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		<title><![CDATA[Latest posts for the thread "[1850] - astra militarum"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1850] - astra militarum"]]></description>
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				<title>[1850] - astra militarum</title>
				<description><![CDATA[ Hi, my name is Lume and this is my first army list so i would really appreciated some feedback from experienced players.<br /> The list is all about tanks ! please give me any advice, recommendations or comments you have about it. I really do not know if this will be effective or not because I am a new player and haven't played many games but it sounds good on paper and the models are awesome.<br /> <br /> Inquisitorial Detachment <br /> <br /> Inquisitor Coteaz 100<br /> <br /> Astra Militarum<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> Knight Commander Pask 70<br /> <br /> Troops<br /> <br /> Veterans 60 <br /> Demolition doctrine 30<br /> Chimera 65<br /> <br /> Veterans 60 <br /> Demolition doctrine 30<br /> Chimera 65<br /> <br /> Veterans 60 <br /> Demolition doctrine 30<br /> Chimera 65<br /> <br /> Fast attack<br /> <br /> Vendetta 170<br /> Heavy bolter 20<br /> <br /> Heavy support<br /> <br /> Leman Russ Punisher Squadron 420 <br /> <br /> Leman Russ Vanquisher 135<br /> <br /> Lord of war<br /> <br /> Storm sword 450<br /> Heavy bolter and Targeters 50 <br /> <br /> Okay so the plan is to overwhelm the enemy with armour and fire-power. I have the vanquisher, vendetta and veterans to deal with tanks, monstrous creatures and flyers then i have the punisher squadron and storm sword to wipe out infantry. My strategy is to put Knight Commander Pask in the punisher squadron with Inquisitor Coteaz hiding behind them casting prescience, with this set up i will be able to fire 60 shots re roll to hit with preferred enemy (from Pask's warlord trait) and 20 of those shots are rending (from Pask's 'crack shot' special rule). I think this is some awesome fire power ! The reason i went for Coetez and not a primaris psyker is because he is only 25 more points than the <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 2 psyker and Coeteaz is 100 times better with a 2 up save 3 wounds and a load of funky rules. The idea with the storm sword and veterans in chimeras is to charge them up the board chimeras behind the storm sword using the 9 hull points, armour 14 and size of the model for cover then when in range blowing up infantry with the strength 10 <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 1 7 inch blast (  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> ) and getting the vets out of the transports and running them at tanks or monstrous creates to throw there melta bombs and hopefully do some damage. The vanquisher will sit at the back of the board like a sniper and try to kill enemy armour and the vendetta will fly around dealing with enemy flyers. If you read this thanks a lot ! also side note i plan to use the Death Korps of Kreig models for my vets they look so good. <br />  <br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Hi, ive been thinking and ive decided to make the list without the super heavy tank please tell me what you think. Putting 500 points into one model just doesnt sound competitive.   <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> <br /> <br /> Inqusitor Coteaz 100<br /> <br /> Knight Commander Pask 70 <br /> <br /> Troops <br /> <br /> Veterans 60 <br /> Demolition doctrine 30 <br /> Melta gun 10<br /> Chimera 65 <br /> <br /> Veterans 60 <br /> Demolition doctrine 30<br /> Melta gun 10<br /> Chimera 65 <br /> <br /> Veterans 60 <br /> Demolition doctrine 30 <br /> Melta gun 10<br /> Chimera 65<br /> <br /> Veterans 60 <br /> Demolition doctrine 30 <br /> Melta gun 10<br /> Chimera 65 <br /> <br /> Fast attack <br /> <br /> Vendetta 170 <br /> <br /> Vendetta 170<br /> <br /> Heavy support <br /> <br /> Leman Russ Punisher Squadron 3 420<br /> <br /> Wyvern Squadron 2 130<br /> <br /> Wyvern Squadron 2 130<br /> <br /> My thinking with this list is that Wyverns sound devastating (four small blasts with re roll to hit re roll to wound <span class="glossaryitem" onmouseover='gp(334);'>wtf</span> that sounds strong) , two vendettas is probably better than one vendetta and that i need more boots on the ground. ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/690812/8653850.page</link>
				<pubDate><![CDATA[Fri, 13 May 2016 22:40:00]]> GMT</pubDate>
				<author><![CDATA[ Lume]]></author>
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				<title>[1850] - astra militarum</title>
				<description><![CDATA[ One trick PAsk must be in a command tank squadron ..not by himmself..(he goes in a tank moving one tank squadron to an <span class="glossaryitem" onmouseover='gp(56);'>hq</span> slot)<br /> <br /> 3 groups of vets and one platoon (to bubbelwrap your artillery section) 2x melta gun per vet squad ...<br /> <br /> ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/690812/8654966.page</link>
				<pubDate><![CDATA[Sat, 14 May 2016 14:37:18]]> GMT</pubDate>
				<author><![CDATA[ morfydd]]></author>
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