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				<title>[2000] - White Scars Gladius - Extremely Competitive, pls review</title>
				<description><![CDATA[ Hello all!<br /> <br /> Please review my list and let me know what i can do better. <br /> It is intended for a tournament, ITC rules<br /> <br /> Demi-company x2:<br /> <br /> Khan - bike<br /> Chaplain - bike, auspex<br /> <br /> Command Squad - bikes, grav-gun x4, apothecary, storm shield x2, drop pod (yes, i know some debate it but, according to the <span class="glossaryitem" onmouseover='gp(421);'>TO</span>, nothing prohibits a command squad on bikes from taking a transport)<br /> Ironclad Dreanought - heavy flamer x2, drop pod<br /> <br /> Tactical squad (5) - plasmagun, combi-plasma, las/<span class="glossaryitem" onmouseover='gp(166);'>plas</span> razorback<br /> Tactical squad (5) - plasmagun, combi-plasma, las/<span class="glossaryitem" onmouseover='gp(166);'>plas</span> razorback<br /> Tactical squad (5) - plasmagun, combi-plasma, las/<span class="glossaryitem" onmouseover='gp(166);'>plas</span> razorback<br /> Tactical squad (5) - meltagun, las/<span class="glossaryitem" onmouseover='gp(166);'>plas</span> razorback<br /> Tactical squad (5) - meltagun, las/<span class="glossaryitem" onmouseover='gp(166);'>plas</span> razorback<br /> Tactical squad (5) - meltagun, combi-melta, drop pod<br /> <br /> Bike Squad (4) - grav-gun x2, combi-grav<br /> Bike Squad (4) - grav-gun x2, combi-grav<br /> <br /> Devastator squad (5) - grav-cannon x2, rhino<br /> Devastator squad (5) - grav-cannon x2, rhino<br /> <br /> <br /> Auxiliary:<br /> <br /> Stalker<br /> Stalker<br /> Hunter<br /> <br /> I believe it covers most bases, one change would be to replace the Ironclad with a 3rd Stalker (and bump the bike squads to 5 men) and benefit from the ignores cover but these days i mostly see Flyrants who have a 3+ anyway<br /> What do you think?]]></description>
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				<pubDate><![CDATA[Mon, 4 Apr 2016 11:09:31]]> GMT</pubDate>
				<author><![CDATA[ spartiatis]]></author>
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				<title>[2000] - White Scars Gladius - Extremely Competitive, pls review</title>
				<description><![CDATA[ There is no debate - command squad can take a transport and bikes.<br /> <br /> 2x Grav Cannons <span class="glossaryitem" onmouseover='gp(29);'>Devs</span> in rhinos with scout from Khan? Like em.<br /> <br /> Drop pod tactical? Replace with razorback. <br /> <br /> Bike squads? Not sure how this will do. I think 2 more razors from assault squads would do better but this is worth a shot since you are also running a bike command squad too.<br /> <br /> Personally I'd try to get a second Ironclad in there. 2 Ironclads on the front line with a ton of scouted units behind is a pretty formitable rush.<br /> <br /> It's a good list ethe rway - just my personal nitpicks since this is a hyper-competitive list.]]></description>
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				<pubDate><![CDATA[Mon, 4 Apr 2016 11:42:34]]> GMT</pubDate>
				<author><![CDATA[ Xenomancers]]></author>
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				<title>Re:[2000] - White Scars Gladius - Extremely Competitive, pls review</title>
				<description><![CDATA[ Absolutely agree with you, i would love a second ironclad (and give him a drop pod so i can take a razorback for the last <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad)<br /> But points are too tight...  Any suggestions what to replace? I can not seem to find 135 -145 pts without seriously diminishing the firepower of the other units..<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 4 Apr 2016 12:48:01]]> GMT</pubDate>
				<author><![CDATA[ spartiatis]]></author>
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				<title>[2000] - White Scars Gladius - Extremely Competitive, pls review</title>
