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		<title><![CDATA[Latest posts for the thread "[1750] - CSM - Tzeentch Tournament List"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1750] - CSM - Tzeentch Tournament List"]]></description>
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				<title>[1750] - CSM - Tzeentch Tournament List</title>
				<description><![CDATA[ This is less fluffy than I would prefer, but it might actually allow me to hold my own in my store's "casual" tournaments, which are dominated by loyalist drones. The idea is for the sorcerer to serve as a shrouded delivery system for the spawn and prince early on and then turbo boost to shroud the oblits or critical scoring units. Invisibility could be a nice substitute for shrouding but would require the prince to swoop into assault position rather than join the shroud. This list is very dependent on good terrain placement and a decent roll on Telepathy, so if the sorcerer doesn't get shroud or invis, then the prince would have to roll on Telepathy instead of Biomancy. Tsons in rhino serve as a resilient forward scoring unit, <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> with plasma hold the safest backfield objective, and melta <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> camp on a compromised backfield objective. The heldrake, well, he just does what he does. This is my first attempt at a semi-competitive <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> list. C&C very much appreciated.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> Sorcerer - Warlord<br /> <span class="glossaryitem" onmouseover='gp(347);'>Lvl</span> 3, <span class="glossaryitem" onmouseover='gp(102);'>MoT</span>, disc of tzeentch, spell familiar, sigil of corruption, <span class="glossaryitem" onmouseover='gp(644);'>VotLW</span><br /> <br /> Daemon Prince<br /> <span class="glossaryitem" onmouseover='gp(347);'>Lvl</span> 3, <span class="glossaryitem" onmouseover='gp(102);'>MoT</span>, wings, armor, black mace, spell familiar<br /> <br /> TROOPS<br /> <br /> x6 Chaos Marines<br /> Powerfist/combi-melta, icon of vengence, bolters & 4x <span class="glossaryitem" onmouseover='gp(20);'>ccw</span>, meltagun, <span class="glossaryitem" onmouseover='gp(644);'>VotLW</span> <br /> <br /> x10 Chaos Marines<br /> Rhino, 2x plasmagun, <span class="glossaryitem" onmouseover='gp(644);'>VotlW</span><br /> <br /> x9 Thousand Sons<br /> Rhino<br /> <br /> FAST ATTACK<br /> <br /> x5 Chaos Spawn<br /> <br /> Heldrake<br /> Baleflamer<br /> <br /> <br /> HEAVY SUPPORT<br /> <br /> Obliterator<br /> <br /> Obliterator<br /> <br /> Obliterator<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 29 Apr 2016 14:04:33]]> GMT</pubDate>
				<author><![CDATA[ thegoodnewsnews]]></author>
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				<title>[1750] - CSM - Tzeentch Tournament List</title>
				<description><![CDATA[ Not too much to be done without ditching the Tz part of your theme (Drop the sorc and TSons for Belakor).<br /> <br /> You're never going to get t use that powerfist. If you drop the fist, Icon, <span class="glossaryitem" onmouseover='gp(20);'>CCW</span> and <span class="glossaryitem" onmouseover='gp(644);'>VotLW</span>, that's 64 points (<span class="glossaryitem" onmouseover='gp(70);'>IIRC</span>) you could be putting towards a rhino and some more warm bodies for that melta gun.<br /> <br /> Drop the other <span class="glossaryitem" onmouseover='gp(644);'>VotLW</span> and now you can take your stuff out of Crimson slaughter and get ear for literally nothing since you can now take the normal <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> relics in a crimson slaughter list.<br /> <br /> Alternately, drop the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> for cultists and place all your objectives in cover so they can <span class="glossaryitem" onmouseover='gp(315);'>gtg</span> for a 3+ or 4+ cover and hope they don't break.<br /> <br /> <span class="glossaryitem" onmouseover='gp(102);'>MoT</span> on the oblits can come in handy, especially against loyalist scum where Grav and/or plasma is going to be prevalent as you get a better save than <span class="glossaryitem" onmouseover='gp(100);'>MoN</span>. Also means that in the open or camping in ruins gets you the same save, so you've got a bit more freedom with placement and such.]]></description>
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				<pubDate><![CDATA[Fri, 29 Apr 2016 20:29:25]]> GMT</pubDate>
				<author><![CDATA[ Drasius]]></author>
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				<title>[1750] - CSM - Tzeentch Tournament List</title>
				<description><![CDATA[ i mean playing that list will be the end of me if i play it in a competitve setting.]]></description>
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				<pubDate><![CDATA[Sat, 30 Apr 2016 01:33:32]]> GMT</pubDate>
				<author><![CDATA[ -v10mega]]></author>
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				<title>[1750] - CSM - Tzeentch Tournament List</title>
				<description><![CDATA[ Have you thought about Be'lakor instead of the daemon prince you have set up, it guarantees invisibility and shrouding, better invulnerable save, biggest downside I can see is you can't pick up a spell familiar]]></description>
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				<pubDate><![CDATA[Sat, 30 Apr 2016 06:46:34]]> GMT</pubDate>
				<author><![CDATA[ Nicanthrope]]></author>
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