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		<title><![CDATA[Latest posts for the thread "Competitive ruleset for 40k?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Competitive ruleset for 40k?"]]></description>
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				<title>Competitive ruleset for 40k?</title>
				<description><![CDATA[ For a start: I'm not trying to troll here and I have no problem whatsoever with people using whatever ruleset they find enjoyable. That said ...<br /> <br /> I've spent the last year playing Warmachine and I really like the clean rules of that game. Easy to get into, an internal 'logic', reasonably well balanced and largely unambiguous. (They also have a tactical depth that goes well beyond accumulating massive amounts of dice and fielding gun lines ...). Are there any alternative <span class="glossaryitem" onmouseover='gp(3);'>40k</span> rule sets that are written in a similar manner? I find the current <span class="glossaryitem" onmouseover='gp(3);'>40k</span> rules difficult to overview and too often they lead to dice roll offs to decide on rulings. <br /> <br /> Any ideas? I'm sort of stuck between a rock (great fluff + models but messy rules) and a hard place (great rules, a fluff I don't care about + partly horrible models).<br /> <br /> (Edited for clarifications.)]]></description>
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				<pubDate><![CDATA[Mon, 25 Apr 2016 06:32:51]]> GMT</pubDate>
				<author><![CDATA[ pinkmarine]]></author>
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				<title>Competitive ruleset for 40k?</title>
				<description><![CDATA[ There are Things like the ITC or the <span class="glossaryitem" onmouseover='gp(472);'>ETC</span> rules... also in germany there are the T3 Rules and a new one Tabletopmasters<br /> <br /> <br /> All of them are Housrules and Fan-<span class="glossaryitem" onmouseover='gp(36);'>FAQs</span> but written to be used by larger Tournaments and <span class="glossaryitem" onmouseover='gp(3);'>40k</span> leages. <br /> <br /> beside this... there are lots of rules n such writtn by clubs n such. but they are not used by a large common game group]]></description>
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				<pubDate><![CDATA[Mon, 25 Apr 2016 06:50:14]]> GMT</pubDate>
				<author><![CDATA[ _ghost_]]></author>
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				<title>Competitive ruleset for 40k?</title>
				<description><![CDATA[ Do you have any links to these?]]></description>
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				<pubDate><![CDATA[Mon, 25 Apr 2016 06:51:52]]> GMT</pubDate>
				<author><![CDATA[ pinkmarine]]></author>
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				<title>Re:Competitive ruleset for 40k?</title>
				<description><![CDATA[ There aren't really any alternatives. There are various <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span> and tournament errata attempts, but those just make superficial changes to things like point costs, not major updates to simplify and improve the core mechanics. Some people have tried to make new and better games with the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> IP, but none of them have gained any significant popularity or received the kind of large-scale playtesting required for good tournament balance.]]></description>
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				<pubDate><![CDATA[Mon, 25 Apr 2016 07:03:53]]> GMT</pubDate>
				<author><![CDATA[ Peregrine]]></author>
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