				<description><![CDATA[ Not a super big fan of the lone Ironclad. By shaving a few pts you can have a second command squad on bikes instead. Dropping down to 3 bikes and skipping the combi grav saves you 62 pts so thats pretty much it. <br /> <br /> Chaplin should most certainly take "The hunters eye" for some nasty ignores cover shooting from the command squad. <br /> <br /> As mentioned before, I like the grav cannon+rhino setup on scouting tacticals. Personally <span class="glossaryitem" onmouseover='gp(269);'>Id</span> skip the plasma tacticals or at least go with maximum two squads. I usually run some of my tacticals with Melta Gun and Combi Melta in a stock razorback. ]]></description>
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				<pubDate><![CDATA[Mon, 4 Apr 2016 14:39:27]]> GMT</pubDate>
				<author><![CDATA[ tedurur]]></author>
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				<title>[2000] - White Scars Gladius - Extremely Competitive, pls review</title>
				<description><![CDATA[ Reduce bikes to 3 man<br /> Remove gear from chaplain<br /> Ether scrap a razor upgrade or two combi meltas<br /> Remove Ironclad<br /> <br /> Add<br /> 2x dreads with <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(336);'>HF</span> and <span class="glossaryitem" onmouseover='gp(336);'>HF</span><br /> 2x drop pods.<br /> <br /> with 2 points to spare.<br /> <br /> Best Ive been able to come up with.]]></description>
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				<pubDate><![CDATA[Mon, 4 Apr 2016 15:40:38]]> GMT</pubDate>
				<author><![CDATA[ Xenomancers]]></author>
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				<title>[2000] - White Scars Gladius - Extremely Competitive, pls review</title>
				<description><![CDATA[ I would try to free up some points and give the chaplain the hunters eye and stick him with command bikes with grav. Ignores cover Grav is too good to pass up]]></description>
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				<pubDate><![CDATA[Mon, 4 Apr 2016 16:26:00]]> GMT</pubDate>
				<author><![CDATA[ BDal]]></author>
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				<title>[2000] - White Scars Gladius - Extremely Competitive, pls review</title>
				<description><![CDATA[ How much is hunters eye? like 80 points?]]></description>
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				<pubDate><![CDATA[Mon, 4 Apr 2016 18:48:25]]> GMT</pubDate>
				<author><![CDATA[ Xenomancers]]></author>
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				<title>[2000] - White Scars Gladius - Extremely Competitive, pls review</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/5dd4a6247aedba92486855bb38633d5c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/686142/8564960.page"><b>Xenomancers wrote:</b></a><br/>How much is hunters eye? like 80 points?</div></blockquote><br /> 20<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Give the bearer +1 <span class="glossaryitem" onmouseover='gp(14);'>BS</span> and gives his unit ignores cover. It's a must-have]]></description>
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				<pubDate><![CDATA[Mon, 4 Apr 2016 19:10:56]]> GMT</pubDate>
				<author><![CDATA[ edbradders]]></author>
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				<title>Re:[2000] - White Scars Gladius - Extremely Competitive, pls review</title>
				<description><![CDATA[ Indeed it is very good.<br /> <br /> Thank you all for your comments<br /> I am leaning towards dropping the ironclad (since i can not find a way to squeeze in a second) and maxing bikes with grav, possibly a second command squad<br /> Unfortunately a regular dread is much more vulnerable with 12 armor both in range and in melee..]]></description>
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				<pubDate><![CDATA[Mon, 4 Apr 2016 19:24:02]]> GMT</pubDate>
				<author><![CDATA[ spartiatis]]></author>
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				<title>[2000] - White Scars Gladius - Extremely Competitive, pls review</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/71a3059260041254cdb32ed4526a3378.jpeg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/686142/8565022.page"><b>edbradders wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/5dd4a6247aedba92486855bb38633d5c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/686142/8564960.page"><b>Xenomancers wrote:</b></a><br/>How much is hunters eye? like 80 points?</div></blockquote><br /> 20<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Give the bearer +1 <span class="glossaryitem" onmouseover='gp(14);'>BS</span> and gives his unit ignores cover. It's a must-have</div></blockquote><br /> Humm...ignore cover for 20 points? Can anyone take this game serious anymore?]]></description>
