<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Regular Deathwatch Rules?"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "Regular Deathwatch Rules?"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Regular Deathwatch Rules?</title>
				<description><![CDATA[  <img src="/s/i/a/2dddf276f207203960c2d84f29eef1c9.gif" border="0"><font color='red'>see that they've just released rules to use the models from Deathwatch: Overkill in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, but what about rank and file Deathwatch Marines? There used to be rules for generic Kill Teams and for upgrading models within Codex Marines squads to Deathwatch veterans. Does anything like this exist in 7th?</font>]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8550663.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8550663.page</link>
				<pubDate><![CDATA[Mon, 28 Mar 2016 22:08:58]]> GMT</pubDate>
				<author><![CDATA[ Weboflies]]></author>
			</item>
			<item>
				<title>Regular Deathwatch Rules?</title>
				<description><![CDATA[ Kill Team rules, <span class="glossaryitem" onmouseover='gp(70);'>iirc</span>.<br /> <br /> Or Sternguard. Lots of Sternguard.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8550673.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8550673.page</link>
				<pubDate><![CDATA[Mon, 28 Mar 2016 22:13:54]]> GMT</pubDate>
				<author><![CDATA[ Selym]]></author>
			</item>
			<item>
				<title>Regular Deathwatch Rules?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b669ae6df9d3187541e12eeefc821c57.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/685339/8550673.page"><b>Selym wrote:</b></a><br/>Kill Team rules, <span class="glossaryitem" onmouseover='gp(70);'>iirc</span>.<br /> <br /> Or Sternguard. Lots of Sternguard.</div></blockquote><br /> <br /> Any idea where the Kill Team rules are? Perhaps the Inquisition 'dex?... ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8550819.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8550819.page</link>
				<pubDate><![CDATA[Mon, 28 Mar 2016 23:50:16]]> GMT</pubDate>
				<author><![CDATA[ Weboflies]]></author>
			</item>
			<item>
				<title>Regular Deathwatch Rules?</title>
				<description><![CDATA[ Nope, just Sternguard, m'boy,<br /> Or look for MWG's deathwatch campaign stuff and use point values for individual men.<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8550825.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8550825.page</link>
				<pubDate><![CDATA[Mon, 28 Mar 2016 23:53:24]]> GMT</pubDate>
				<author><![CDATA[ TheCrusadeSmurf]]></author>
			</item>
			<item>
				<title>Re:Regular Deathwatch Rules?</title>
				<description><![CDATA[ There is some stuff that can be gleaned from the rules for Kill Team Cassius.<br /> <br /> A lot of characters can take Pistol Sternguard ammunition for 5 pts.<br /> <br /> No chapter tactics.<br /> <br /> Deathwatch frag cannons are 25 pts.  <br /> <br /> A Master-crafted Power Fist and Master-crafter Meltagun cost 15 pts on a Terminator (call it 5 pts for the <span class="glossaryitem" onmouseover='gp(93);'>MC</span> on the Power Fist, 5 pts for the Meltagun plus 5 pts to make it <span class="glossaryitem" onmouseover='gp(93);'>MC</span>).<br /> <br /> Bascially all characters are built from the Codex: Space Marines Generic <span class="glossaryitem" onmouseover='gp(56);'>HQs</span>, Command Squad, Sternguard Veteran, Vanguard Veteran, and Terminator units.  Wolf Guard, Dark Angels Veteran, and Dark Angels Command Squad may be substituted in as well, maintaining all their options.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8551061.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8551061.page</link>
				<pubDate><![CDATA[Tue, 29 Mar 2016 03:13:26]]> GMT</pubDate>
				<author><![CDATA[ casvalremdeikun]]></author>
			</item>
			<item>
				<title>Re:Regular Deathwatch Rules?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/654057ba1bb551acf9ad74231f5f421a.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/685339/8551061.page"><b>casvalremdeikun wrote:</b></a><br/>There is some stuff that can be gleaned from the rules for Kill Team Cassius.<br /> <br /> A lot of characters can take Pistol Sternguard ammunition for 5 pts.<br /> <br /> No chapter tactics.<br /> <br /> Deathwatch frag cannons are 25 pts.  <br /> <br /> A Master-crafted Power Fist and Master-crafter Meltagun cost 15 pts on a Terminator (call it 5 pts for the <span class="glossaryitem" onmouseover='gp(93);'>MC</span> on the Power Fist, 5 pts for the Meltagun plus 5 pts to make it <span class="glossaryitem" onmouseover='gp(93);'>MC</span>).<br /> <br /> Bascially all characters are built from the Codex: Space Marines Generic <span class="glossaryitem" onmouseover='gp(56);'>HQs</span>, Command Squad, Sternguard Veteran, Vanguard Veteran, and Terminator units.  Wolf Guard, Dark Angels Veteran, and Dark Angels Command Squad may be substituted in as well, maintaining all their options.</div></blockquote><br /> <br /> Yep, no official rules for a kill-team without the special characters, and nothing I saw gave any specifics on what faction they are considered, and how they incorporate into the force org. True, you can get a same diff kind of thing with Sternguard, but I might really like to field a vanilla kill-team with that Frag Cannon sometime all official like.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8551149.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8551149.page</link>
