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				<title>[1850] - Space Marines (Crimson Fists)</title>
				<description><![CDATA[ Hello all,<br /> <br /> I've been collecting minis for a while now, and want to compile a decent list for more casual games. Below is a list that I've drawn up from what I do have (will be in italics, if it helps) and what I plan on picking up at some point or another (since its largely Imperial/Crimson Fists, Longer range firepower and bolters are very attractive)<br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b><br /> <br /> <i>Pedro Kantor</i><br /> 185 points<br /> <br /> <i>Librarian</i><br /> -Mastery Level 2<br /> 90 points<br /> <br /> <b>Troops</b><br /> <i>Tactical Squad</i><br /> -10 Marines<br /> -Plasma Gun<br /> -Lascannon<br /> -Sergeant w/ Combi-Plasma<br /> -Rhino<br /> 220 Points<br /> <br /> <i>Tactical Squad</i><br /> -10 Marines<br /> -Plasma Gun<br /> -Plasma Cannon<br /> -Sergeant w/ Combi-Plasma<br /> -Rhino<br /> 215 points<br /> <br /> <i>Tactical Squad</i><br /> -10 Marines<br /> -Flamer<br /> -Multi-Melta<br /> -Sergeant w/ Combi-Flamer<br /> -Rhino<br /> 205 Points<br /> <br /> <b>Elites</b><br /> <i>Honor Guard</i><br /> -5 Honor Guard<br /> -Champion w/ Relic Blade<br /> -Land Raider<br /> 395 points<br /> <br /> <b>Fast Attack</b><br /> Land Speeders<br /> -3 Land Speeders w/ dual Multi-Meltas<br /> 210 points<br /> <br /> <b>Heavy Support</b><br /> Centurion Devastators<br /> -Lascannons<br /> -Missile Launchers<br /> -Sergeant w/ Omniscope<br /> <br /> Stalker<br /> 75 points<br /> <br /> <b>Total</b>: 1845 points<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 14 May 2016 03:24:25]]> GMT</pubDate>
				<author><![CDATA[ iowaforever]]></author>
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				<title>[1850] - Space Marines (Crimson Fists)</title>
				<description><![CDATA[ Welcome to Dakka and the Space Marines.<br /> <br /> Not a bad looking list.<br /> <br /> From a structure POV, I’d look into formations.  They are all the rage these days.  If you build around them, there is a lot of free power to pick up.  At the cost of restricting your options, but generally worth it.<br /> <br /> You are pretty close to a battle demi-company, and once you hit that, a Gladius is not far off.<br /> <br /> On to what you have:<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQs</span> are fine.  <br /> <br /> First <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad is good.  Some would argue against the heavy in a <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad, but I like them there.  Las/<span class="glossaryitem" onmouseover='gp(166);'>Plas</span> likes to shoot the same kind of thing, and the sarge with a matching combi is a solid choice.<br /> <br /> Second <span class="glossaryitem" onmouseover='gp(167);'>tac</span> I’m not as fond of.  Plasma Cannons can’t snap shot, so work poorly in <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads on the move.  Plus are generally lackluster.  Small blasts don’t work very well in general.  At least the squad has a solid purpose in life (shooting AP2 at things).  You might want to consider grav cannons on these two squads.  They are expensive, but nasty.<br /> <br /> The third squad I’ve got actual issues with.  When will a melta and a flamer want to shoot the same target?  And if you do shoot the melta at a tank, what’s the rest of the squad doing?  And when the whole squad takes time to gun for a tank, what are the odds of you killing it?  It generally takes 4ish melta shots to reliably pop a tank.  A lot of things can change this number, and “reliably” is a very subjective term.  If you are going to put melta in a <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad (which I do advocate and enjoy) go all-in.  Multi-melta, meltagun, combi-melta on the sarge.  That way when you do try to pop a tank, you are getting enough shots to actually do the job.  If you want to keep the <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad for anti-horde duty with flamers, you are probably going to want to drop the <span class="glossaryitem" onmouseover='gp(330);'>MM</span> for a <span class="glossaryitem" onmouseover='gp(51);'>HB</span>.