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		<title><![CDATA[Latest posts for the thread "[2000] - Tau - Ok?/what to swap on the shopping list"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[2000] - Tau - Ok?/what to swap on the shopping list"]]></description>
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				<title>[2000] - Tau - Ok?/what to swap on the shopping list</title>
				<description><![CDATA[ Empire cad + fse allies (2013) ~no new codex yet~<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>Hq</span><br /> Commander (135)<br /> - <span class="glossaryitem" onmouseover='gp(349);'>DC</span>, 2x <span class="glossaryitem" onmouseover='gp(518);'>MP</span>, 1 marker drone<br /> <br /> Elites<br /> Riptide (190)<br /> - ion, tlsms, <span class="glossaryitem" onmouseover='gp(658);'>EWO</span><br /> 2man crisis (114)<br /> - twin fb, fb<br /> - dual fb, target lock<br /> 2man crisis (114)<br /> - as above<br /> <br /> Troops (bit wavey as i have min squadded with new rules?)<br /> 7man strike (157)<br /> - emp, dfish<br /> 5man strike (55)<br /> - ds8<br /> <br /> Fast<br /> 5markers (70)<br /> 4markers (56)<br /> <br /> Heavy<br /> 2man broadsides (186)<br /> - <span class="glossaryitem" onmouseover='gp(657);'>hymp</span>, tlsms, vtracker<br /> - <span class="glossaryitem" onmouseover='gp(657);'>hymp</span>, tlsms<br /> - 3 missile drones<br /> ??one vtracker good for skyfire for both + drones??<br /> <br /> (1077)<br /> <br /> - - - - - -<br /> <br /> Fse<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>Hq</span><br /> Commander (189)<br /> - <span class="glossaryitem" onmouseover='gp(349);'>DC</span>, dual <span class="glossaryitem" onmouseover='gp(166);'>plas</span>, iridium, pen, nwsj, 2 shield drones (instead of s.<span class="glossaryitem" onmouseover='gp(44);'>gen</span>)<br /> <br /> Elite<br /> Riptide (190)<br /> As above<br /> <br /> Troops<br /> 3man crisis (174)<br /> - 3x twin pr, pr<br /> 3man crisis (174)<br /> - as above<br /> 2man crisis (76)<br /> - twin flame, flame<br /> - flame, flame, vrt<br /> (Probs needs a drone for I4)<br /> <br /> Fast<br /> 2xpiranhas (80)<br /> 1× piranha (40)<br /> <br /> (923)<br /> <br /> Tot 2000.<br /> <br /> Save/wounds:<br /> 2+(18), 3+(28), 4+(27), 9hp, 73 wounds tot, 43 models, 4 veh, 8 free gun drones.<br /> <br /> Split with fse for extra fast slot. Though lone piranha might be ok and squad of 3 has a big footprint.<br /> Mp commander with 4markers at range for 4 or 5 tokens per turn for a while, 2 squads to bring something down.<br /> Pr commander with 5 markers moving up for 4 or 5 tokens per turn to detach turn 3? And join a pr/fb squad for monster/tankhunter or ap2 kills with <span class="glossaryitem" onmouseover='gp(381);'>rof</span> + nwsj.<br /> Riptides for minimal interceptor, 1 blast, 1 standard profile... will get rinsed by dpods and the like... if no deepstrike and armour moving up, which i doubt at 2000, then go for transports and contents, min movment unless required.<br /> Flamers for a mob and see if they can survive, or speed bump when dpods are brought.<br /> Fbs can pop 3 cans in a single miraculous once in a lifetime turn given positioning etc. If riptides are free to sort transports, go for heavies.<br /> <span class="glossaryitem" onmouseover='gp(166);'>Plas</span> for can contents/<span class="glossaryitem" onmouseover='gp(93);'>mcs</span> + whatever else.<br /> Piranhas for blocks and drones with reassign to objectives taking loss/minimal draw mid strength fire for a turn or two if lucky<br /> Piranha 1 for obs + drones, situations..<br /> Fish squad hide til early mid like t3ish, try and catch the odd light transport that made it throughwith emp, survivors wait for support/get out of <span class="glossaryitem" onmouseover='gp(85);'>los</span> if poss and backfield obs..<br /> Ds8squad out of <span class="glossaryitem" onmouseover='gp(85);'>los</span> on backfield ob.<br /> Bdsides antiair<br /> Freedrones for 1 or 2 footsloggers for a turn or 2.<br /> <br /> The gaps: <br /> anti air clumped up for vtracker share and not much of it..<br /> Interceptor is 6 shots or 2 large blasts which if in deployment zone might be precarious. (Though deployment looks reasonably sparse)<br /> Too many points in deepstrike reserve with no beacons<br /> Unless against dpods in which case more than half of suits are likely to start on the table.<br /> Not much marker support<br /> <br /> (No 7th rulebook eek, not sure about obs rules..)<br /> <br /> Just for fun esp as i dont have all the models, kind of looking for what to buy for a suit/hybrid big list more for options.<br /> Have heard that <span class="glossaryitem" onmouseover='gp(278);'>jsj</span> can be dealt with like jetbikes etc but i like the suits. (<span class="glossaryitem" onmouseover='gp(50);'>Gw</span> kits &gt; gundam) *feth anime.<br /> might end up just buying everything.. the tanks are pretty cool too despite their stupid silhouette.<br /> also, probably wont play any games this big unless i have a whole weekend off once i get back to the <span class="glossaryitem" onmouseover='gp(134);'>uk</span> after getting everything painted.<br /> Should try to chip it down to 1850/1500 but just thought up more of a models list than anything else.<br /> <br /> Got through a couple suits in a day and a half over a holiday and though <span class="glossaryitem" onmouseover='gp(269);'>id</span> be able to churn out a decent range of poses for crisis suits, particularly with the new kits.<br /> <br /> Cash comes every so often, will probably be able to top up to 15 suits in a months time on top of what i have so far:<br /> <br /> 6 suits (1 built as dual <span class="glossaryitem" onmouseover='gp(166);'>plas</span> iridium and one bare)<br /> 20 rifle <span class="glossaryitem" onmouseover='gp(39);'>fw</span><br /> 15 assorted drones<br /> Piranha <br /> Ethereal<br /> <br /> Buying will be done probs with 2 or 3 month gaps:<br /> Suits (300 bucks with primer)<br /> Riptide + bdside + pirahna (300 bucks with primer, brushes and glue)<br /> Riptide + bdside + piranha (again)<br /> Dfish + 250 bucks extras<br /> <br /> Extras:<br /> Probs an ionhead or two, dfish and <span class="glossaryitem" onmouseover='gp(39);'>fw</span>?<br /> <br /> Wondering if transports are ok to be dealt with by leaving dfish 8mans with emps til they arrive about midfield or something to be swapped out for 1 lot of fb suits or rearrange the pr suits or...<br /> <br /> For smaller games, could drop piranhas and flame suits for 1850/riptide and couple suits for 1500 or..<br /> <br /> Suggest away but<br /> <br /> Not doing much list building with revision on table.<br /> Mocks through til end of the week after next with proper ones starting mid may..<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Ah, riptide+broadside+piranha comes out to around 200. Oops.<br /> Pics will probably take til late this year of anything from box to table. The 600 odd points of what i have already is all finished bar highlights on <span class="glossaryitem" onmouseover='gp(39);'>fw</span> and i dont know whether to do them or not.]]></description>
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				<pubDate><![CDATA[Tue, 12 Apr 2016 07:25:25]]> GMT</pubDate>
				<author><![CDATA[ Snail22]]></author>
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