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		<title><![CDATA[Latest posts for the thread "[1850] - Orks- Goff Killmob Rockit Spam"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1850] - Orks- Goff Killmob Rockit Spam"]]></description>
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				<title>[1850] - Orks- Goff Killmob Rockit Spam</title>
				<description><![CDATA[ I've got an idea for using one of the formations from the new(ish) Ork Supplement, I'm going to be using Grukk as my Warlord as apart from Ghaz he is the only footslogging Warboss that can get mileage out of the Waaghing every turn and his model is slick.<br /> <br /> Goff Killmob:<br />  Grukk Face Rippa- 130<br /> 3 nobs with eavy armour and big choppas in a trukk with rockit and ram- 116 <br /> 3x 20 boys with Nob, bosspole, Power Klaw- 160 per unit<br /> 2x Deffdreads with 2 rockits each- 80 each<br /> Gorkanaut- 245<br /> 3 Killa Kans with rockits-150<br /> <br /> Auxiliary: <br /> 3x Battlewagon with Ram, 4 Rockits, Kannon and boarding plank- 160 each<br /> 3 single Deffkoptas with <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Rockit-30 each<br /> <br /> General idea is to go for those nice first turn charges with the boyz as the first wave with the walkers coming in second the Deffkoptas are there to soak overwatch for the boyz then go sit on objectives. Army has 28 Rockit's in it, but there is alot of points tied up in those battlewagons, so is it worth it? Or should i drop the planks and some rockits/kannons for something else?<br /> <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 28 Apr 2016 07:47:43]]> GMT</pubDate>
				<author><![CDATA[ MrCalamari]]></author>
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				<title>[1850] - Orks- Goff Killmob Rockit Spam</title>
				<description><![CDATA[ I'd say drop the kannons off the battlewagon's, 4rokkits are cool as it means your bw's are doing something after unloading. I would be very worried about the survivability of grukk and 3 nobs in a trukk though. There is a lot of ap4 or greater out there and with no painboy to give <span class="glossaryitem" onmouseover='gp(265);'>fnp</span> they are very weak. I think put grukk with the boyz, get a couple of painboyz s and spread them across the boys and upgrade your nobz to meganobz. <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Also trukks arevway more likely to get a first turn charge.... And still not very likely at all <span class="glossaryitem" onmouseover='gp(84);'>lol</span>]]></description>
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				<pubDate><![CDATA[Thu, 28 Apr 2016 08:51:29]]> GMT</pubDate>
				<author><![CDATA[ BAN]]></author>
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				<title>Re:[1850] - Orks- Goff Killmob Rockit Spam</title>
				<description><![CDATA[ Yeah i have considered finding points to put a painboy in the nobs, but Grukk already has <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> so it kinda feels like a double up. Grukk can't go in the Battlewagons as they are at full capacity with 20 boyz in each. <br /> The formation I'm taking says nobs only, really wish i could make them meganobs. ]]></description>
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				<pubDate><![CDATA[Thu, 28 Apr 2016 10:04:31]]> GMT</pubDate>
				<author><![CDATA[ MrCalamari]]></author>
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				<title>[1850] - Orks- Goff Killmob Rockit Spam</title>
				<description><![CDATA[ This formation could be built much better with a <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> and a blitz brigaide]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/689087/8619155.page</link>
				<pubDate><![CDATA[Thu, 28 Apr 2016 10:33:14]]> GMT</pubDate>
				<author><![CDATA[ Rismonite]]></author>
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				<title>[1850] - Orks- Goff Killmob Rockit Spam</title>
				<description><![CDATA[ I meant lower the amount of boyz to make space for him. I think he'll be safer there. ]]></description>
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				<pubDate><![CDATA[Thu, 28 Apr 2016 10:44:39]]> GMT</pubDate>
				<author><![CDATA[ BAN]]></author>
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