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		<title><![CDATA[Latest posts for the thread "[1850] - Crimson Slaughter - ITC tournament "]]></title>
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				<title>[1850] - Crimson Slaughter - ITC tournament </title>
				<description><![CDATA[ 1850 point list<br /> <br /> <b><u><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></u></b><br /> <br /> <b>Sorcerer</b><br /> ML3<br /> No mark<br /> Sigil of corruption<br /> Spell familiar<br /> Force sword<br /> <br /> <b>Sorcerer</b><br /> ML3<br /> No mark<br /> Sigil of corruption<br /> Spell familiar<br /> Prophet of the Voices<br /> Force sword<br /> <br /> <b><u>Troops</u></b><br /> <br /> <b>Cultists</b><br /> 15 man squad<br /> <span class="glossaryitem" onmouseover='gp(20);'>CCW</span>/pistols<br /> <br /> <b><span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squad </b><br /> 10 man<br /> no mark<br /> <span class="glossaryitem" onmouseover='gp(20);'>CCW</span>/pistols<br /> 2 meltaguns<br /> Rhino: havoc launcher, dirge caster, dozer blades<br /> Champion: Lightning claw<br /> <br /> <b><span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squad </b><br /> 10 man<br /> no mark<br /> <span class="glossaryitem" onmouseover='gp(20);'>CCW</span>/pistols<br /> 2 meltaguns<br /> Rhino: havoc launcher, dirge caster, dozer blades<br /> Champion: Lightning claw<br /> <br /> <b>Possessed</b><br /> 5 man squad<br /> Rhino: no upgrades<br /> <br /> <b><u>Fast Attack</u></b><br /> <br /> <b>Heldrake</b><br /> Baleflamer<br /> <br /> <b><u>Heavy Support</u></b><br /> <br /> <b>[<span class="glossaryitem" onmouseover='gp(39);'>FW</span>] Chaos Relic Sicaran</b><br /> lascannon sponsons<br /> havoc launcher<br /> warpflame gargoyles <br /> <br /> <b><u>Lord of War</u></b><br /> <br /> <b>Chaos Knight Paladin</b><br /> dirge caster<br /> Daemon knight of nurgle<br /> _____________________________________<br /> <br /> The idea of this list is to have the first sorcerer roll all powers on telepathy for shrouding/invisibility and stick him with the cultists in the back to hold my objective while also giving the Sicaran more survivability and boosting troops. The second sorcereer with Prophet of the voices with be with the possessed to move into mid field and summon daemons for annoyance and objective holders while the two <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squads move up the table and cover ground. with the Sicaran as supporting fire and the Knight just doing what the Knight does.<br /> <br /> I'm playing competitively but more for fun than anything. would really like some ideas]]></description>
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				<pubDate><![CDATA[Thu, 24 Mar 2016 01:01:35]]> GMT</pubDate>
				<author><![CDATA[ Skguru19]]></author>
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				<title>[1850] - Crimson Slaughter - ITC tournament </title>
				<description><![CDATA[ DOn't need havoc launchers on anything.<br /> What book allows you to take the Sicanan?]]></description>
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				<pubDate><![CDATA[Thu, 24 Mar 2016 05:41:52]]> GMT</pubDate>
				<author><![CDATA[ FeindusMaximus]]></author>
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				<title>[1850] - Crimson Slaughter - ITC tournament </title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/6838df037aacd81bc1f84376ee74656c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/684823/8542214.page"><b>FeindusMaximus wrote:</b></a><br/>DOn't need havoc launchers on anything.<br /> What book allows you to take the Sicanan?</div></blockquote><br /> <br /> The Sicaran is in <span class="glossaryitem" onmouseover='gp(60);'>IA</span>:13 Warmachines of the Lost and the Damned.<br /> As for the havoc launchers they served me very well In my last tournament because it was enough firepower to do more damage and force moral checks. <br /> <br /> However, if I were to take then off, what would you put in its place?]]></description>
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				<pubDate><![CDATA[Thu, 24 Mar 2016 14:41:56]]> GMT</pubDate>
				<author><![CDATA[ Skguru19]]></author>
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