				<pubDate><![CDATA[Tue, 29 Mar 2016 05:29:06]]> GMT</pubDate>
				<author><![CDATA[ Weboflies]]></author>
			</item>
			<item>
				<title>Re:Regular Deathwatch Rules?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/abed1ed4be224697f152db3cad23ce4e.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/685339/8551149.page"><b>Weboflies wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/654057ba1bb551acf9ad74231f5f421a.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/685339/8551061.page"><b>casvalremdeikun wrote:</b></a><br/>There is some stuff that can be gleaned from the rules for Kill Team Cassius.<br /> <br /> A lot of characters can take Pistol Sternguard ammunition for 5 pts.<br /> <br /> No chapter tactics.<br /> <br /> Deathwatch frag cannons are 25 pts.  <br /> <br /> A Master-crafted Power Fist and Master-crafter Meltagun cost 15 pts on a Terminator (call it 5 pts for the <span class="glossaryitem" onmouseover='gp(93);'>MC</span> on the Power Fist, 5 pts for the Meltagun plus 5 pts to make it <span class="glossaryitem" onmouseover='gp(93);'>MC</span>).<br /> <br /> Bascially all characters are built from the Codex: Space Marines Generic <span class="glossaryitem" onmouseover='gp(56);'>HQs</span>, Command Squad, Sternguard Veteran, Vanguard Veteran, and Terminator units.  Wolf Guard, Dark Angels Veteran, and Dark Angels Command Squad may be substituted in as well, maintaining all their options.</div></blockquote><br /> <br /> Yep, no official rules for a kill-team without the special characters, and nothing I saw gave any specifics on what faction they are considered, and how they incorporate into the force org. True, you can get a same diff kind of thing with Sternguard, but I might really like to field a vanilla kill-team with that Frag Cannon sometime all official like.</div></blockquote>Unless they release a kit for generic Deathwatch that consists of something more than just some shoulder armor and Sternguard bolters, I doubt we will ever see any official rules for anything other than Kill Team Cassius.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8551154.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8551154.page</link>
				<pubDate><![CDATA[Tue, 29 Mar 2016 05:35:02]]> GMT</pubDate>
				<author><![CDATA[ casvalremdeikun]]></author>
			</item>
			<item>
				<title>Regular Deathwatch Rules?</title>
				<description><![CDATA[ No rules to play Deathwatch other than the overkill rules.<br /> <br /> They did have rules for generic Deathwatch sqauds to add into your army and even a way to play an entire Deathwatch army but that was back in 3rd ed.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8552258.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8552258.page</link>
				<pubDate><![CDATA[Tue, 29 Mar 2016 18:59:41]]> GMT</pubDate>
				<author><![CDATA[ Fallenbourne]]></author>
			</item>
			<item>
				<title>Regular Deathwatch Rules?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/abed1ed4be224697f152db3cad23ce4e.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/685339/8550819.page"><b>Weboflies wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b669ae6df9d3187541e12eeefc821c57.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/685339/8550673.page"><b>Selym wrote:</b></a><br/>Kill Team rules, <span class="glossaryitem" onmouseover='gp(70);'>iirc</span>.<br /> <br /> Or Sternguard. Lots of Sternguard.</div></blockquote><br /> <br /> Any idea where the Kill Team rules are? Perhaps the Inquisition 'dex?... </div></blockquote><a href="http://www.blacklibrary.com/warhammer-40000/40k-cod-sup/Kill-Team.html" target="_new" rel="nofollow">http://www.blacklibrary.com/warhammer-40000/<span class="glossaryitem" onmouseover='gp(3);'>40k</span>-<span class="glossaryitem" onmouseover='gp(21);'>cod</span>-sup/Kill-Team.html</a>]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8552429.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8552429.page</link>
				<pubDate><![CDATA[Tue, 29 Mar 2016 20:20:52]]> GMT</pubDate>
				<author><![CDATA[ Selym]]></author>
			</item>
			<item>
				<title>Regular Deathwatch Rules?</title>
				<description><![CDATA[ There are some formations that you can use for regular death watch marines.<br /> <br /> - Saint Tylus Battle Force ( from the tyrannic war veteran datasleet ultra marines )<br /> Named <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> 1+ tyrannic war veterans (sort of sternguards) 0-6 flying transports : D<br /> <br /> -Ravenhawk Assault Group <br /> 1 setern quard squad 1 dread 1 storm raven<br /> <br /> -Shadow Force <br /> Captain, landspeeder, sternguard, vanguard<br /> <br /> -Shadowstrike Kill Team<br /> 2-4 scout squads, 1-3 vanguard squads.<br /> <br /> -Archangels Sanguine Wing<br /> <span class="glossaryitem" onmouseover='gp(10);'>BA</span> 2x10 Vanguard + 2x10 Sternguard in stormravens ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8552739.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8552739.page</link>
