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		<title><![CDATA[Latest posts for the thread "help needed with mission rules"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "help needed with mission rules"]]></description>
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				<title>help needed with mission rules</title>
				<description><![CDATA[ can someone explain this to me please as I am lost. <br /> <br /> The mission style used will be that of the <span class="glossaryitem" onmouseover='gp(472);'>ETC</span>  and Cally and therefore an obvious route to take! Every game needs (at least) 6 objectives numbered 1-6, all 1-<br /> 6 count for Maelstrom but not all will count for Eternal War. Consult the chart below to see what scores in each round:<br /> <br /> Round Deployment Missions <br /> 1 Hammer & Anvil PrimaryMission(Eternal War) -Big Guns Never Tire  5 objectives (3 <span class="glossaryitem" onmouseover='gp(140);'>VP</span> each + 1 <span class="glossaryitem" onmouseover='gp(140);'>VP</span> per <span class="glossaryitem" onmouseover='gp(57);'>HS</span> destroyed)  Secondary Mission (Maelstrom of War) <br /> – Tactical Escalation TertiaryMission Slay the Warlord , Line Breaker , 1st Blood <br /> <br /> does it mean that basically there are too missions the first being the big guns never tire which is 5 objectives worth 3vp each and the second objective being 6 different objective markers numbered 1-6 and they will be for the malestorm of war objective cards.<br /> <br /> thanks]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/689347/8624079.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/689347/8624079.page</link>
				<pubDate><![CDATA[Sat, 30 Apr 2016 15:38:35]]> GMT</pubDate>
				<author><![CDATA[ champagne_socialist]]></author>
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