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		<title><![CDATA[Latest posts for the thread "Grenades in Assault"]]></title>
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				<title>Grenades in Assault</title>
				<description><![CDATA[ Concerning the controversy with the ruling on Grenades in Assault, I was thinking on how to compromise the positions.  I thought, "<i>set it up to where only models base to base with the Vehicle may use Kraks/Melta Bombs, etc. Anyone further back would be throwing it!</i>"<br /> <br /> Refining it a little, I came up with the following, changes in green.<br /> <br /> <blockquote class="uncited"><div>Some grenades can be used to make shooting attacks or attacks in the Fight sub-phase, albeit to different effect. Only one grenade (of any type) can be thrown <font color='green'>as a Shooting Attack</font> by a unit per phase.  <font color='green'>Models in base contact may plant a Grenade (one type per unit) as a Melee Attack if it is a valid target.</font></div></blockquote><br /> Errata Krak, Plasma, Haywire, Melta Bombs, and similar Grenades Assault section to use the verb plant with their Assault sections.]]></description>
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				<pubDate><![CDATA[Wed, 11 May 2016 22:20:08]]> GMT</pubDate>
				<author><![CDATA[ Charistoph]]></author>
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				<title>Grenades in Assault</title>
				<description><![CDATA[ I was thinking of posting the exact same rule. It's a good compramise and makes logical sense. I'm 100% on board with this.<br /> <br /> <b>There's one thing thatI think needs some (slight) clarification:</b><br /> <br /> While all the models that are in base contact are making their melee attacks with grenades, can one model that isn't in base contact throw a hrenade at the target as well?]]></description>
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				<pubDate><![CDATA[Wed, 11 May 2016 23:13:48]]> GMT</pubDate>
				<author><![CDATA[ IllumiNini]]></author>
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				<title>Grenades in Assault</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/3ee87d48c12e05a6413274ef0a0d35a8.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/690567/8649337.page"><b>IllumiNini wrote:</b></a><br/>I was thinking of posting the exact same rule. It's a good compramise and makes logical sense. I'm 100% on board with this.<br /> <br /> <b>There's one thing thatI think needs some (slight) clarification:</b><br /> <br /> While all the models that are in base contact are making their melee attacks with grenades, can one model that isn't in base contact throw a hrenade at the target as well?</div></blockquote><br /> <br /> Not with this compromise, because you 'strap' bombs on during the assault phase. You 'throw' during the shooting.]]></description>
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				<pubDate><![CDATA[Wed, 11 May 2016 23:39:55]]> GMT</pubDate>
				<author><![CDATA[ Melevolence]]></author>
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				<title>Grenades in Assault</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/690567/8649368.page"><b>Melevolence wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/3ee87d48c12e05a6413274ef0a0d35a8.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/690567/8649337.page"><b>IllumiNini wrote:</b></a><br/>I was thinking of posting the exact same rule. It's a good compramise and makes logical sense. I'm 100% on board with this.<br /> <br /> <b>There's one thing thatI think needs some (slight) clarification:</b><br /> <br /> While all the models that are in base contact are making their melee attacks with grenades, can one model that isn't in base contact throw a hrenade at the target as well?</div></blockquote><br /> <br /> Not with this compromise, because you 'strap' bombs on during the assault phase. You 'throw' during the shooting.</div></blockquote><br /> <br /> Fair enough. I just though clarity on it was good since lack of clarity in the wording is what created the problem that's being fixed by this rule in the first place haha]]></description>
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				<pubDate><![CDATA[Wed, 11 May 2016 23:53:54]]> GMT</pubDate>
				<author><![CDATA[ IllumiNini]]></author>
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				<title>Grenades in Assault</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/690567/8649368.page"><b>Melevolence wrote:</b></a><br/>Not with this compromise, because you 'strap' bombs on during the assault phase. You 'throw' during the shooting.</div></blockquote><br /> To be precise, one model in a unit can Shoot a Grenade, while only <span class="glossaryitem" onmouseover='gp(686);'>B2B</span> models can Melee with a Grenade.<br /> <br /> The distinction is important when dealing with Overwatch when a Shooting Attack can occur in the Assault Phase.]]></description>
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				<pubDate><![CDATA[Thu, 12 May 2016 00:35:56]]> GMT</pubDate>
				<author><![CDATA[ Charistoph]]></author>
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