<br /> <br /> There are a lot of things out there that can pop open a <span class="glossaryitem" onmouseover='gp(87);'>LR</span> without even blinking.  But there are also a number of lists that rely on spamming mid-strenght shots to <span class="glossaryitem" onmouseover='gp(661);'>HP</span> out tanks, which will take forever to kill it.  Land Raider in general are viewed as over priced and non competitive.  I do enjoy fielding mine from time to time, and it does OK, but I play in a more casual environment.  Just be aware of this.  They are iconic, fun, and look cool.<br /> <br /> <span class="glossaryitem" onmouseover='gp(337);'>HG</span> are a solid unit.  You might want to take the chapter banner.  I believe it’s Attack bonus stacks with Kantors.  Might want to mix a few axes in with the swords if you are still putting them together.  <br /> <br /> My speeder of choice is a TML/<span class="glossaryitem" onmouseover='gp(51);'>HB</span> speeder.  The Duel <span class="glossaryitem" onmouseover='gp(330);'>MM</span> speeder can get the job done though.  Generally don’t squadron unless you have to.  They are more flexible solo.  If you do squadron them, 3 is overkill.  Especially with <span class="glossaryitem" onmouseover='gp(330);'>MMs</span>, they are going to get in each others way.  I find pairs is a good compromise.  In general, bikes are going to work better for fast melta delivery.  But speeders work.<br /> <br /> Not a huge fan of Cents, but that’s mostly due to fluff and looks.  They should get the job done though.  Just be careful with them.  A little AP2 gets tossed their way and those very expensive models are going away.  Stick them in cover, and probably babysit/buff them with the librarian.<br /> <br /> Stalker is a fine <span class="glossaryitem" onmouseover='gp(805);'>AA</span> tank.<br /> <br /> If you are still building, I’m going to again direct you to formations.  Especially as your list is 90% there.<br /> <br /> A battle demi-co needs a chaplain or a captain, 3 <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads, and a pick from both a <span class="glossaryitem" onmouseover='gp(35);'>FA</span> and <span class="glossaryitem" onmouseover='gp(57);'>HS</span> type list (there are a number of options)  With the exception if the <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> you have that.  The problem is fitting the rest of your stuff in.  If you use formations, everything needs to be in a slot, and you can’t just tack more things on (unless you take a more open detachment like a <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> and fill it’s mandatory picks)<br /> <br /> Things that won’t fit into the company:<br /> Kantor<br /> Librarian<br /> <span class="glossaryitem" onmouseover='gp(337);'>HG</span><br /> Stalker<br /> Things you still need to fill the mandatory slots<br /> Captain or Chaplain.<br /> <br /> Kantor and the <span class="glossaryitem" onmouseover='gp(337);'>HG</span> are easy to put into a Gladius.  One you have the basics, you can add 0-3 command things, and they fit there.  The librarian would need 2 more friends to fit in as part of a conclave.  The stalker could work as part of a <span class="glossaryitem" onmouseover='gp(805);'>AA</span> formation, but would need two friends.  What to cut for points and what to add might be rough.  I’d suggest looking through the option and seeing what looks cool to you.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 14 May 2016 14:01:22]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
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				<title>Re:[1850] - Space Marines (Crimson Fists)</title>
				<description><![CDATA[ Thank you for the response.<br /> <br /> I think I will definitely go for the <span class="glossaryitem" onmouseover='gp(51);'>HB</span> for horde control. I do like many of the formations, but as you said they are a bit restrictive in some regards. I'll work around with some of the point totals, see what I come up with]]></description>
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				<pubDate><![CDATA[Sat, 14 May 2016 20:17:20]]> GMT</pubDate>
				<author><![CDATA[ iowaforever]]></author>
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