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		<title><![CDATA[Latest posts for the thread "[3000] - Chaos Space Marines"]]></title>
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				<title>[3000] - Chaos Space Marines</title>
				<description><![CDATA[ I'm decently new to Warhammer <span class="glossaryitem" onmouseover='gp(3);'>40k</span> and I'm planning on using Chaos Space Marines.<br /> However, I'd like to not spend more than €200 on a 3000 or more points army as of now.<br /> I'd like some advice on what to add to make it a solid list and on the current weak points.<br /> <br /> I'm probably going to buy the Dark Vengeance set and then buy an additional Chaos half of the set from someone else, along with the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> Codex and cutters + some paint would bring me to about €160 already.<br /> The Dark Angels will become Fallen Angels.<br /> I'd prefer using as much of the set(s) as possible.<br /> <br /> This'd give me:<br /> 2x Chaos Lord (QM used as Lord)<br /> 1x Aspiring Champion<br /> 1x Chaos Sorcerer (Librarian)<br /> 2x Helbrute<br /> 40x Cultists<br /> 12x Chosen<br /> 10x Fallen Angel Marines (Dark Angel Tactical Squad)<br /> 3x Fallen Angel Bikers (Dark Angel Ravenwing Squad)<br /> 5x Fallen Angel Terminators<br /> <br /> This combined would yield about 3000 points<br /> <br /> I'm going to be against mostly <span class="glossaryitem" onmouseover='gp(305);'>GK</span>, Skitarii, Orks and perhaps some Tau/Necrons<br /> <br /> For <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> I'm thinking about one or two of the following:<br /> -Ahriman<br /> -Typhus<br /> -Abaddon (Lord Topknot)<br /> -Kharn the Betrayer<br /> -Daemon Prince<br /> <br /> If anyone has any comments/tips/any criticism, please do share.<br /> Though, please try to keep it constructive.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Does anyone know if there's anything within the Chaos Space Marine codex that can take on a <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Dreadknight?]]></description>
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				<pubDate><![CDATA[Mon, 2 May 2016 10:05:57]]> GMT</pubDate>
				<author><![CDATA[ GreenNinjaCactus]]></author>
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				<title>[3000] - Chaos Space Marines</title>
				<description><![CDATA[ 1) If you want a cheaper, more flexible and more competetive army - ally in Heretics and Renegades. It offer hordes of mutants/cultists/ex-PDF, cheap and good artillery, cheap and good anti-tank. Cheap Gigant Spawns that crawls toward your opponent, overloading his threat bord. And since mutants and the troops are a ragtag bunch you can use almost any models for them.<br />  <br /> 2) <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> characters are generally overpriced and difficult to use. The <span class="glossaryitem" onmouseover='gp(19);'>CC</span> monsters (such as Abbadon and Typhus) have no way to reliably get into combat. The others are situational and often underpowered for their cost. Kharn is probably the best named <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>, but a bikerlord are in many cases far better for the cost.<br /> <br /> 3) If you are willing to spend some time online and wait some weeks you could look for <span class="glossaryitem" onmouseover='gp(3);'>40k</span> models on eBay and similar sites. Each week some player burns out and sells his collection cheaper than the store price - and they tend to be painted, too.]]></description>
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				<pubDate><![CDATA[Mon, 2 May 2016 21:22:01]]> GMT</pubDate>
				<author><![CDATA[ superkuf]]></author>
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				<title>[3000] - Chaos Space Marines</title>
				<description><![CDATA[ Alright, thanks for the tips!<br /> What H&R troops would be recommended to fill some gaps the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> armies have?<br /> To be fair, I'll just slap Daemonheart onto my Chaos Lord on a bike and kit him out with some weapons and artefacts.]]></description>
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				<pubDate><![CDATA[Tue, 3 May 2016 12:31:34]]> GMT</pubDate>
				<author><![CDATA[ GreenNinjaCactus]]></author>