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				<pubDate><![CDATA[Mon, 4 Apr 2016 19:26:51]]> GMT</pubDate>
				<author><![CDATA[ Xenomancers]]></author>
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				<title>[2000] - White Scars Gladius - Extremely Competitive, pls review</title>
				<description><![CDATA[ While keeping in the spirit of what you posted I would consider maybe something like this: <br /> <br /> Demi Company #1 = 883<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Khan (Moondraken) = 150<br /> <br /> Command Squad (Bikes, Apot, 4xGrav, 2xShields) = 220<br /> <br /> Troops:<br /> 5xTacticals (Flamer) = 75<br /> Razorback (AssaultCannon) = 20<br /> <br /> 5xTacticals (Flamer) = 75<br /> Razorback (AssaultCannon) = 20<br /> <br /> 5xTacticals (<span class="glossaryitem" onmouseover='gp(563);'>MG</span>, Combi-M) = 90<br /> Razorback = 0<br /> <br /> Assault:<br /> 3xBikes (2xGrav) = 93<br /> <br /> Heavy:<br /> Devastators (2xGrav) = 140<br /> Rhino = 0<br /> <br /> Demi Company#2 = 673<br /> Chaplin (Bike, Hunters Eye) = 130<br /> <br /> Command Squad (Bikes, Apot, 4xGrav, 2xShields) = 220<br /> <br /> Tacticals:<br /> 5xTacticals (<span class="glossaryitem" onmouseover='gp(563);'>MG</span>, Combi-M) = 90<br /> Razorback = 0<br />  <br /> 5xTacticals (LasCannon) = 90<br /> Razorback (LasPls) = 20<br /> <br /> 5xTacticals (LasCannon) = 90<br /> Razorback (LasPls) = 20<br /> <br /> Assault<br /> 3xBikes (2xGrav) = 93<br /> <br /> Devastators (2xGrav) = 140<br /> Rhino = 0<br /> <br /> Auxilliary:<br /> Anti Air Force<br /> 2xStalker = 150<br /> Hunter = 70<br /> <br /> <br /> Could swap load out to something more <span class="glossaryitem" onmouseover='gp(19);'>CC</span> oriented on the second command squad. Load out on the Razorbacks could also be tweaked <span class="glossaryitem" onmouseover='gp(462);'>ofc</span>.  ]]></description>
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				<pubDate><![CDATA[Tue, 5 Apr 2016 05:25:04]]> GMT</pubDate>
				<author><![CDATA[ Azrael the Departed]]></author>
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				<title>Re:[2000] - White Scars Gladius - Extremely Competitive, pls review</title>
				<description><![CDATA[ I quite like your idea, this way the <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads are almost completely focused in anti-horde with their bolters, where in most cases i find myself shooting them in a vehicle or a <span class="glossaryitem" onmouseover='gp(93);'>MC</span> because of their special weapon  and waste the bolter shots.<br /> <br /> A more <span class="glossaryitem" onmouseover='gp(19);'>CC</span> oriented command squad is nice, perhaps better escort for Khan, too bad we can not take both a gravgun and a power weapon  for the veterns <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 5 Apr 2016 15:28:18]]> GMT</pubDate>
				<author><![CDATA[ spartiatis]]></author>
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				<title>Re:[2000] - White Scars Gladius - Extremely Competitive, pls review</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/686142/8567106.page"><b>spartiatis wrote:</b></a><br/><br /> A more <span class="glossaryitem" onmouseover='gp(19);'>CC</span> oriented command squad is nice, perhaps better escort for Khan, too bad we can not take both a gravgun and a power weapon  for the veterns <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"></div></blockquote><br /> Actually you can. You can swap their bolt pistol for a power weapon and their chainsword for a grav gun.]]></description>
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				<pubDate><![CDATA[Wed, 6 Apr 2016 07:15:07]]> GMT</pubDate>
