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		<title><![CDATA[Latest posts for the thread "[1000] - Dark Angels - First List"]]></title>
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				<title>[1000] - Dark Angels - First List</title>
				<description><![CDATA[ Good afternoon dakkadakka. <br /> <br /> Throughout the past 2 decades, as a child then a teenager, I have looked upon White Dwarf magazines and through Games Workshop windows in awe and fascination wanting to delve into the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> hobbie. Now in my mid 20's I find myself in a position that I can do just that. I started collecting Dark Angels mid 2015 and from the very beginning put forward planning into which models I wanted to purchase for my first 1000 point list. I now have that list fully painted almost a year later. I have played entirely against Tyranids and have had a 50% victory rate with battles. <br /> <br /> I post my list here with the desire for constructive criticism on how I might improve my list. Not necessarily to improve my chances against a Tyranid swarm. But in a general sense. Am I wasting points on particular units or upgrades? Have I made any pointless choices in my list? Any advice or criticism will be most welcomed. <br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b><br /> <br /> <i>Librarian</i> -<br /> Terminator Armour.<br />  Stormbolter. <br /> Powersword. <br /> Mastery Lvl2. <br /> Shroud of Heroes. (140pts)<br /> <br /> <b>ELITE</b><br /> <br /> <i>Dreadnought</i> -<br /> Assault Cannon.<br /> Heavy Flamer. (120pts)<br /> <br /> <b>TROOP</b><br /> <i><br /> Tactical Squad</i> -<br /> +5 Marines.<br /> Plasma Cannon.<br /> Plasma Gun. (170pts)<br /> <br /> <br /> <i>Tactical Squad</i> -<br /> +5 Marines.<br /> Plasma Cannon.<br /> Plasma Gun. (170pts)<br /> <br /> <b>FAST ATTACK</b><br /> <br /> <i>Ravenwing Landspeeder</i> -<br /> Assault Cannon.<br /> Heavy Bolter. (70pts)<br /> <br /> <i>Ravenwing Bike Squad</i> -<br /> x2 Meltaguns.<br /> Powersword. (110pts)<br /> <br /> <i>Assault Squad</i> -<br /> x5 Jump packs.<br /> Flamer. (90pts)<br /> <br /> <b>HEAVY SUPPORT</b><br /> <br /> <i>Devastator Squad</i> -<br /> x4 Missle Launchers (130pts) <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 2 May 2016 17:57:02]]> GMT</pubDate>
				<author><![CDATA[ NoPseudonym15]]></author>
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				<title>[1000] - Dark Angels - First List</title>
				<description><![CDATA[ Welcome to Dakka and <span class="glossaryitem" onmouseover='gp(3);'>40k</span>.<br /> <br /> (grain of salt: I’m an Ultramarine player, so can just give generic <span class="glossaryitem" onmouseover='gp(119);'>SM</span> advice)<br /> <br /> Your list looks pretty balanced as it is.  A few questions/tweaks/personal preference things:<br /> <br /> Where is your librarian going?  He’s a little out of place as the only guy in <span class="glossaryitem" onmouseover='gp(332);'>TDA</span>.<br /> <br /> Your dread might benefit from a drop pod.  But is not a bad load out for just strolling up the table.  Although the fact that he’s one of two vehicles in your lists suggests that he might just eat a lascannon early in the game.  Armor saturation helps a lot with dread survivability.<br /> <br /> Your <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads want transports.  Pretty much anything would work, there are pros/cons to all of them.  I like to put full 10 man squads in rhinos.  If you plan on combat squadding them (pretty much the only option if going with <span class="glossaryitem" onmouseover='gp(331);'>PCs</span>) razors work well.  Pods are high risk/high reward, but work very well most of the time.<br /> <br /> <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> squads spend a lot of time on the move.  So <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span> <span class="glossaryitem" onmouseover='gp(331);'>PCs</span>, with their inability to snap-fire, are one of the bad choices here.  If you want to use the minis, they might be better served in the <span class="glossaryitem" onmouseover='gp(29);'>dev</span> squad.  Getting the sarge a matching combi to the squad’s special is a good idea generally.<br /> <br /> I like TML/<span class="glossaryitem" onmouseover='gp(51);'>HB</span> speeders, but that should work OK.  While speeders can be a lot of fun, if there is something that could be cut for points, this guy would probably be my first choice.  Those points could buy a pair of rhinos for your <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads.<br /> <br /> The bike sarge could use a c-melta over a power sword.  Can you take <span class="glossaryitem" onmouseover='gp(330);'>MM</span> attack bikes in the squad as <span class="glossaryitem" onmouseover='gp(25);'>DA</span>?  Depending on your definition of “reliably” it takes 3-5 melta shots to pop a tank.  <br /> <br /> I field my assault marines with jump packs, 2 flamers and a vet sarge with a power sword.  Not sure what your options are.  The sarge does most of the heavy lifting in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>.  Flamers help thin out the chaff.<br /> <br /> <span class="glossaryitem" onmouseover='gp(328);'>MLs</span> are generically mediocre.  Frag missiles are generally a waste of time, so if you want <span class="glossaryitem" onmouseover='gp(9);'>AV</span> work, might as well spring for the <span class="glossaryitem" onmouseover='gp(80);'>LC</span>.  If your primary foe is ‘nids, the <span class="glossaryitem" onmouseover='gp(328);'>MLs</span> might be all you need.  And if the battlefield is carpeted with little gribbly bugs, frags can work.  Now that I think about it, the only time in the last decade I actually got use out of frags was when a pair of my TML/<span class="glossaryitem" onmouseover='gp(51);'>HB</span> speeders did <i>unseemly</i> things to some sort of gaunt squad scabbeling across the table.]]></description>
