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				<title>[500] - Tank Shock Campaign - Iron hands</title>
				<description><![CDATA[ <a href="http://www.spikeybits.com/2016/03/tank-shock-40k-organized-play-missions.html" target="_new" rel="nofollow">http://www.spikeybits.com/2016/03/tank-shock-<span class="glossaryitem" onmouseover='gp(3);'>40k</span>-organized-play-missions.html</a><br /> <br /> It appears that this is an <span class="glossaryitem" onmouseover='gp(7);'>Apoc</span> style of Malestrom play where force org isnt necessarily followed. This is our first taste of unbound gentlemen, and it comes in 500-750pt doses. Get your tank crack on. <br /> <br /> Tank Shock - <span class="glossaryitem" onmouseover='gp(445);'>IH</span> - 490<br /> - 2x Lasbacks - 150<br /> - 3x Assbacks - 225<br /> - 5x Scouts - Snipers and Cloaks, 1x <span class="glossaryitem" onmouseover='gp(254);'>Mb</span> - 75<br /> -Land Speeder Storm - <span class="glossaryitem" onmouseover='gp(336);'>HF</span> - 40<br /> <br /> <br /> <br /> Tank Shock - 750 <br />  - Iron hands Legion Fellblade or Fellgaive (no word on if 30k is allowed) - 650<br /> - Commander Orth - 80 + 20 pts in upgrades]]></description>
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				<pubDate><![CDATA[Fri, 25 Mar 2016 20:57:16]]> GMT</pubDate>
				<author><![CDATA[ xSoulgrinderx]]></author>
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				<title>[500] - Tank Shock Campaign - Iron hands</title>
				<description><![CDATA[ Let me check the link, then I'll do my best given your lack of responses... as a long term guard player, all tanks seems fun to me! xD -what's with the scouts? and stalker? dedicated anti-air is probably useless, and scouts aren't tanks....not even nearly...<br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> .....not all tanks? tanks *encouraged?*....I think I'll steal these rules and play a modified version with my group that is only tanks...<br /> <br /> In terms of your list:<br /> -30k tanks are unfamiliar to me, but both have strong reps on the net. good luck there.<br /> <br /> -<span class="glossaryitem" onmouseover='gp(3);'>40k</span>: a few notable things.<br /> <br /> 1) lose the stalker. there's a bonus from the table to hit fliers at standard <span class="glossaryitem" onmouseover='gp(14);'>BS</span>. but not one to make skyfire hit ground targets. lose the stalker.<br /> 2)Razorbacks are nice, I support this choice whole heartedly. 4 hulls, with decent fire output. I'd drop the scouts and upgrade the heavy bolters to Assault cannons, LasPlas or Lascannons. it's likely to be an armour heavy environment, heavy bolters just aren't going to cut it.<br /> <br /> that's all I've got for now, good luck!]]></description>
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				<pubDate><![CDATA[Mon, 28 Mar 2016 12:41:00]]> GMT</pubDate>
				<author><![CDATA[ GamerGuy]]></author>
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				<title>[500] - Tank Shock Campaign - Iron hands</title>
				<description><![CDATA[ Let me check the link, then I'll do my best given your lack of responses... as a long term guard player, all tanks seems fun to me! xD -what's with the scouts? and stalker? dedicated anti-air is probably useless, and scouts aren't tanks....not even nearly...<br /> <font color='red'>The scouts are there bc of malestrom obj. I needed something cheap and easy to store in the backfield and claim those dumb obj like "stay in your zone, or get in theirs" cards. Dropping off the <span class="glossaryitem" onmouseover='gp(55);'>HK</span> on everything will give me a speeder allowing for a null deployment, and possibly taking a new worlord trait for outflanking. In combo with the elite tank chart this could be quite fun! Sniper are there for long range pick offs. I plan to literally use them to snipe someones <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> instead of the usual tactics for scouts. I love they can just infiltrate and hold down super well. My idea is to null deploy, infilrate scouts. Try to snag a warlord or <span class="glossaryitem" onmouseover='gp(153);'>FB</span> on a small unit and get a fear in my enemies mind. When they turn around to deal with the scouts they will expose a flank and the tanks will take adv. </font><br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> .....not all tanks? tanks *encouraged?*....I think I'll steal these rules and play a modified version with my group that is only tanks...<br /> <font color='red'> No, its not just tanks buts its unbound play. Force org isnt mentioned anywhere and the only code of game play is malestrom 30min - 1 hour. Infantry platoons with 1 chimera would work just fine. But im going for all tanks and a spotting suqad. </font><br /> <br /> In terms of your list:<br /> -30k tanks are unfamiliar to me, but both have strong reps on the net. good luck there.<br /> <font color='red'> Technically, many 30k tanks are just considered relics in the new game. The glaive isnt allow in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>. but god damn it it should be </font><br /> <br /> -<span class="glossaryitem" onmouseover='gp(3);'>40k</span>: a few notable things.<br /> <br /> 1) lose the stalker. there's a bonus from the table to hit fliers at standard <span class="glossaryitem" onmouseover='gp(14);'>BS</span>. but not one to make skyfire hit ground targets. lose the stalker. <font color='red'>Done </font><br /> <br /> 2)Razorbacks are nice, I support this choice whole heartedly. 4 hulls, with decent fire output. I'd drop the scouts and upgrade the heavy bolters to Assault cannons, LasPlas or Lascannons. it's likely to be an armour heavy environment, heavy bolters just aren't going to cut it.<br /> <font color='red'> Noted. Im considering dropping the <span class="glossaryitem" onmouseover='gp(213);'>SB</span> to add a third Assback</font><br /> <br /> that's all I've got for now, good luck!]]></description>
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				<pubDate><![CDATA[Mon, 28 Mar 2016 14:49:39]]> GMT</pubDate>
				<author><![CDATA[ xSoulgrinderx]]></author>
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				<title>[500] - Tank Shock Campaign - Iron hands</title>
				<description><![CDATA[ Awesome.<br /> I was aware 30k tanks are just treated as relics in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, I meant I didn't know the rules and stats for the glaive....2nded, it should be allowed in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> alongside the Baneblade variants etc. in the escalation book... <br /> Drop the <span class="glossaryitem" onmouseover='gp(213);'>SB</span> for the AssBack, that rending will hurt enemy armour, and volume of fire should deal with most infantry units. even without the skyfire trait, 4 shots twin-linked should take out any fliers... the versatility of the AssBacks will make them deadly.<br /> <br /> <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 28 Mar 2016 15:09:33]]> GMT</pubDate>
				<author><![CDATA[ GamerGuy]]></author>
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				<title>[500] - Tank Shock Campaign - Iron hands</title>
				<description><![CDATA[ I agree entirely, with the galdius razor spam I can expect to see razor spam in the Tank Shock campaigns. If people are overly rude about their lists like nothing but D-scydar and a single transport then this game mode will tank. ...pun intended. <br /> <br /> <br /> The other option for the 750 is a Skyhammer force with a single commmand rhino for theme purposes. The only thing fielded is the command tank which just sits there. Then the hammer drops. <br /> <br /> This could be very interesting. I have a feeling it will be more 'do obj A to win" than just "murder everything" ]]></description>
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				<pubDate><![CDATA[Mon, 28 Mar 2016 17:04:11]]> GMT</pubDate>
				<author><![CDATA[ xSoulgrinderx]]></author>
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