				<author><![CDATA[ edbradders]]></author>
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				<title>Re:[2000] - White Scars Gladius - Extremely Competitive, pls review</title>
				<description><![CDATA[ You are right, i checked the codex again last night and it  works. Though, it sinks too many points on 5 models..]]></description>
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				<pubDate><![CDATA[Wed, 6 Apr 2016 07:31:13]]> GMT</pubDate>
				<author><![CDATA[ spartiatis]]></author>
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				<title>[2000] - White Scars Gladius - Extremely Competitive, pls review</title>
				<description><![CDATA[ If you're going to take the anti-air formation take 3 stalkers for the ignore cover. Even though you snapshot at the ground, twin linked means you'll hit a fair amount and autocannons wreck admech troops who are mostly t3 and multi wound with <span class="glossaryitem" onmouseover='gp(265);'>fnp</span>. Otherwise they'll pop shroudpsalm for a 2+ save in cover.]]></description>
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				<pubDate><![CDATA[Thu, 7 Apr 2016 15:28:28]]> GMT</pubDate>
				<author><![CDATA[ gdzilla]]></author>
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				<title>Re:[2000] - White Scars Gladius - Extremely Competitive, pls review</title>
				<description><![CDATA[ Very solid point, it makes the list much better. But points, points, points...<br /> Points are tight....]]></description>
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				<pubDate><![CDATA[Thu, 7 Apr 2016 17:12:44]]> GMT</pubDate>
				<author><![CDATA[ spartiatis]]></author>
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				<title>[2000] - White Scars Gladius - Extremely Competitive, pls review</title>
				<description><![CDATA[ Don't put the assault marines on bikes, give them flamers, have them sit on objectives in the opponents side. Have the <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads bare bones. Take one command squad with 5 melta in a pod and one <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad with melta combi melta in pods to take down heavy armor like Knights. Also take an inquisitor with servo skulls and two melta pistols and put him with the dropping <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad (he has gunslinger so he can fire both guns). Just some things my friend does with his super competitive white scars gladius.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> He also saves points by running the artillery formation now.]]></description>
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				<pubDate><![CDATA[Thu, 7 Apr 2016 17:35:53]]> GMT</pubDate>
				<author><![CDATA[ gdzilla]]></author>
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				<title>[2000] - White Scars Gladius - Extremely Competitive, pls review</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/686142/8563887.page"><b>spartiatis wrote:</b></a><br/>Hello all!<br /> <br /> Please review my list and let me know what i can do better. <br /> It is intended for a tournament, ITC rules<br /> <br /> Demi-company x2:<br /> <br /> Khan - bike<br /> Chaplain - bike, auspex<br /> <br /> Command Squad - bikes, grav-gun x4, apothecary, storm shield x2, drop pod (yes, i know some debate it but, according to the <span class="glossaryitem" onmouseover='gp(421);'>TO</span>, nothing prohibits a command squad on bikes from taking a transport)<br /> Ironclad Dreanought - heavy flamer x2, drop pod<br /> <br /> Tactical squad (5) - plasmagun, combi-plasma, las/<span class="glossaryitem" onmouseover='gp(166);'>plas</span> razorback<br /> Tactical squad (5) - plasmagun, combi-plasma, las/<span class="glossaryitem" onmouseover='gp(166);'>plas</span> razorback<br /> Tactical squad (5) - plasmagun, combi-plasma, las/<span class="glossaryitem" onmouseover='gp(166);'>plas</span> razorback<br /> Tactical squad (5) - meltagun, las/<span class="glossaryitem" onmouseover='gp(166);'>plas</span> razorback<br /> Tactical squad (5) - meltagun, las/<span class="glossaryitem" onmouseover='gp(166);'>plas</span> razorback<br /> Tactical squad (5) - meltagun, combi-melta, drop pod<br /> <br /> Bike Squad (4) - grav-gun x2, combi-grav<br /> Bike Squad (4) - grav-gun x2, combi-grav<br /> <br /> Devastator squad (5) - grav-cannon x2, rhino<br /> Devastator squad (5) - grav-cannon x2, rhino<br /> <br /> <br /> Auxiliary:<br /> <br /> Stalker<br /> Stalker<br /> Hunter<br /> <br /> I believe it covers most bases, one change would be to replace the Ironclad with a 3rd Stalker (and bump the bike squads to 5 men) and benefit from the ignores cover but these days i mostly see Flyrants who have a 3+ anyway<br /> What do you think?