDate><![CDATA[Sat, 19 Mar 2016 19:20:41]]> GMT</pubDate>
				<author><![CDATA[ Khaine's Wrath]]></author>
			</item>
			<item>
				<title>[1850] - GK + IK + Inq  - Trying to be a little different</title>
				<description><![CDATA[ No help?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/684305/8534296.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/684305/8534296.page</link>
				<pubDate><![CDATA[Sun, 20 Mar 2016 21:19:10]]> GMT</pubDate>
				<author><![CDATA[ Khaine's Wrath]]></author>
			</item>
	</channel>
</rss>