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		<title><![CDATA[Latest posts for the thread "How to make an anti vehicle fluffy space marine army."]]></title>
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		<description><![CDATA[Latest messages posted in the thread "How to make an anti vehicle fluffy space marine army."]]></description>
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				<title>How to make an anti vehicle fluffy space marine army.</title>
				<description><![CDATA[ So right now I have about 2000 points of space marines, and while i love it, I'm trying to build a very anti-vehicle army. Essentially the only vehicles i will be owning will be drop pods for my tactical, and a bike squad (but are those REALLY vehicles?  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ) <br /> <br /> I just need some help flushing out how to make it well rounded enough to not be completely destroyed in my games, although i do play mostly for fun. A few of the things my army feels like it is lacking in is:<br /> long ranged firepower (i only have devastators for this)<br /> fast mobilization (I do have assault/vanguards, so that might suffice)<br /> AV14 killers<br /> <br /> Any advice to help cover these weak points without succumbing to lame sauce vehicles?]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/685371/8551138.page</link>
				<pubDate><![CDATA[Tue, 29 Mar 2016 05:09:23]]> GMT</pubDate>
				<author><![CDATA[ luky7dayz]]></author>
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				<title>How to make an anti vehicle fluffy space marine army.</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(9);'>AV</span> is not hard if you use pods.  Melta/grav up, drop down.  Sternguard and command squads give you the best density.  <span class="glossaryitem" onmouseover='gp(29);'>Dev</span> squads full of <span class="glossaryitem" onmouseover='gp(80);'>LCs</span> give you some long range punch.  If you go with the skyhammer force, you can put <span class="glossaryitem" onmouseover='gp(330);'>MM</span> in pods as well.<br /> <br /> Bikes are a solid pick for fast melta/grav.  Normal or mounted command.<br /> <br /> If you want some mobility, but not vehicles, you have some issues.  Jump packs are one option.  Scouts can hustle across the table well, and terminators can deep strike.  Or just take more pods of troops.]]></description>
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				<pubDate><![CDATA[Tue, 29 Mar 2016 11:37:06]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
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