</div></blockquote><br /> <br /> Drop the dreadnaught and both bike squads for 2 <span class="glossaryitem" onmouseover='gp(330);'>MM</span> attack bikes, put 1 more of the melta squads in a pod change the remaining  razorback to a rhino and put grav cannon on the squad instead of melta, the 3 las <span class="glossaryitem" onmouseover='gp(166);'>plas</span> razorbacks with plasma are fine, grav rhinos would give you more dakka but you get a bit of extra mobility with the razorbacks. Drop the bike on the chaplain, give him Hunter's Eye and put him with one of the <span class="glossaryitem" onmouseover='gp(29);'>devs</span>. DO NOT PUT KHAN AND THE CHAPLAIN TOGETHER ON BIKES, that squad is a giant target and is NOWHERE NEAR as resilient as you want. Seperate the 2 big targets and make them choose.<br /> <br /> Here's the big one Take a rune Priest 2 servitors and a pod along with a Culexus. Put the Culexus in the pod and now you have the MVP of ANY competitive list. I can not emphasize this enough, the Culexus is more value for it's points that ANY OTHER MODEL in competitive play. He's good against lists with no psychic because of the pressure he exerts and how hard he is to put down and he'll win you games against psychic armies by himself. Mine killed an ENTIRE seerstar solo at adepticon.<br /> <br /> Now that you have 3 pods you can change the command squad one to a razorback and have even better shooting.]]></description>
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				<pubDate><![CDATA[Thu, 7 Apr 2016 18:54:41]]> GMT</pubDate>
				<author><![CDATA[ ERJAK]]></author>
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				<title>[2000] - White Scars Gladius - Extremely Competitive, pls review</title>
				<description><![CDATA[ I would take grav cannons on squads and rhinos]]></description>
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				<pubDate><![CDATA[Thu, 7 Apr 2016 20:36:30]]> GMT</pubDate>
				<author><![CDATA[ usa_supersonic]]></author>
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				<title>[2000] - White Scars Gladius - Extremely Competitive, pls review</title>
				<description><![CDATA[ What is the point of bringing anti flier? Anything flying can basically be ignored by this list. A flying daemon might be threatening but a bunch of twinlinked fire can bring that down easy. I prefer the scout formation which gives you even more board control and mobility with <span class="glossaryitem" onmouseover='gp(440);'>LSS</span> - not to mention the ability to blind units like...wraiths and thunderwolves - which eat this list for breakfast.]]></description>
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				<pubDate><![CDATA[Thu, 7 Apr 2016 21:36:47]]> GMT</pubDate>
				<author><![CDATA[ Xenomancers]]></author>
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				<title>Re:[2000] - White Scars Gladius - Extremely Competitive, pls review</title>
				<description><![CDATA[ Thank you all for the comments, many things to consider...<br /> <br /> One question: how are servitors considered troops?? They are listed as elite in  the <span class="glossaryitem" onmouseover='gp(124);'>SW</span> codex<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Also, inquisitor with melta pistols?<br /> You mean the inferno pistols Blood angels have?<br /> I can not remember inquisition having access to those...]]></description>
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				<pubDate><![CDATA[Fri, 8 Apr 2016 15:05:00]]> GMT</pubDate>
				<author><![CDATA[ spartiatis]]></author>
