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		<title><![CDATA[Latest posts for the thread "[1850] - Chaos Daemons - Slaanesh Daemonic Incursion"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1850] - Chaos Daemons - Slaanesh Daemonic Incursion"]]></description>
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				<title>[1850] - Chaos Daemons - Slaanesh Daemonic Incursion</title>
				<description><![CDATA[ Hey there!<br /> <br /> I'm reorganizing my Slaanesh Daemons so I'm able to field them as a Daemonic Incursion Detachment. This is the "starting point" for it:<br /> <br /> Flayertroupe<br /> Herald, Steed, Etherblade, Exalted Locus of Beguilment<br /> <br /> 6x10 Daemonettes<br /> <br /> Grand Cavalcade<br /> Herald, Steed, Etherblade, Lesser Locus of Grace<br /> <br /> 6x5 Seekers<br /> <br /> 1080 points<br /> <br /> <br /> <br /> So this gives me 770 points to play with. But what to add?<br /> <br /> In my first game with this detachment i included 3 Slaanesh Daemon Princes, but there wasn't enough points to give them any Psychic abilities (after mandatory Armour, Wings and Lash), so i feel they wouldn't do enough to distract my opponent.<br /> <br /> One idea is the "dreamteam" Be'Lakor and an invisible Keeper of Secrets (ML3, Greater Reward, Soulstealer). In addition 20 Slaanesh Furies as escort for the 2 Heralds. Should be enough of a serious distraction to not let my opponent kill all my small Daemon-Ladies with ease.<br /> <br /> Another would be to add a Forgehost consisting of a Slaanesh Grinder with the Baleful torrent and another 2 with Warp Gaze. Baleful Grinder shoots and both Warp Gaze Grinders may reroll hits and wounds. Pretty good anti-tank weapon <span class="glossaryitem" onmouseover='gp(71);'>imho</span>. Then there would still be room for a ML2 Keeper with the Soulstealer sword and a Lesser and Greater Reward.<br /> <br /> What do you guys think? Is one of the above a useful addition to "complete" a Slaanesh Daemonic Incursion?]]></description>
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				<pubDate><![CDATA[Fri, 1 Apr 2016 12:33:59]]> GMT</pubDate>
				<author><![CDATA[ antaro96]]></author>
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				<title>[1850] - Chaos Daemons - Slaanesh Daemonic Incursion</title>
				<description><![CDATA[ probably i will go for Be'lakor+<span class="glossaryitem" onmouseover='gp(234);'>Kos</span>, forgeghost is nice but anyway then all light/medium fire (cant hurt grinders) will go on your sexy mounted ladies...then a invisible <span class="glossaryitem" onmouseover='gp(234);'>Kos</span>+soulstealer looks cool, i m not a fan of it but to keep it monoslaanesh is fine, usually i play a D thirtster with Be'lakor]]></description>
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				<pubDate><![CDATA[Fri, 1 Apr 2016 23:07:30]]> GMT</pubDate>
				<author><![CDATA[ blackmage]]></author>
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				<title>Re:[1850] - Chaos Daemons - Slaanesh Daemonic Incursion</title>
				<description><![CDATA[ You might wanna throw in maybe 1 or 2 exalted chariots, 4hp is quite good for a chariot, with the extra hits from the formation its pretty deadly too]]></description>
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				<pubDate><![CDATA[Sat, 2 Apr 2016 08:14:04]]> GMT</pubDate>
				<author><![CDATA[ Reavas]]></author>
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				<title>Re:[1850] - Chaos Daemons - Slaanesh Daemonic Incursion</title>
				<description><![CDATA[ Did you try them?<br /> I love the models, but from what I've read so far, they aren't great... especially if you don't spam them and they are the only vehicles in the army - with armour 10 (edit: 11). I rather have another 10 seekers than 2 exalted chariots, but i might try them out some time.]]></description>
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				<pubDate><![CDATA[Sat, 2 Apr 2016 10:08:28]]> GMT</pubDate>
				<author><![CDATA[ antaro96]]></author>
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				<title>Re:[1850] - Chaos Daemons - Slaanesh Daemonic Incursion</title>
				<description><![CDATA[ They have 4 hull points so they are fairly durable will 11 armour at the front, remember its a daemon so it still has a 5+ invulnerable save to all pen or glances. If you think about it is worth the cost of around 5 seekers and can even be used to protect what seekers you have. Its important to experiment with what you like best when taking the cavelacade, some armies will kill squads of seekers in 1 shooting phase (imperial guard) but will have trouble peircing the armour with any weapon below 6 strength. Other armies with lots of melta will cause chariots trouble but its up to you]]></description>
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				<pubDate><![CDATA[Sat, 2 Apr 2016 15:11:12]]> GMT</pubDate>
				<author><![CDATA[ Reavas]]></author>
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				<title>[1850] - Chaos Daemons - Slaanesh Daemonic Incursion</title>
				<description><![CDATA[ i think 2-3 chariots in grand cavalcade works fine, i still feel slaanesh need psy support to get their units in CaC.]]></description>
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				<pubDate><![CDATA[Sat, 2 Apr 2016 17:35:48]]> GMT</pubDate>
				<author><![CDATA[ blackmage]]></author>
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