				<pubDate><![CDATA[Tue, 29 Mar 2016 22:29:54]]> GMT</pubDate>
				<author><![CDATA[ oldzoggy]]></author>
			</item>
			<item>
				<title>Re:Regular Deathwatch Rules?</title>
				<description><![CDATA[ Why not just use the First Company Task Force? It is, by far, the most versatile choice with Sternguard, Vanguard, Terminator, and Assault Terminator squads being available.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8552803.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8552803.page</link>
				<pubDate><![CDATA[Tue, 29 Mar 2016 23:02:47]]> GMT</pubDate>
				<author><![CDATA[ casvalremdeikun]]></author>
			</item>
			<item>
				<title>Regular Deathwatch Rules?</title>
				<description><![CDATA[ Yeah First Company Task force makes for a good Deathwatch substitute.  Just pretend that the Xenos threat is so extreme that they had to use 3 Kill Teams (hence the Extremis Level Threat rule in the First Company Task Force rules!).  Add an Inquisitorial Detachment with an Ordo Xenos Inquisitor and you're good to go.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8552822.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8552822.page</link>
				<pubDate><![CDATA[Tue, 29 Mar 2016 23:12:16]]> GMT</pubDate>
				<author><![CDATA[ GoonBandito]]></author>
			</item>
			<item>
				<title>Regular Deathwatch Rules?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b669ae6df9d3187541e12eeefc821c57.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/685339/8552429.page"><b>Selym wrote:</b></a><br/><a href="http://www.blacklibrary.com/warhammer-40000/40k-cod-sup/Kill-Team.html" target="_new" rel="nofollow">http://www.blacklibrary.com/warhammer-40000/<span class="glossaryitem" onmouseover='gp(3);'>40k</span>-<span class="glossaryitem" onmouseover='gp(21);'>cod</span>-sup/Kill-Team.html</a></div></blockquote><br /> <br /> Oh yes, THAT Kill Team. Not exactly what I was after. I was looking for rules to incorporate generic Deathwatch Kill Teams specifically into your list for regular games of <span class="glossaryitem" onmouseover='gp(3);'>40k</span>. A Deathwatch themed Kill Team for games of Kill Team would be fun too though.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8553129.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8553129.page</link>
				<pubDate><![CDATA[Wed, 30 Mar 2016 02:43:37]]> GMT</pubDate>
				<author><![CDATA[ Weboflies]]></author>
			</item>
			<item>
				<title>Regular Deathwatch Rules?</title>
				<description><![CDATA[ Aren't Kill Teams restricted to 200 points?  That could be a little tough with Kill Team Cassius running 600.<br /> <br /> <span class="glossaryitem" onmouseover='gp(215);'>SG</span>]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8553214.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8553214.page</link>
				<pubDate><![CDATA[Wed, 30 Mar 2016 04:21:27]]> GMT</pubDate>
				<author><![CDATA[ ServiceGames]]></author>
			</item>
			<item>
				<title>Regular Deathwatch Rules?</title>
				<description><![CDATA[ what were the rules that had the grav stabilized heavy bolters? In today's nomenclature they would have been salvo, but it is about all that I remember of those particular rules. . .]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8553243.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8553243.page</link>
				<pubDate><![CDATA[Wed, 30 Mar 2016 05:09:46]]> GMT</pubDate>
				<author><![CDATA[ carldooley]]></author>
			</item>
			<item>
				<title>Regular Deathwatch Rules?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/32efdcf311f45ccbae5e6b2a3407bac0.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/685339/8553214.page"><b>ServiceGames wrote:</b></a><br/>Aren't Kill Teams restricted to 200 points?  That could be a little tough with Kill Team Cassius running 600.<br /> <br /> <span class="glossaryitem" onmouseover='gp(215);'>SG</span></div></blockquote>The Kill Team ruleset and Deathwatch Kill Teams are not the same thing.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8553250.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8553250.page</link>
				<pubDate><![CDATA[Wed, 30 Mar 2016 05:17:42]]> GMT</pubDate>
				<author><![CDATA[ casvalremdeikun]]></author>
			</item>
			<item>
				<title>Regular Deathwatch Rules?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8e86a13d18f6dcab5a77f0a4525c0b20.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/685339/8553243.page"><b>carldooley wrote:</b></a><br/>what were the rules that had the grav stabilized heavy bolters? In today's nomenclature they would have been salvo, but it is about all that I remember of those particular rules. . .</div></blockquote><br /> <br /> You're not talking suspensors from 1st ed are you?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8553297.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8553297.page</link>