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				<title>[3000] - Chaos Space Marines</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/689519/8629589.page"><b>GreenNinjaCactus wrote:</b></a><br/>Alright, thanks for the tips!<br /> What H&R troops would be recommended to fill some gaps the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> armies have?<br /> To be fair, I'll just slap Daemonheart onto my Chaos Lord on a bike and kit him out with some weapons and artefacts.</div></blockquote><br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> troops are expensive and not too good (<span class="glossaryitem" onmouseover='gp(22);'>CSM</span>) or useless (cultists). RH troops are almost useless, but very cheap and can be improved with leaders, equipment and heavy weapons. Objective grabbers, speed bumps or gunline are some possibilities. Add a Dark Apostle (from <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>) to a mob of 50 mutants (from RH) to get a tarpit unit.<br /> <br /> RH have a lot of artillery. From cheap mortars that can eliminate a squad of <span class="glossaryitem" onmouseover='gp(45);'>GEQ</span> to heavy artillery that can kill anything less than a super heavy. Anti tank Rapier are also good and cheap.<br /> <br /> Spawns costs 2/3 of the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> spawns - and Gigant Spawns are available as Heavy or <span class="glossaryitem" onmouseover='gp(787);'>LoW</span> choices. They won't kill a lot of enemies, but they will catch a lot of bullets and keep your damage dealing units alive. 80 points for a Lord of War? Yes!<br /> <br /> Then RH have more or less the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> armory regarding vehicles, but its better to have your Ordinance as Basilisks and anti-tank as Rapiers. An exception could be the Hellhound - or a maxed squad of Sentinels with heavy flamers.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 4 May 2016 17:54:37]]> GMT</pubDate>
				<author><![CDATA[ superkuf]]></author>
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				<title>[3000] - Chaos Space Marines</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/689519/8632678.page"><b>superkuf wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/689519/8629589.page"><b>GreenNinjaCactus wrote:</b></a><br/>Alright, thanks for the tips!<br /> What H&R troops would be recommended to fill some gaps the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> armies have?<br /> To be fair, I'll just slap Daemonheart onto my Chaos Lord on a bike and kit him out with some weapons and artefacts.</div></blockquote><br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> troops are expensive and not too good (<span class="glossaryitem" onmouseover='gp(22);'>CSM</span>) or useless (cultists). RH troops are almost useless, but very cheap and can be improved with leaders, equipment and heavy weapons. Objective grabbers, speed bumps or gunline are some possibilities. Add a Dark Apostle (from <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>) to a mob of 50 mutants (from RH) to get a tarpit unit.<br /> <br /> RH have a lot of artillery. From cheap mortars that can eliminate a squad of <span class="glossaryitem" onmouseover='gp(45);'>GEQ</span> to heavy artillery that can kill anything less than a super heavy. Anti tank Rapier are also good and cheap.<br /> <br /> Spawns costs 2/3 of the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> spawns - and Gigant Spawns are available as Heavy or <span class="glossaryitem" onmouseover='gp(787);'>LoW</span> choices. They won't kill a lot of enemies, but they will catch a lot of bullets and keep your damage dealing units alive. 80 points for a Lord of War? Yes!<br /> <br /> Then RH have more or less the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> armory regarding vehicles, but its better to have your Ordinance as Basilisks and anti-tank as Rapiers. An exception could be the Hellhound - or a maxed squad of Sentinels with heavy flamers.<br /> <br /> <br /> </div></blockquote><br /> <br /> Alright, thank you!<br /> I was already planning on slapping some obliterators into my army.<br /> If I get Dark Vengeance + another Chaos half of it, I'm getting a grand total of 40 Chaos Cultists, which could be used as mutants.]]></description>
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				<pubDate><![CDATA[Wed, 4 May 2016 18:11:08]]> GMT</pubDate>
				<author><![CDATA[ GreenNinjaCactus]]></author>
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				<title>[3000] - Chaos Space Marines</title>
				<description><![CDATA[ I have kind of fallen in love with the Chaos Decimator, though.]]></description>
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				<pubDate><![CDATA[Thu, 5 May 2016 11:41:04]]> GMT</pubDate>
				<author><![CDATA[ GreenNinjaCactus]]></author>
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