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		<title><![CDATA[Latest posts for the thread "[1850] - GK + Inq w IK "]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1850] - GK + Inq w IK "]]></description>
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				<title>[1850] - GK + Inq w IK </title>
				<description><![CDATA[ Looking for feedback for the following Grey Knights/Inquisition/Imperial Knight list for perhaps running in a 1850 tournament.<br /> <br /> It's a double Nemesis Strike Force + <span class="glossaryitem" onmouseover='gp(787);'>LoW</span> (Forge World Knight Acheron) + Inquisitorial Detachment + Fortifaction <br /> <br /> Primary Detachment - Nemesis Strike Force (1310 pts)<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Librarian - Combi melta, hammer, Cuirass of Sacrifice, <span class="glossaryitem" onmouseover='gp(328);'>ML</span> 3<br /> <br /> Librarian - hammer, <span class="glossaryitem" onmouseover='gp(328);'>ML</span> 3<br /> <br /> Troops<br /> Terminators X 5 - justicar w hammer, 2x sword, 1x psycannon, hammer <br /> Terminators X 5 - same load out as above <br /> <br /> Heavy <br /> Nemesis Dreadknight - Personal teleporter, heavy incinerator<br /> <br /> <span class="glossaryitem" onmouseover='gp(787);'>LoW</span><br /> Cerastus Knight Acheron <br /> <br /> Nemesis Strike Force #2 (355 pts) <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Librarian - combi melta, hammer, <span class="glossaryitem" onmouseover='gp(328);'>ML</span> 3<br /> <br /> Troops<br /> Terminators X 5 - same load out as other 2 squads<br /> <br /> Fortification (100 pts)<br /> Aegis Defense Line - Gun Emplacement with Quad Gun<br /> <br /> Inquisitorial Detachment (86 pts)<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> <br /> Ordo Malleus Inquisitor - Terminator armor (grants hammer and storm bolter), servo skulls<br /> <br /> Elites<br /> Inquisitorial Henchman Squad <br /> 2x Warrior Acolyte (flak armor, laspistol/chainsword)<br /> 1x Psyker<br /> <br /> Total 1851 points<br /> <br /> So the idea is to try hard to go first (debating on including Coteaz for his Sieze manipulations) and get lots of high priority targets in the enemies face with an alpha strike. 3 term squads + shunting dreadknight + Acheron with the quad gun in the backfield on an objective should give the enemy plenty to think about.<br /> <br /> Each terminator squad would have a <span class="glossaryitem" onmouseover='gp(328);'>ML</span> 3 librarian accompanying them for buffs and also to assist the Acheron with psychic shenanigans. The servo skull would help my <span class="glossaryitem" onmouseover='gp(305);'>GK</span> terms/Libbys deep strike and also control enemy deployment. Inquisitor and his henchmen will man the quad gun on the aegis defense line for some <span class="glossaryitem" onmouseover='gp(805);'>AA</span> (glaring weakness of my army) and extra dakka with single psyker rolling on divination or telepathy for some hopefully decent buffs to keep them alive (invisibility would be trolltastic).<br /> <br /> There are plenty of models rocking hammers and also these have Force so I'm not too worried about big bad stars or cheesy WKs combined with the threat posed to these types of things by the Acheron. His hellstorm s7ap3 template ruins lots of days and then he can charge another unit with his D weapon by shooting his twin linked heavy bolter. <br />  <br /> Some of the new psychic disciplines are pretty awesome so I'll probably try out different ones in upcoming games to practice and see what disciplines work well when facing different opponents. The sheer amount of warp charges I'll have should make it pretty easy to get some good buffs off (14 <span class="glossaryitem" onmouseover='gp(195);'>WC</span> + whatever I roll). <br /> <br /> I know this isn't the most competitive army as it does not have obsec and is very low model count and lacks long range shooting/ap2, but I still think it could be pretty effective vs certain armies if played effectively plus it will definitely be a lot of fun! <br /> <br /> Some changes I've thought about are comma relay for the aegis defense line to ensure the alpha strike and also perhaps losing terminators for lots and lots of Purifier squads with the 3 Libbys, all packing Cleansing Flame for some hardcore 9" nova charges going off everywhere. <br /> <br /> Let me know what you all think and long live the emprah!!!! ]]></description>
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				<pubDate><![CDATA[Tue, 26 Apr 2016 10:39:18]]> GMT</pubDate>
				<author><![CDATA[ Kronboss]]></author>
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				<title>[1850] - GK + Inq w IK </title>
				<description><![CDATA[ I'd rather have a Comms Beacon for your reserves than a Quad Gun.<br /> <br /> Keep a stave on one Libby. A usually 3+ sometimes 4+ DtW 12" bubble is really helpful is many matchups.<br /> <br /> You'll need to drop a servo skull to be legal pointswise. Or maybe the Comms is cheaper, I don't remember.<br /> <br /> If you took Purfs, how will they get across the field?<br /> <br /> And finally, <span class="glossaryitem" onmouseover='gp(305);'>GK</span> cannot currently generate powers from the new <span class="glossaryitem" onmouseover='gp(119);'>SM</span> powers. Your Libby has permission to generate powers from the trees listed on his datasheet. There isn't a <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> or errata changing this text. The AoD supplement only gives permission for models with the <span class="glossaryitem" onmouseover='gp(119);'>SM</span> faction, while your guy has the <span class="glossaryitem" onmouseover='gp(305);'>GK</span> faction. Ally in <span class="glossaryitem" onmouseover='gp(119);'>SM</span> if you want the new powers.]]></description>
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				<pubDate><![CDATA[Tue, 26 Apr 2016 17:49:32]]> GMT</pubDate>
				<author><![CDATA[ Elric Greywolf]]></author>
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