				<pubDate><![CDATA[Wed, 30 Mar 2016 06:20:18]]> GMT</pubDate>
				<author><![CDATA[ Weboflies]]></author>
			</item>
			<item>
				<title>Regular Deathwatch Rules?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/abed1ed4be224697f152db3cad23ce4e.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/685339/8553297.page"><b>Weboflies wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8e86a13d18f6dcab5a77f0a4525c0b20.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/685339/8553243.page"><b>carldooley wrote:</b></a><br/>what were the rules that had the grav stabilized heavy bolters? In today's nomenclature they would have been salvo, but it is about all that I remember of those particular rules. . .</div></blockquote><br /> <br /> You're not talking suspensors from 1st ed are you?</div></blockquote><br /> <br /> Yes he is, but they made a re-appearance in a <span class="glossaryitem" onmouseover='gp(143);'>WD</span> battle report some time in 5th. I'll try and find the issue and post up what the exact rules were. (I assume editions-old rules are fine to post and wouldn't break any sort of forum rules or <span class="glossaryitem" onmouseover='gp(50);'>Gw</span> taboo?)]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8554120.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8554120.page</link>
				<pubDate><![CDATA[Wed, 30 Mar 2016 15:48:55]]> GMT</pubDate>
				<author><![CDATA[ Lord Corellia]]></author>
			</item>
			<item>
				<title>Regular Deathwatch Rules?</title>
				<description><![CDATA[ Well, suspensors exist in Horus Heresy now. They essentially halve the range of the weapon, but make it Assault instead of Heavy, for a points cost.<br /> <br /> My solution to playing Deathwatch is the bringing the First Company Strikeforce formation (Sternguard, Vanguard and Terminator), Reclusiam Command Squad (for a Chaplain and Command Squad), Librarius Conclave (for the easy Librarians) and an Allied Detachment (Captain, Scouts, Venerable Dreadnought, <span class="glossaryitem" onmouseover='gp(440);'>LSS</span>, and Stromraven). I try not to take any barebones bolters except in the Sternguard Squad, and make sure each unit has a transport option, jump pack or deep strike.<br /> Best part is, they can be brought alongside my Primary Detachment (probably <span class="glossaryitem" onmouseover='gp(682);'>AM</span> in this situation) and serve as a full Allied contingent.<br /> <br /> It's a large kill team, but anything above a single Sternguard Squad would be a large kill team anyway. Just Forge the Narrative and say that you're facing an exceptionally dangerous xenos.<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8554453.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8554453.page</link>
				<pubDate><![CDATA[Wed, 30 Mar 2016 18:20:06]]> GMT</pubDate>
				<author><![CDATA[ Sgt_Smudge]]></author>
			</item>
			<item>
				<title>Regular Deathwatch Rules?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/c0b01e3027b4c8e47587c4a95dd47f68.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/685339/8554120.page"><b>Lord Corellia wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/abed1ed4be224697f152db3cad23ce4e.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/685339/8553297.page"><b>Weboflies wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8e86a13d18f6dcab5a77f0a4525c0b20.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/685339/8553243.page"><b>carldooley wrote:</b></a><br/>what were the rules that had the grav stabilized heavy bolters? In today's nomenclature they would have been salvo, but it is about all that I remember of those particular rules. . .</div></blockquote><br /> <br /> You're not talking suspensors from 1st ed are you?</div></blockquote><br /> <br /> Yes he is, but they made a re-appearance in a <span class="glossaryitem" onmouseover='gp(143);'>WD</span> battle report some time in 5th. I'll try and find the issue and post up what the exact rules were. (I assume editions-old rules are fine to post and wouldn't break any sort of forum rules or <span class="glossaryitem" onmouseover='gp(50);'>Gw</span> taboo?)</div></blockquote><br /> Even old rules are protected by copyright laws.  Best to consult with a moderator first if there is any doubt.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8554663.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8554663.page</link>
				<pubDate><![CDATA[Wed, 30 Mar 2016 19:58:41]]> GMT</pubDate>
				<author><![CDATA[ Ghaz]]></author>
			</item>
			<item>
				<title>Regular Deathwatch Rules?</title>
				<description><![CDATA[ I was hoping we'd get some props generic deathwatch rules. Alak and alas, 'twas not to be the case. To be fair there are plenty of flavours of marines already. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8554734.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/685339/8554734.page</link>
				<pubDate><![CDATA[Wed, 30 Mar 2016 20:27:14]]> GMT</pubDate>
				<author><![CDATA[ General Kroll]]></author>
			</item>
	</channel>
</rss>