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		<title><![CDATA[Latest posts for the thread "[1650] - SM+Inquisition+A Knight - Competitive"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1650] - SM+Inquisition+A Knight - Competitive"]]></description>
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				<title>[1650] - SM+Inquisition+A Knight - Competitive</title>
				<description><![CDATA[ List uses the Raptors chapter tactics, free on forgeworld. Gives non bulky <span class="glossaryitem" onmouseover='gp(119);'>SM</span> scout and if they don't move their bolters turn into heavy 1 rending.<br /> <br /> Inquisition<br /> <br /> Coteaz 100<br /> <br /> Ordo Malleus Inquisitor 25<br /> <br /> Henchmen 74<br /> Acolyte<br /> Psyker<br /> 3x Servitors /w Plasma Cannons<br /> <br /> Chimera 55<br /> <br /> <span class="glossaryitem" onmouseover='gp(119);'>SM</span><br /> <br /> Librarian (warlord)<br /> <br /> Rhino /w 5x Tact and Grav Cannon 140<br /> <br /> Rhino /w 5x Tact and Grav Cannon 140<br /> <br /> Rhino /w 5x Tact and Grav Cannon 140<br /> <br /> Rhino /w 5x Tact and Grav Cannon 140<br /> <br /> 2x Thunderfire Cannons 200<br /> <br /> <br /> <br /> Crusader 470<br /> Ironstorm Rocket Pod<br /> Rapid Fire Battle Cannon<br /> <br /> Void Shield Generator 100<br /> 2x Additional Shields<br /> <br /> <br /> <br /> Gameplan:<br /> <br /> Coteaz with the thunderfire squad within 12'' of vsg and crusader.<br /> librarian with the henchmen giving them scout.<br /> Inquisitor with the henchmen in the chimera.<br /> Crusader within 12'' of vsg.<br /> <br /> Hopefully all within 3/4+ cover including bolsters.<br /> <br /> The rhinos scout 12'' in their scouts and remain stationary the rest of the game unleashing 5 shot grav and a rending bolter shot.<br /> <br /> Coteaz protects the crusader and thunderfires from drop pod assaults.<br /> <br /> Crusader gets prescience from Coteaz.<br /> <br /> Strngs: <br /> <br /> Tons of power and also lots of defense. Good mobility if I need it. High amount of Obsec with a moderate amount of <span class="glossaryitem" onmouseover='gp(308);'>MSU</span>. Rerolling seize is always great.<br /> <br /> Weaknesses: <br /> Doesn't have an easy task @ getting linebreaker. Doesn't have a chance in long deployment vs Tau/long range shooting. Any strng 7 spam from vehicles hurts.<br /> <br /> Critique?<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 28 Mar 2016 00:06:43]]> GMT</pubDate>
				<author><![CDATA[ Aijec]]></author>
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