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		<title><![CDATA[Latest posts for the thread "Who to put the shoulder guns on? 3 WraithKnights"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Who to put the shoulder guns on? 3 WraithKnights"]]></description>
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				<title>Who to put the shoulder guns on? 3 WraithKnights</title>
				<description><![CDATA[ If I am fielding 3 WKs (<span class="glossaryitem" onmouseover='gp(127);'>TFG</span> I know, but ruthless tourney in which someone is bringing a Supremacy Suit), 2 WKs have wraithcannons and 1 WK has glaive & shield and I only have the points left over for 2 shoulder guns, which WK(s) should they go on?<br /> <br /> Option A)<br /> WK w/ cannons & 1 shoulder gun<br /> WK w/ cannons & 1 shoulder gun<br /> WK w/ glaive & shield no guns<br /> <br /> Option B)<br /> WK w/ cannons (vanilla)<br /> WK w/ cannons (vanilla)<br /> WK w/ glaive & shield w/ 2 shoulder guns<br /> <br /> I am leaning towards Option A since it allows the <span class="glossaryitem" onmouseover='gp(19);'>CC</span> WK to run to get there faster, and the Pew-Pew WKs to shoot the cannons and charge another unit that they shoot at with the shoulder cannons.]]></description>
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				<pubDate><![CDATA[Fri, 6 May 2016 13:20:43]]> GMT</pubDate>
				<author><![CDATA[ Galef]]></author>
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				<title>Who to put the shoulder guns on? 3 WraithKnights</title>
				<description><![CDATA[ Option A.<br /> <br /> Then you can shoot D-shots where ever you want, and use the shoulder guns to charge something else. ]]></description>
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				<pubDate><![CDATA[Fri, 6 May 2016 13:38:16]]> GMT</pubDate>
				<author><![CDATA[ Thud]]></author>
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				<title>Who to put the shoulder guns on? 3 WraithKnights</title>
				<description><![CDATA[ I'd go with B.  I like to put 2 scars on my <span class="glossaryitem" onmouseover='gp(19);'>cc</span>-knight to clear off screening units so that I can charge my primary target.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 6 May 2016 15:58:17]]> GMT</pubDate>
				<author><![CDATA[ jy2]]></author>
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				<title>Who to put the shoulder guns on? 3 WraithKnights</title>
				<description><![CDATA[ Yep, I'd put the shoulder mounted guns on the D cannons so they can charge another target and throw the D elsewhere, I know you can clear out any buble wrapping with option B but I'd try to get a units of scatter bikes to do that for me or use jump to get round them. Personal preference as always I guess.]]></description>
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				<pubDate><![CDATA[Mon, 9 May 2016 10:30:46]]> GMT</pubDate>
				<author><![CDATA[ Torus]]></author>
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				<title>Who to put the shoulder guns on? 3 WraithKnights</title>
				<description><![CDATA[ Another vote for option A here.]]></description>
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				<pubDate><![CDATA[Mon, 9 May 2016 12:19:27]]> GMT</pubDate>
				<author><![CDATA[ Imateria]]></author>
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				<title>Who to put the shoulder guns on? 3 WraithKnights</title>
				<description><![CDATA[ Thanks for the advise guys. I ended up going with option A, which made a good bit of difference in the tourney. I needed to shoot multiple units and charge with the cannon Knights.<br /> <br /> I was lucky that I didn't have to face the Supremacy suit player. he was knocked out of the running in the first round...by a Tyranid player who managed to charge 2 units of 3 Fexes into the suit.<br /> <br /> A side note, the <span class="glossaryitem" onmouseover='gp(19);'>CC</span> knight did practically nothing in the tourney, or rather he would have done the exact same if I had just given him cannons. Stomps did more than the D-glaive.]]></description>
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				<pubDate><![CDATA[Mon, 9 May 2016 12:53:44]]> GMT</pubDate>
				<author><![CDATA[ Galef]]></author>
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