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				<title>Re:[2000] - White Scars Gladius - Extremely Competitive, pls review</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/686142/8574338.page"><b>spartiatis wrote:</b></a><br/>Thank you all for the comments, many things to consider...<br /> <br /> One question: how are servitors considered troops?? They are listed as elite in  the <span class="glossaryitem" onmouseover='gp(124);'>SW</span> codex<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Also, inquisitor with melta pistols?<br /> You mean the inferno pistols Blood angels have?<br /> I can not remember inquisition having access to those...</div></blockquote><br /> <br /> Company of the great wolf detachment requires 2 elites instead of 2 troops. I just want to add, for you and anyone else that runs battle company, plasma is dog-gak compared to grav even on a model with no armor. With a battle company being able to scout, you don't really need to move past the redeploy unless they have servo-skulls. The plasma in this list is fine because it's only 3 squads and it gives you a bit more flexibilty in terms of your movement and offers 2 separate threats for your opponent to shoot at, that said, even at 12 inches the plasma gun+ the las/<span class="glossaryitem" onmouseover='gp(166);'>plas</span> still kicks out mathematically less dakka than 1 grav cannon at 24" for the same points on anything 4+ or better, plus making walkers and <span class="glossaryitem" onmouseover='gp(87);'>LR</span> useless at 24 inches is quite funny. Plasma is basically how you would deal with an anti-meta army, not a meta army.<br /> <br /> Know your environment, this list would prob rock an ITC style 1 LOW limited invis limited D tourney but would be balls horrible in an adepticon style full D full invis double wraithknight tourney.]]></description>
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				<pubDate><![CDATA[Fri, 8 Apr 2016 21:20:50]]> GMT</pubDate>
				<author><![CDATA[ ERJAK]]></author>
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				<title>Re:[2000] - White Scars Gladius - Extremely Competitive, pls review</title>
				<description><![CDATA[ You believe it is better to swap the loadout of all <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads to rhino and grav-cannon?]]></description>
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				<pubDate><![CDATA[Sat, 9 Apr 2016 08:23:27]]> GMT</pubDate>
				<author><![CDATA[ spartiatis]]></author>
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				<title>Re:[2000] - White Scars Gladius - Extremely Competitive, pls review</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/686142/8576024.page"><b>spartiatis wrote:</b></a><br/>You believe it is better to swap the loadout of all <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads to rhino and grav-cannon?</div></blockquote><br /> <br /> Again it depends on the meta and what <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> you use, if you play 90% double WK eldar bring pretty much only grav. If you play mostly orks the las/<span class="glossaryitem" onmouseover='gp(166);'>plas</span>/<span class="glossaryitem" onmouseover='gp(166);'>plas</span> are great.  I would say, though,  if you have 3 las/<span class="glossaryitem" onmouseover='gp(166);'>plas</span> with <span class="glossaryitem" onmouseover='gp(166);'>plas</span>, in any meta, you need 2 melta pods and 1 grav rhino of the other 3 tacs, and BOTH <span class="glossaryitem" onmouseover='gp(29);'>devs</span> MUST be grav rhinos. ]]></description>
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				<pubDate><![CDATA[Sat, 9 Apr 2016 16:19:34]]> GMT</pubDate>
				<author><![CDATA[ ERJAK]]></author>
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				<title>Re:[2000] - White Scars Gladius - Extremely Competitive, pls review</title>