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				<pubDate><![CDATA[Mon, 2 May 2016 18:24:41]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
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				<title>[1000] - Dark Angels - First List</title>
				<description><![CDATA[ ven dread or bust, more then 3 guys in a bike squad or bust.<br /> <br /> the ven dread simply lives longer and does more for the 20 point increase.<br /> <br /> the bikes, i mean if you take a single wound and its leadership check and running a potential <span class="glossaryitem" onmouseover='gp(1);'>2d6</span> back to your deployment edge. thats a brutal brutal way to lose them. 4+ guys in a team minimum in fact <span class="glossaryitem" onmouseover='gp(325);'>tbh</span> 5 is where <span class="glossaryitem" onmouseover='gp(269);'>id</span> start to feel safe (or 4 with a trike)]]></description>
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				<pubDate><![CDATA[Tue, 3 May 2016 15:58:25]]> GMT</pubDate>
				<author><![CDATA[ ionusx]]></author>
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				<title>[1000] - Dark Angels - First List</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/7b5399245875a7de8dfd63fbbd340085.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/689567/8627990.page"><b>Nevelon wrote:</b></a><br/><br /> <br /> Where is your librarian going?  He’s a little out of place as the only guy in <span class="glossaryitem" onmouseover='gp(332);'>TDA</span>.<br /> .</div></blockquote><br /> <br /> The idea behind this was having my Libby sat with the <span class="glossaryitem" onmouseover='gp(29);'>Dev</span> Squad using Divination to increase their chances of killing something in Turn 1. As for the <span class="glossaryitem" onmouseover='gp(332);'>TDA</span> that's to help deny my opponent Slay The Warlord points.<br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/27fa50fcf77b8b6091711cf947d8d074.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/689567/8630060.page"><b>ionusx wrote:</b></a><br/>ven dread or bust, more then 3 guys in a bike squad or bust.<br /> <br /> the ven dread simply lives longer and does more for the 20 point increase.<br /> <br /> the bikes, i mean if you take a single wound and its leadership check and running a potential <span class="glossaryitem" onmouseover='gp(1);'>2d6</span> back to your deployment edge. thats a brutal brutal way to lose them. 4+ guys in a team minimum in fact <span class="glossaryitem" onmouseover='gp(325);'>tbh</span> 5 is where <span class="glossaryitem" onmouseover='gp(269);'>id</span> start to feel safe (or 4 with a trike)</div></blockquote><br /> <br /> Where would you advise dropping points to accommodate these changes?<br /> <br /> I have been considering buying a Venerable Dreadnought and loading him out with a <span class="glossaryitem" onmouseover='gp(80);'>LC</span>. Also more Ravenwing Bikers. I hope for 2 full squads (minus trikes) in the coming months.]]></description>
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				<pubDate><![CDATA[Tue, 3 May 2016 16:15:03]]> GMT</pubDate>
				<author><![CDATA[ NoPseudonym15]]></author>
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				<title>[1000] - Dark Angels - First List</title>
				<description><![CDATA[ nowehere really <span class="glossaryitem" onmouseover='gp(325);'>tbh</span>, maybe something to do down the line, you could try lowering some of the tacticals to a 5 man team and then taking the leftover 65 points for a second land speeder? or maybe a whirlwind<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 3 May 2016 22:57:22]]> GMT</pubDate>
				<author><![CDATA[ ionusx]]></author>
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				<title>[1000] - Dark Angels - First List</title>
				<description><![CDATA[ I would invest into Black Knights if you want Ravenwings or Deathwing for terminators.  Playing <span class="glossaryitem" onmouseover='gp(25);'>DA</span> you want to run them.<br /> <br /> Following this link its from 1d4chan and they break down the units and tactics.  Try to invest into the formations because of the benefits but this is also all up to you and how you want to play.<br /> <br /> <a href="https://1d4chan.org/wiki/Warhammer_40,000/Tactics/Dark_Angels%287E%29#Elites" target="_blank" rel="nofollow">https://1d4chan.org/wiki/Warhammer_40,000/Tactics/Dark_Angels%287E%29#Elites</a>  ]]></description>
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				<pubDate><![CDATA[Wed, 4 May 2016 14:27:59]]> GMT</pubDate>
				<author><![CDATA[ The_Lion]]></author>
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