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		<title><![CDATA[Latest posts for the thread "[500] - Dark angles - Zone mortalis"]]></title>
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				<title>[500] - Dark angles - Zone mortalis</title>
				<description><![CDATA[ So zone mortalis is pretty big at my store, thought about throwing a 500 pt list together of terminators. What do you all think?<br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: <br /> Lib term armor<br /> Force axe<br /> Level 2 <br /> <br /> Elites<br /> <span class="glossaryitem" onmouseover='gp(412);'>Dw</span> terminator squad <br /> 8 terminators 1 sgt <br /> 1 assault cannon<br /> 1 chain fist<br /> <br /> <br /> It's now in numbers but really going to exploit the 2+ armor saves especially in the tight hallways figures wel that's what terms are for so.]]></description>
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				<pubDate><![CDATA[Tue, 19 Apr 2016 15:27:59]]> GMT</pubDate>
				<author><![CDATA[ Backspacehacker]]></author>
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				<title>[500] - Dark angles - Zone mortalis</title>
				<description><![CDATA[ Can I assume this is an on list for a zone mortalis 500 pt game? No one is saying otherwise]]></description>
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				<pubDate><![CDATA[Wed, 20 Apr 2016 04:24:23]]> GMT</pubDate>
				<author><![CDATA[ Backspacehacker]]></author>
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				<title>[500] - Dark angles - Zone mortalis</title>
				<description><![CDATA[ I'm not familiar with zone mortalis. Do you have to spread out and cover objectives?  Do all your models have to stay in one coherent unit or can they move independently like Kill Team?]]></description>
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				<pubDate><![CDATA[Thu, 21 Apr 2016 01:51:20]]> GMT</pubDate>
				<author><![CDATA[ axisofentropy]]></author>
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				<title>[500] - Dark angles - Zone mortalis</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/bc49b3d9cef775ab7f74057f04918876.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/688003/8601627.page"><b>axisofentropy wrote:</b></a><br/>I'm not familiar with zone mortalis. Do you have to spread out and cover objectives?  Do all your models have to stay in one coherent unit or can they move independently like Kill Team?</div></blockquote><br /> <br /> Its either kill each other,<br /> <br /> King of a hill type match,<br />  <br /> or protect objectives.<br /> <br /> No capturing just dont let it get destroyed. <br /> <br /> Thought about dropping the assault cannon, picking up a flamer, and taking a combi plasma on the lib. <br /> <br /> From what i have heard termies are pretty good because they get eh Void hardened rule which makes them immune to a lot of stuff, and their <span class="glossaryitem" onmouseover='gp(123);'>str</span> 4+ gives them rending so, termies get to do what termies do best <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> a Zone mortalis board<br /> <br /> <a href="http://3.bp.blogspot.com/-vLfJGNjuR5I/URomIsIHCMI/AAAAAAAAAJs/DdZj1uN8lMY/s1600/20130109_174256_LLS.jpg" target="_blank" rel="nofollow">http://3.<span class="glossaryitem" onmouseover='gp(260);'>bp</span>.blogspot.com/-vLfJGNjuR5I/URomIsIHCMI/AAAAAAAAAJs/DdZj1uN8lMY/s1600/20130109_174256_LLS.jpg</a>]]></description>
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				<pubDate><![CDATA[Thu, 21 Apr 2016 02:52:49]]> GMT</pubDate>
				<author><![CDATA[ Backspacehacker]]></author>
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