				<description><![CDATA[ Thank you for all you replies!<br /> <br /> <br /> After taking into consideration all opinions, this is my revised list:<br /> <br /> Demi-company x2:<br /> <br /> Khan - bike<br /> Chaplain - hunter's eye<br /> <br /> Command Squad - bikes, grav-gun x4, apothecary, drop pod<br /> Command squad - meltagun x4, drop pod<br /> <br /> Tactical squad (5) - plasmagun, las/<span class="glossaryitem" onmouseover='gp(166);'>plas</span> razorback<br /> Tactical squad (5) - plasmagun, las/<span class="glossaryitem" onmouseover='gp(166);'>plas</span> razorback<br /> Tactical squad (5) - plasmagun, las/<span class="glossaryitem" onmouseover='gp(166);'>plas</span> razorback<br /> Tactical squad (5) - grav-cannon, rhino<br /> Tactical squad (5) - grav-cannon, rhino<br /> Tactical squad (5) - meltagun, combi-melta, drop pod<br /> <br /> Attack Bike Squad - multi-melta<br /> Attack Bike Squad - multi-melta<br /> <br /> Devastator squad (5) - grav-cannon x2, rhino<br /> Devastator squad (5) - grav-cannon x2, rhino<br /> <br /> <br /> Auxiliary:<br /> <br /> Scouts (5) - <span class="glossaryitem" onmouseover='gp(20);'>ccw</span>, land speeder storm<br /> Scouts (5) - <span class="glossaryitem" onmouseover='gp(20);'>ccw</span>, land speeder storm<br /> Scouts (5) - sniper rifles<br /> <br /> Ordo Hereticus Inquisitor - infernus pistol x2, servo skulls x3<br /> Culexus Assassin<br /> <br /> <br /> <br /> So, the servo skulls deny the opponents scout and infilrator units and perhaps help my drop podding melta.<br /> The inquisitor joinsthe melta <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad, this way i have 2 pods (4 melta shots each) coming down t1.<br /> The Chaplain hangs with one of the <span class="glossaryitem" onmouseover='gp(29);'>Dev</span> squads to give them ignore cover<br /> The culexus will have to rely on infilraate to get close, as he is one model, perhaps he can be hidden in terrain and get 12" close to the enemy at the start, perhaps catching an empty razorback  or rhino later.<br /> Scouts bring more ob. secured and perhaps mild assault capacity.<br /> <br /> What do you think?<br /> I am not ceratain which auxiliary to opt for, scouts or the anti-air force, each provides good benefits..]]></description>
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				<pubDate><![CDATA[Sun, 10 Apr 2016 11:25:25]]> GMT</pubDate>
				<author><![CDATA[ spartiatis]]></author>
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				<title>[2000] - White Scars Gladius - Extremely Competitive, pls review</title>
				<description><![CDATA[ Looks solid, opting for the 2 land speeders and the inquisitor instead of the greatwolf for an extra pod will make deploying your culexus the most important move you make all game but also pays huge dividends against non-psychic armies.<br /> <br /> Servo Skulls pretty much guarantee you win mirror if they didn't bring any.<br /> <br /> I would fell confident bringing this list to pretty much any tourney.]]></description>
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				<pubDate><![CDATA[Sun, 10 Apr 2016 19:44:47]]> GMT</pubDate>
				<author><![CDATA[ ERJAK]]></author>
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				<title>Re:[2000] - White Scars Gladius - Extremely Competitive, pls review</title>
				<description><![CDATA[ Thanks for your efforts all these days in fine tuning my list.<br /> <br /> One last question:<br /> <br /> Would you choose the scouts or the anti-air force as the auxiliary formation? ]]></description>
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				<pubDate><![CDATA[Sun, 10 Apr 2016 20:22:56]]> GMT</pubDate>
				<author><![CDATA[ spartiatis]]></author>
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				<title>[2000] - White Scars Gladius - Extremely Competitive, pls review</title>
				<description><![CDATA[ I like scouts, all the rerolls make skyfire less necessary and they work for times you need to null deploy. That said, anti-air will trivialize hive tyrants and certain eldar/<span class="glossaryitem" onmouseover='gp(22);'>csm</span>/demons lists. Whatever works better for your points and your meta.]]></description>
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				<pubDate><![CDATA[Mon, 11 Apr 2016 00:53:55]]> GMT</pubDate>
				<author><![CDATA[ ERJAK]]></author>
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