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		<title><![CDATA[Latest posts for the thread "Team Tournament Missions/Scenarios"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Team Tournament Missions/Scenarios"]]></description>
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				<title>Team Tournament Missions/Scenarios</title>
				<description><![CDATA[ Hey all. I was wondering if anyone had some suggestions or missions to run for a 2v2 team tournament? We are trying to make it point based per round]]></description>
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				<pubDate><![CDATA[Mon, 18 Apr 2016 14:37:40]]> GMT</pubDate>
				<author><![CDATA[ dameanone]]></author>
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				<title>Team Tournament Missions/Scenarios</title>
				<description><![CDATA[ Go to AdeptiCon's website and look at past tournaments and team tournaments.  They keep a lot of the rules and scenarios they used up there.]]></description>
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				<pubDate><![CDATA[Mon, 18 Apr 2016 14:45:57]]> GMT</pubDate>
				<author><![CDATA[ kronk]]></author>
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				<title>Re:Team Tournament Missions/Scenarios</title>
				<description><![CDATA[ I personally love team games/tournaments.  I wish there were more of them.<br /> <br /> I know for maelstrom missions, what myself and friends have been doing is splitting the <span class="glossaryitem" onmouseover='gp(167);'>tac</span> objectives between two decks.  For a 6 <span class="glossaryitem" onmouseover='gp(167);'>tac</span> objective game 3 would be from Player 1 and 3 from Player 2.  Then whoever's card is scored, they'd pull from that deck.]]></description>
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				<pubDate><![CDATA[Mon, 18 Apr 2016 14:55:21]]> GMT</pubDate>
				<author><![CDATA[ IronMaster]]></author>
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				<title>Team Tournament Missions/Scenarios</title>
				<description><![CDATA[ Thanks for the advice guys, we are trying to make it as simple as possible. A lot of our players are non tournament goes, so we want to make it tactical without being overwhelming. ]]></description>
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				<pubDate><![CDATA[Tue, 19 Apr 2016 14:45:22]]> GMT</pubDate>
				<author><![CDATA[ dameanone]]></author>
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